brian@substance-tv.com
We will credit any and all people who help at the end of the episode by listing their name and thank the shumps the community in general. Thanks in advance for your help!

ChurchOfSolipsism wrote: ALso, this is how SKykid usually posts
have you played the game?Jedah Doma wrote:So with the upcoming release of Mushihimesama Futari Ver 1.5 on the Xbox 360, I want to do a review of the game for a future episode of Substance TV. As much as I love Cave and Mushihimesama, I am in no way an expert at the game. I really want to make this a quality review not only in production but content as well. I also want to get all the facts straight and makes sure I cover all the important points and not screw it up. If anyone is interested in providing information or tips, please post here or send me a private message or e-mail me at:
brian@substance-tv.com
We will credit any and all people who help at the end of the episode by listing their name and thank the shumps the community in general. Thanks in advance for your help!
I will only have the ability to review the port itself as I don't own the PCB.Skykid wrote:Are you going to be reviewing the port or PCB? Is the review going to be aired before the port comes out?
Sadly I have not gotten the chance to at the moment. I am anxiously awaiting my copy from Play Asia. Though I will be doing an extensive play through once I get it in. My plan is to get some serious hours into the game with my knowledge of Cave and the series in general, then post possible points and or topics of conversation here in the forums to test their relevance. Also to see what other key points need to be covered.jonny5 wrote:have you played the game?
While that'd work in an ideal world, that's not how game reviews typically happen. It depends to whom your review is aimed. If the review isn't aimed at hardcore fans of the genre (namely the people who visit this forum), it should be fine. If we held such standards to game reviews, no website or publication would exist. Game writers can by no means be experts of every genre they cover.Doctor Fugue wrote:Writing a professional review requires that you understand the game more than anyone else. If you need help finding key points for discussion, you should not be reviewing the game. Extensive knowledge of all STGs would negate the need to ask for help.
I don't think he said he was going to. I think hes preparing in anticipation of the release of the port. Though, I admit, and I'm not in any way being sarcastic, my reading skills aren't so hot, so if I'm missing this tidbit from what he posted, please correct me.jonny5 wrote:writing a review for a game you have never played sounds kinda foolish....
I think maybe my point isn't properly coming across. I have a full appreciation and understanding of Cave as I've played and owned most every game since the release of the original Donpachi. It's not for a lack of understanding, but I want to make sure I'm on point with my review. There are also some scoring details and intricacies that are sometimes difficult to fully understand even by shmup gods.Doctor Fugue wrote:Writing a professional review requires that you understand the game more than anyone else. If you need help finding key points for discussion, you should not be reviewing the game. Extensive knowledge of all STGs would negate the need to ask for help.
I will be playing the game, then and only then will I do a review. This is only meant as a barometer to make sure I cover all points well and properly and go over the fine details. Please don't mistake this as someone who is ignorant of Cave games hap hazradly doing a Cave review out of the blue. I've already covered games like ESP Galuda and have extensively played a boatload of Cave games.jonny5 wrote:writing a review for a game you have never played sounds kinda foolish....
Reading the strategy thread and investing time into the game is all you need to do to write a good review. 100 hours is completely ridiculous. My score is in the top 5 on both Original Mode and Maniac Mode (Reco & Palm) on the scoreboard here and I certainly do not have 100 hours of play. It's hilarious how people blow up over the bad shmup reviews in the states, but have such unreasonable expectations. No professional game reviewer has that kind of time to spend with any game. Give this guy a break.linko9 wrote:Honestly, I think the best thing to do would be to get around 100 hours into the game, and then if any questions remain, you could ask them at that point. In the meantime, it may be useful to read through this topic on cave-stg.
That strategy thread linko9 linked to is basically all you need. Watch some superplays if you're stuck. I hope you'll come leave some scores once the game arrives. I'd be happy to answer any specific questions on scoring intricacies that you have having trouble understanding once you start playing.There are also some scoring details and intricacies that are sometimes difficult to fully understand even by shmup gods.
