Super Robot Taisen OG Saga: EF for USA NDS on 4/28/2009

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greg
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Post by greg »

I was bickering with some dumbass on the Atlus forum who was complaining that this game wasn't dubbed in English. He's having a conniption fit because the few lines of spoken dialogue, despite not furthering the plot whatsoever, remain in Japanese. I am relieved we were spared from a potentially bad dub, but guys like him would rather listen to a bad dub than be reminded which country all the best games come from. He doesn't even know what a shmup is.

I'm about 5 hours into the game. The battles certainly aren't like a typical RPG's. It is making me interested in trying out Namco x Capcom. So far the game is real easy---not a very deep RPG.
Erinu wrote:Um. Are you thick? Atlus are allowed to release Banpresto + Namco games for the DS, so what makes you think they won't release them for PS2?
Um, are you thick? Atlus can release the OG 1&2 and OG Gaiden at the most over here. Think about it. Just because the Japanese companies can get together and agree to have their characters used in a game in Japan doesn't mean that the American companies who hold the rights to those series for North America will all jump in the same boat like their Japanese counterparts did. So let's say Atlus wants to bring over SRT Alpha 3. Bandai USA owns the Gundam franchise, ADV owns the rights to Evangelion, Harmony Gold refuses to let go of Macross, Dancougar belonged to the late CPM, and other companies own the rights to Getter Robo, Mazinger, etc. Atlus would have to start over from scratch to acquire the licensing that Banpresto already did. It's basically impossible.
Ganelon wrote:They tried to release PS2 OGs but SCEA wouldn't allow them without getting new voices, which obviously wouldn't have been worth the time since it's not like the GBA OG games did all that well.
Wow, I didn't know that. Another reason to hate SCEA. Stupid insistence on dubbing games in English, once again. Plus SRT games probably are not "3D" enough. So retarded.
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SFKhoa
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Post by SFKhoa »

PC Engine Fan X! wrote:Some of the femme characters would make for some awesome PVC figurines or articulated posable action figures. ^_~
For the record, figures do exist for Aschen, Kaguya and Suzuka.
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BulletMagnet
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Post by BulletMagnet »

greg wrote:I was bickering with some dumbass on the Atlus forum who was complaining that this game wasn't dubbed in English.
Not sure how he ended up there - most Atlus fans are the type who are more likely to complain about a Japanese language option being left out, as opposed to English. Either way, it's a pretty silly thing to complain about, but I guess there's always somebody.
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Post by PC Engine Fan X! »

SFKhoa wrote:
PC Engine Fan X! wrote:Some of the femme characters would make for some awesome PVC figurines or articulated posable action figures. ^_~
For the record, figures do exist for Aschen, Kaguya and Suzuka.
Here's a link to a pic of all three figurines that you mention of:

http://www2.moeyo.com/img/09/04/14/revi ... a_041.html

The Suzuka one is supposed to be out this month in Japan.

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Post by Elixir »

The boss battles are pretty long. It just took me 15 minutes to take out that pixie (I'm around level 10). Plus, I had to revive and heal myself a bunch of times too. Fun game, though. I couldn't care less for the story but the battles are enjoyable.
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greg
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Post by greg »

BulletMagnet wrote:Not sure how he ended up there - most Atlus fans are the type who are more likely to complain about a Japanese language option being left out, as opposed to English.
Tell me about it. I ended up joining the Atlus forums because I started noticing that almost every game I've been buying lately have been Atlus games, especially for the DS. I figured that people on that forum would be ratherlike-minded, and are really into Japanese games. It turns out that this dude isn't alone, and that there are several forum members there who prefer English dubbing. It really doesn't make sense to me. But that one dude in particular is the most annoying, calling those of us who prefer Japanese vocals to be left intact "brats" and such. But us "brats" aren't the ones complaining on that forum.
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Post by Elixir »

Aside from Persona 3 and 4 I don't like any of the English dubs which Atlus have been involved with. This includes pretty much anything Idea Factory and so on. I'll probably end up buying Endless Frontier, as in, an actual copy of it because it's the first DS game I've enjoyed in over a year. I wouldn't buy it if it had English dubs because it would end up sounding like Chaos Wars or Spectral Force 3.

