Explanation on why Cave shooters are in high demand?

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Rob
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Post by Rob »

Every Cave topic turns into a discussion about resolution.
Grinning Cat
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Post by Grinning Cat »

Man, Cave fans are such nerds :lol:


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Recap
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Post by Recap »

GaijinPunch wrote: Aren't they down-scaled?
What Zaphod said. Well, more or less. Yoko modes use something like 640 x 480 interlaced, so even if the actual game picture takes a small part of the screen unlike tate modes, it's upscaled from the original design resolution.
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cigsthecat
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Post by cigsthecat »

Rob wrote:Every Cave topic turns into a discussion about resolution.
See also: every thread Recap wanders into.
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Recap
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Post by Recap »

cigsthecat wrote:
Rob wrote:Every Cave topic turns into a discussion about resolution.
See also: every thread Recap wanders into.
Added-value threads until the troll-wannabe troupe importunes, on the other hand.
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cigsthecat
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Post by cigsthecat »

Recap wrote:
Added-value threads until the troll-wannabe troupe importunes, on the other hand.
I'm sorry but I don't speak whatever that was supposed to be. GaijinPunch?
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Recap
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Post by Recap »

cigsthecat wrote:
I'm sorry but I don't speak whatever that was supposed to be. GaijinPunch?
You're denser than what I thought, then. Tragic.
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cigsthecat
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Post by cigsthecat »

Quite.
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GaijinPunch
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Post by GaijinPunch »

I guess where I'm confused is that it seems to me you couldn't change from 15hz to 31hz one the fly... I would think you'd need to do some reloading of things... namely everything on the screen.

:?:
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Recap
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Post by Recap »

GaijinPunch wrote:I guess where I'm confused is that it seems to me you couldn't change from 15hz to 31hz one the fly... I would think you'd need to do some reloading of things... namely everything on the screen.

:?:
Notice I said "interlaced". "Hi-res" doesn't mean "31 kHz". Hi-res + interlace = 15 kHz. Which is what any hi-res console displays unless you use a hi-res TV/VGA monitor.
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GaijinPunch
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Post by GaijinPunch »

Aahh... okay, gotcha. Something wasn't adding up in my head.
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