
[X360] Mushihime-sama Futari Ver. 1.5 is region free
Re: [X360] Mushihime-sama Futari Ver. 1.5 announced.
Damn that looks nice.
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Momijitsuki
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Re: [X360] Mushihime-sama Futari Ver. 1.5 announced.
Can't get the stars out of my eyes, here. I'm really, really, really hoping CAVE has a heart and makes this region-free.
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sourdiesel
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Re: [X360] Mushihime-sama Futari Ver. 1.5 announced.
so whats up, you can only arrange mode in ultra? .... kinda looks like guwange with the bullet blocking ... i might sell my 1.5 kit but dunno yet. .... can u hook a 360 to an egret2 ? will it display in 15k/240p ?
Re: [X360] Mushihime-sama Futari Ver. 1.5 announced.
There's arrange mode for all three difficulties.

Matskat wrote:This neighborhood USED to be nice...until that family of emulators moved in across the street....
Re: [X360] Mushihime-sama Futari Ver. 1.5 announced.
no, RGB from a 360 is 480i only. To get 240p you need VGA from a 360 and an Emotia to convert to 240p RGB. See this thread for pics and infos: http://shmups.system11.org/viewtopic.ph ... 9&start=30can u hook a 360 to an egret2 ? will it display in 15k/240p ?
Re: [X360] Mushihime-sama Futari Ver. 1.5 announced.
That looks awesome.. might be time to get a 360.
“What did I had done!”
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Warp_Rattler
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Re: [X360] Mushihime-sama Futari Ver. 1.5 announced.
Probably a really dumb question, but assuming this does get a region-free release, what happens with DLC (Futari 1.0, whatever else they come out with) for people with a US-region console?
Re: [X360] Mushihime-sama Futari Ver. 1.5 announced.
Then those people will need to create a JP XBL account and buy JP MS point cards. Although I seriously doubt this game will be region free. Best-case scenario, if all goes well at TGS, we might see a US release of Mush Futari one year after the Japanese release.Warp_Rattler wrote:Probably a really dumb question, but assuming this does get a region-free release, what happens with DLC (Futari 1.0, whatever else they come out with) for people with a US-region console?

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evil_ash_xero
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Re: [X360] Mushihime-sama Futari Ver. 1.5 announced.
Oh really? Can I ask how you know this? I was hoping this was the case, but haven't heard much about it.moozooh wrote:There's arrange mode for all three difficulties.
My Collection: http://www.rfgeneration.com/cgi-bin/col ... Collection
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CStarFlare
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Re: [X360] Mushihime-sama Futari Ver. 1.5 announced.
Someone posted an arrange video where the player selects Maniac from the menu. I think it was Sinmoon's?
Then the cave preview video showed arrange Ultra, which kind of confirmed it.
Then the cave preview video showed arrange Ultra, which kind of confirmed it.
Re: [X360] Mushihime-sama Futari Ver. 1.5 announced.
Also, during the Famitsu 360 Midnight show weeks back, you can see the difficulty select menu when you pick Arrange.
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Thunder Force
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Re: [X360] Mushihime-sama Futari Ver. 1.5 announced.
Cave's recent implication that this might not necessarily be region locked, seems like sadism considering the odds of that actually happening. Either this is going to be the first region-free JP exclusive 360 title ever, or something just got lost in the translation.Momijitsuki wrote:Can't get the stars out of my eyes, here. I'm really, really, really hoping CAVE has a heart and makes this region-free.
"Thunder Force VI does not suck, shut your fucking mouth." ~ Shane Bettenhausen
Re: [X360] Mushihime-sama Futari Ver. 1.5 announced.
Oh god, oh god. It is awesome.
Brb, ordering Xbox 360 ( Japanese because then I can Ketsui too. )
Brb, ordering Xbox 360 ( Japanese because then I can Ketsui too. )
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adversity1
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Re: [X360] Mushihime-sama Futari Ver. 1.5 announced.
Good laughs were had at this post's expense.Sasupoika wrote:Oh god, oh god. It is awesome.
Brb, ordering Xbox 360 ( Japanese because then I can Ketsui too. )