Well, you should, because it is.linko9 wrote:Many professional reviewers do in fact spend 100 hours with a game. Case in point; many Fallout 3 reviewers. And what about games like Final Fantasy Tactics Advance, which takes about 80 hours to truly complete? Certainly a reviewer should finish the game he's reviewing. And in this case, I assume he doesn't have as strict a deadline as most professional reviewers, so he'll have plenty of time to invest into the game. Now, of course for most shmups, you don't really need to put that much time into the game to be able to fairly review it. However, as it seems he's a Cave superfan, and wants to truly get the most out of this game, I don't think it's an unreasonable number.
Not true at all.linko9 wrote:Certainly a reviewer should finish the game he's reviewing.
I agree - even in professional circumstances such luxuries aren't always possible.Necronopticous wrote:Not true at all.linko9 wrote:Certainly a reviewer should finish the game he's reviewing.
ChurchOfSolipsism wrote: ALso, this is how SKykid usually posts
Certainly a reviewer should finish the game he's reviewing.
It's a review, not a dissertation - take it for what it is. The guy seems to have good intentions, wants to learn the game, and hopefully it will promote the game to more western players.Honestly, I think the best thing to do would be to get around 100 hours into the game, and then if any questions remain, you could ask them at that point. In the meantime, it may be useful to read through this topic on cave-stg
Who would want to spend 80-100 hours on such shitty games? More time spent somewhere is less time spent somewhere else. No wonder professional reviews tend to be so terrible. Get some more man-hours on staff so you can do more with your other reviews than playing through it once while credit feeding.linko9 wrote:Many professional reviewers do in fact spend 100 hours with a game. Case in point; many Fallout 3 reviewers. And what about games like Final Fantasy Tactics Advance, which takes about 80 hours to truly complete?
Necronopticous wrote:Not true at all.linko9 wrote:Certainly a reviewer should finish the game he's reviewing.
not everybody has 25 hours a week to dedicate to gaming.....most of us are lucky to get even half or a 1/4 of that....do you work?linko9 wrote:Well, it's clear that I'm in a one-man minority here, so I guess I should explain myself. With any game that I truly enjoy, I usually spend about 100 hours with the game at least. I guess that habit was formed because when I was a kid, I only had enough money to buy a new game once every few months at best, and to this day, I always squeeze as much time as I can out of a good game. It usually takes me about a month to get that much time into a game (case in point, I just started DoDonPachi three weeks back, and I have 80 hours at this point), so for someone who's job it is to play and review videogames, I'd assume this time would be cut down even more. It's also worth noting that I only ever play one game at a time (I suppose another holdover from my youth). So anyway, what this means is that putting 100 hours into a game is not really a big deal for me, so I often forget that it is for normal people. The intent of my original post was to say "play this game until you've got a good understanding of it, and then review it," not to suggest that he spend some ridiculous amount of time with the game. It's just that because of my play style, 100 hours doesn't seem like a ridiculous amount of time. I was in no way trying to suggest that he would be unable to properly review the game without putting that much time into the game. It's probably also worth noting that I suck at videogames (great way to extend the replay value), so going back the DoDonPachi example, I still haven't reached the second loop of the game, and even today, as I continue to play, I realize more things about the game that would affect my review of the game (if I were reviewing it). Obviously, for someone who is more skilled, less time would be needed.
Finally, in regards to what professional reviewers actually do, all of my knowledge is based off of reading IGN, and listening to podcasts on that site and such. IGN reviewers are required to complete any game that they review (This was explicitly mentioned by one of the Nintendo editors in a podcast, and they often complain about having to complete shitty games), and when necessary, they do put around 100 hours into a game. Obviously, they would never put this much time into a shmup, but none of them are really shmup fans. I would personally feel uncomfortable reviewing most shmups without having a pretty good understanding of all aspects of the game, and for me, that takes a while. Obviously, it takes less time for most people.
And best of luck with your review Jedah, I'm sure it'll turn out great.
Yup, 40 hours a week when I'm not in college. When I am, I have even less free time. Anyway, I was laboring under the assumption that as a professional game reviewer, he would indeed have 25 hours a weeks to dedicate to gaming. Also, as he stated that he was a big Cave fan, I figured he would want to put as much time into the game as possible in the first place. Anyway, as it seems that people are somehow getting the idea that I was trying to insult Jedah and everything he believes in; I was simply offering my opinion on what I would do were I reviewing this game, and provided him with the most helpful source that I knew of. I'm not one to complain about reviews, and understand that everyone has his own style for reviewing and playing games.jonny5 wrote: not everybody has 25 hours a week to dedicate to gaming.....most of us are lucky to get even half or a 1/4 of that....do you work?
