Worthwhile non-shooter games from shooter companies
Worthwhile non-shooter games from shooter companies
Or at least interesting ones. And by shooter companies, I mean companies that basically only make shmups, so no Konami or even Irem. Some I found:
Dynamite Duke (Genesis) - Never knew Seibu Kaihatsu (Raiden fame) was behind this until recently. Fun game if you like Cabal-style action games, the coolest part is definitely when the game switches to Super Punch-Out fights.
Wardner (Genesis) - From Toaplan, a somewhat bland and easy yet amusing platformer. Stage 3 has a rocking track.
Dynamite Duke (Genesis) - Never knew Seibu Kaihatsu (Raiden fame) was behind this until recently. Fun game if you like Cabal-style action games, the coolest part is definitely when the game switches to Super Punch-Out fights.
Wardner (Genesis) - From Toaplan, a somewhat bland and easy yet amusing platformer. Stage 3 has a rocking track.
Seibu also made Empire City 1931 and its sequel, Dead Angle. The first one had the sprites drawn in a very film noir style.
Bloody Roar 1 from Raizing is also an interesting fighter. And not really hard to get into.
And who can forget the first console RTS Herzog Zwei, made by none other than the beloved Technosoft?
Bloody Roar 1 from Raizing is also an interesting fighter. And not really hard to get into.
And who can forget the first console RTS Herzog Zwei, made by none other than the beloved Technosoft?

Don't hold grudges. GET EVEN.
Technosoft also made the original Herzog for MSX and a cool Space Harrier like game for the system too.Specineff wrote:Seibu also made Empire City 1931 and its sequel, Dead Angle. The first one had the sprites drawn in a very film noir style.
Bloody Roar 1 from Raizing is also an interesting fighter. And not really hard to get into.
And who can forget the first console RTS Herzog Zwei, made by none other than the beloved Technosoft?
Seibu made Battle Balls/Senkyu Oh!, an excellent puzzler.
Does Compile count? Though they made mostly shooters, they also made the excellent Puyo Puyo series.
I'm surprised Toaplan's Snow Bros wasn't mentioned yet. That game rocks!
Last edited by BrianC on Tue Jul 05, 2005 5:33 am, edited 1 time in total.
Yeah, I love the first KuruKuru Kururin. I haven't played the other two, but I heard great things about them. I should check to see if Play-Asia still has Kururin Paradise for cheap. I didn't mention it because it was just Eighting that developed it. Did they absorb Raizing?PaCrappa wrote:Uo Poko is pretty damn sweet. 8ing's Kururin GBA games rock.
Pa
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Two shooters doesn't make a developer a "shooter company". Treasure's list of nonshooters greatly outweighs their shooters. The same cannot be said for the likes of Cave or Psikyo.
Pa
*edit* Forgot they did Gradius V and Silpheed but my point still stands.
Pa
*edit* Forgot they did Gradius V and Silpheed but my point still stands.
Last edited by PaCrappa on Tue Jul 05, 2005 7:49 pm, edited 1 time in total.
Good shout, I love this game to pieces! When i was a kid Snow Bros was in nearly every arcade i frequented. Dreadful sequel though...BrianC wrote:I'm surprised Toaplan's Snow Bros wasn't mentioned yet. That game rocks!
"What the hell kind of a two-bit operation are they running out of this treehouse, Cooper? I have seen some slip-shod, backwater burgs, but this place takes the cake."
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theevilfunkster
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I liked Trick N Snowboarders more, but I've yet to play their PS2 release, Snowboard Heaven.theevilfunkster wrote:Fuck me! That was cave? I'm off to play Steep Slope Sliders right now, it's freakin awesome.
Trick N actually got released state-side, too....but it appears Snowboard Heaven didn't

On a tangent, Cave developed Yanya Caballista: City Skater for Koei, but I heard the game sucked :\ Might pick it up just because I'm a Cave whore.
Also, not sure if it might be because I was just late to the party or what, but those Touge racing games on Playstation kinda bite

You reckon? I thought the sequel was way... cooler (sorry)Good shout, I love this game to pieces! When i was a kid Snow Bros was in nearly every arcade i frequented. Dreadful sequel though...

Nicer visuals and pretty much the same play with the addition of the drop-through platforms move, why worse?
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captain ahar
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i had a decent time with it, just don't expect a whole lot in the way of variation. its nice to look at, i had a .wmv trailer that i watched constantly along with the japanese Jet Set Radio trailer.roushimsx wrote:On a tangent, Cave developed Yanya Caballista: City Skater for Koei, but I heard the game sucked :\ Might pick it up just because I'm a Cave whore.
also, this was strange news to me, i played it before i knew of shmups and therefore Cave. i may have seen their intro screen and not even thought twice (or once for that matter). weird.
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