We are holding the secret power of shmups.
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evil_ash_xero
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Re: [X360] Mushihime-sama Futari Ver. 1.5 announced.
Well, that's great news. I was worried it was gonna be for "experts only". Which I am not.CStarFlare wrote:Someone posted an arrange video where the player selects Maniac from the menu. I think it was Sinmoon's?
Then the cave preview video showed arrange Ultra, which kind of confirmed it.
My Collection: http://www.rfgeneration.com/cgi-bin/col ... Collection
Re: [X360] Mushihime-sama Futari Ver. 1.5 announced.
Anything with auto bombing is not made for experts.
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evil_ash_xero
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Re: [X360] Mushihime-sama Futari Ver. 1.5 announced.
Autobomb? Ah, that's weak. There's no strategy to that.Elixir wrote:Anything with auto bombing is not made for experts.
My Collection: http://www.rfgeneration.com/cgi-bin/col ... Collection
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CStarFlare
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Re: [X360] Mushihime-sama Futari Ver. 1.5 announced.
"don't get hit" is a pretty good strategy even with autobomb
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evil_ash_xero
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Re: [X360] Mushihime-sama Futari Ver. 1.5 announced.
Is there much of a difference between the graphics of ESP II, Futari, and DS on the PCBs? I was wondering, since they are going back in time with these, and i'm not sure what to expect by the time they get to ESP II.
My Collection: http://www.rfgeneration.com/cgi-bin/col ... Collection
Re: [X360] Mushihime-sama Futari Ver. 1.5 announced.
Is it safe to assume they will provide a tate option?
Re: [X360] Mushihime-sama Futari Ver. 1.5 announced.
Shut your Ketsuing mouth or i will Ibara your Batrider!adversity1 wrote:Good laughs were had at this post's expense.Sasupoika wrote:Oh god, oh god. It is awesome.
Brb, ordering Xbox 360 ( Japanese because then I can Ketsui too. )
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adversity1
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Re: [X360] Mushihime-sama Futari Ver. 1.5 announced.
Ketsui DS and DDP DFK have auto bombing but can be played for hardcore scoring.Elixir wrote:Anything with auto bombing is not made for experts.

We are holding the secret power of shmups.
Re: [X360] Mushihime-sama Futari Ver. 1.5 announced.
You surely are still pissed as a fart...Jockel wrote:Shut your Ketsuing mouth or i will Ibara your Batrider!adversity1 wrote:Good laughs were had at this post's expense.Sasupoika wrote:Oh god, oh god. It is awesome.
Brb, ordering Xbox 360 ( Japanese because then I can Ketsui too. )

The Futari vid looks fantastic by the way.

cheers
Re: [X360] Mushihime-sama Futari Ver. 1.5 announced.
I just noticed that. It should have been "( Japanese because then I can get Ketsui too. )".
Ahahaa.
It's kinda like "I accidentally the whole Hibachi. Is it safe?"
Anyway, I probably gonna buy a Jap Xbox 360. Because from looks of it, all of Cave's future ports will come to Xbox 360.
Ahahaa.
It's kinda like "I accidentally the whole Hibachi. Is it safe?"
Anyway, I probably gonna buy a Jap Xbox 360. Because from looks of it, all of Cave's future ports will come to Xbox 360.
Re: [X360] Mushihime-sama Futari Ver. 1.5 announced.
Not any more, but i was working while still being buzzed.Geist wrote: You surely are still pissed as a fart...

Re: [X360] Mushihime-sama Futari Ver. 1.5 announced.
Augh, can't argue with that, I was thinking more along the lines of Mushi Arrange. Wasn't Ketsui DS's autobombing optional though?adversity1 wrote:Ketsui DS and DDP DFK have auto bombing but can be played for hardcore scoring.Elixir wrote:Anything with auto bombing is not made for experts.
Re: [X360] Mushihime-sama Futari Ver. 1.5 announced.
Yes it was optional.Elixir wrote:Wasn't Ketsui DS's autobombing optional though?
Re: [X360] Mushihime-sama Futari Ver. 1.5 announced.
But it's also nice to have imo, with the tiny screen and itty bitty d-pad...bcass wrote:Yes it was optional.Elixir wrote:Wasn't Ketsui DS's autobombing optional though?
Breaking news: Dodonpachi Developer Cave Releases Hello Kitty Game
Re: [X360] Mushihime-sama Futari Ver. 1.5 announced.
Well since they have the hi-res versions like you see in DS on the 360 available, yeah, it's going to look a little better (if you're into that look) on the 360.evil_ash_xero wrote:Is there much of a difference between the graphics of ESP II, Futari, and DS on the PCBs? I was wondering, since they are going back in time with these, and i'm not sure what to expect by the time they get to ESP II.