This is why nearly all game reviews are terrible. Purposely writing for a wide audience is nothing more than pandering. Writing should always be done at the highest possible level of quality, and it should serve the smallest possible community -- not the lowest common denominator.neist wrote:While that'd work in an ideal world, that's not how game reviews typically happen. It depends to whom your review is aimed. If the review isn't aimed at hardcore fans of the genre (namely the people who visit this forum), it should be fine. If we held such standards to game reviews, no website or publication would exist.Doctor Fugue wrote: Writing a professional review requires that you understand the game more than anyone else. If you need help finding key points for discussion, you should not be reviewing the game. Extensive knowledge of all STGs would negate the need to ask for help.
Game writers (by extension, all writers) should only be writing on subjects in which they are experts. I would never think of writing a JRPG review any more than I would consider writing a treatise on black holes. If someone is hired to write in a field in which they are less capable, it is their responsibility to become an expert.neist wrote:Game writers can by no means be experts of every genre they cover.
The vast majority of games writing is merely for money, clicks, self-aggrandizement and generally making the writer feel better about himself, which has led to the proliferation of filler-filled, bloated, meaningless drivel along with the misconception that anyone can be a writer.neist wrote:Besides, professionalism in writing for something on the internet isn't as necessary as you'd imagine. If you can write well, you can review games. A lot of full-time, paid game journalists can't even write well, and they get paid. All it takes is hard work and a lot of self-motivation and dedication.
They aren't my opinions, they are general facts about how the gaming industry is ran. Now, we could argue whether the way its ran is right or wrong, but frankly, I don't care all that much.Doctor Fugue wrote:I'm not trying to pick on you here, I just wanted to make some general points in opposition to your views.
You're missing the point though - if you're writing a Bradygames walkthrough then your methodology is fine. Games reviews should be about essence, key facts and whether or not its any good at what it does. You don't need 100 hours to determine this criteria, just a little dedication, a decent knowledge of games and a way with words.linko9 wrote:Well, it's clear that I'm in a one-man minority here, so I guess I should explain myself. With any game that I truly enjoy, I usually spend about 100 hours with the game at least. I guess that habit was formed because when I was a kid, I only had enough money to buy a new game once every few months at best, and to this day, I always squeeze as much time as I can out of a good game. It usually takes me about a month to get that much time into a game (case in point, I just started DoDonPachi three weeks back, and I have 80 hours at this point), so for someone who's job it is to play and review videogames, I'd assume this time would be cut down even more. It's also worth noting that I only ever play one game at a time (I suppose another holdover from my youth). So anyway, what this means is that putting 100 hours into a game is not really a big deal for me, so I often forget that it is for normal people. The intent of my original post was to say "play this game until you've got a good understanding of it, and then review it," not to suggest that he spend some ridiculous amount of time with the game. It's just that because of my play style, 100 hours doesn't seem like a ridiculous amount of time. I was in no way trying to suggest that he would be unable to properly review the game without putting that much time into the game. It's probably also worth noting that I suck at videogames (great way to extend the replay value), so going back the DoDonPachi example, I still haven't reached the second loop of the game, and even today, as I continue to play, I realize more things about the game that would affect my review of the game (if I were reviewing it). Obviously, for someone who is more skilled, less time would be needed.
Finally, in regards to what professional reviewers actually do, all of my knowledge is based off of reading IGN, and listening to podcasts on that site and such. IGN reviewers are required to complete any game that they review (This was explicitly mentioned by one of the Nintendo editors in a podcast, and they often complain about having to complete shitty games), and when necessary, they do put around 100 hours into a game. Obviously, they would never put this much time into a shmup, but none of them are really shmup fans. I would personally feel uncomfortable reviewing most shmups without having a pretty good understanding of all aspects of the game, and for me, that takes a while. Obviously, it takes less time for most people.
And best of luck with your review Jedah, I'm sure it'll turn out great.
ChurchOfSolipsism wrote: ALso, this is how SKykid usually posts