using an xrgb 2 or 3 would it make my ps2 games look nice on my hdtv? since ive got my new tv its made the ps2 look awful, couldnt play Gradius V it was so hazy

I don't think there's a pattern. I turn them on in all sorts of orders. The only issue is that sometimes (at least stated in the manual) the XRGB2 might go into 15khz mode when it should be 31khz and vice-versa. In thise case, you restart the XRGB-2.Ed Oscuro wrote:Quick question since I can't find the XRGB-2 thread and I assume the powerup situation is the same for this card.
The routine is: monitor on first, plug it into the XRGB-2, then power on the XRGB-2, or is that backwards?
RegalSin wrote:New PowerPuff Girls. They all have evil pornstart eyelashes.
Very nice and good to know if for some reason the amps shown in a guide isn't working too well. I don't plan on ever owning a N64 but its good to know the correct workaroundsArtemio wrote: So I decided to go ahead and use this amp ( http://www.gamesx.com/grafx/pce_rgb.jpg ), yes teh one for the PC Engine /Turbo Grafx. It worked like a charm! All sync problems are gone and the colors are perfect now. Of course I only made the amps for the RGB, and not the one for the sync. Just keep in mind that I am using the LM1881 as well, since it is inside the XRGB-3.
I'll proceed to add the RGB mod to my Duo and see what happens.
Yes those are the only ones i have atm. Maybe i should try getting the larger ones like you have? I'm having the same sync problems you mentioned earlier with my new MD2. The screen goes black every now and then. I'm thinking of installing the LM1881 inside the MD2 RGB cable but it shouldn't make any difference when the picture got messed ud with it inside the XRGB. Still it could be the 11V inside the XRGB that my LM1881 doesn't handle too well, the MD2 has 5V in the cable.Artemio wrote:Indeed that LM1881 is way smaller. Have you installed it inside and tried it?
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As far as i can remember the NES/Famicom RGB mod is a pain in the ass. You need to desolder the videochip from the similar arcade system (can't remember the name) and install that in your NES instead of the one already there. Then you should be able to get RGB from that chip.The only console that is missing RGB output that I'd like to mod is my NES.. I haven't looked much into it but it doesn't seem as easy to find the components.
I might have one of those for sale quite soon (composite to component). A NES-RGB mod will still have the edge on scrolling pictures though. The mods are expensive and complicated but absolutely worth it IF you play a lot of NES.But check out that comp-filter thingy on Fudohs page. It looks like it does wonders to the NES's composite picture. I'm planning to get one of those when i get a NES
I guess you slowly get the idea why I have a whole machine park for all the different signals.Any ideas?
The Mario Screenshots at the bottom inside of the EDGE review box.I couldn't find the composite-component part on Fudoh's site, could you please point me to it? I might be interested as well.
that's because the XRGB-3 will only handle signals which are either "rather" 50Hz or "rather" 60Hz. Arcade boards can be quite off. The Seibu boards - for example - are running at 54Hz.BTW, I don't know if any of you has experience with SuperGuns/JAMMA Test rigs with the XRGB-3. I've read that the XRGB-2 (non plus) is the one to go to for that, but I have not found info on why is that.
Thanks for clarifying. So something like this would be the optimal use of my current setup:Fudoh wrote:I guess you slowly get the idea why I have a whole machine park for all the different signals.Any ideas?