I don't really get Atlus' point of view though. They localized Zoids Assault which was a competitor for kuso game of the year, so maybe they're just trying to localize as much as possible. Some of their stuff is a complete miss. They localized Dokapon Journey. Steal Princess which is awful (I played it in Japanese for 2 hours). Their forums are funny though. I've only been there a few times to see a whole bunch of people requesting that they translate the most ridiculous games. Like visual novels, Cave titles, and Haruhi PSP games.

Also, wapanese central. Hatsune Miku PSP game? Kumatanchi? Yakuza 3? This isn't stuff Atlus is going to be able to take up themselves.
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Post by Aru-san »

Elixir wrote:Their forums are funny though. I've only been there a few times to see a whole bunch of people requesting that they translate the most ridiculous games. Like visual novels, Cave titles, and Haruhi PSP games.
The quote-emphasis wrote:Cave titles
Wouldn't this be a GOOD thing? Considering that Atlus handled publishing for DonPachi, DoDonPachi, Esp Ra.De, Guwange, and the localization of Shin Megami Tensei: Imagine?

I'd personally love it if Atlus got to bringing Cave titles to the US.
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Post by PC Engine Fan X! »

Aru-san wrote:
Elixir wrote:Their forums are funny though. I've only been there a few times to see a whole bunch of people requesting that they translate the most ridiculous games. Like visual novels, Cave titles, and Haruhi PSP games.
The quote-emphasis wrote:Cave titles
Wouldn't this be a GOOD thing? Considering that Atlus handled publishing for DonPachi, DoDonPachi, Esp Ra.De, Guwange, and the localization of Shin Megami Tensei: Imagine?

I'd personally love it if Atlus got to bringing Cave titles to the US.
Yep, the same folks who distributed the USA region PCB kit of Donpachi for the American arcade scene back in 1995. ^_~
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Elixir
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Post by Elixir »

Not really. The games are old, and the chances of them seeing a retail release are slim unless they bundle them together or release them on XBLA. Also I'm pretty sure it was Atlus of Japan who hold the rights to Dodonpachi and Guwange, not Atlus of America. I meant the newer titles, like Death Smiles and Ketsui. They would have to talk to Cave and 5pb to see if they could localize them, and 5pb have already made some excuse about how it's better to keep their releases region locked.

The problem over there is that they have a suggestion forum, and not a single suggestion has been taken seriously. I'm sure they're just doing it so they can get an idea of what people want, but it's pretty obvious already. People want the popular Japan-only titles like SRW, Sakura Taisen, IIDX, Pop'n, that sort of thing. Just look at the top selling games on play-asia to know what I mean.
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Post by Ganelon »

It's funny too because I already told everyone SRW OG wouldn't do well and sure enough, my predictions came true. Unforuntately, no mecha games will ever be a huge hit outside Japan. I doubt Sakura Taisen will appeal either since Valkyria Chronicles, similar in style and more active in mechanics, bombed.

And sounds like someone here wasn't around to hear why Cave releases weren't happening. They've been asked for permission to localize games but refused to have their recent games released at an insulting bargain rate. But then SCEA and MS won't let anybody release 2D shooters at full price so that won't happen unless someone budges.
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Post by PC Engine Fan X! »

Ganelon wrote:It's funny too because I already told everyone SRW OG wouldn't do well and sure enough, my predictions came true. Unforuntately, no mecha games will ever be a huge hit outside Japan. I doubt Sakura Taisen will appeal either since Valkyria Chronicles, similar in style and more active in mechanics, bombed.

And sounds like someone here wasn't around to hear why Cave releases weren't happening. They've been asked for permission to localize games but refused to have their recent games released at an insulting bargain rate. But then SCEA and MS won't let anybody release 2D shooters at full price so that won't happen unless someone budges.
I'm sure Cave already knows that shmups sell in the $19.99-$29.99 USD range for the USA video game market. There was a time when the PSX shmups like Raystorm and Einhander on their USA debut, they both sold at $39.99 MSRP since they were regarded as top-tiered PSX games anyways. Only if the anti 2-D policy that SCEA has wasn't in effect, then it would've been cool to see both DP and DDP on the USA region PSX or even perhaps DDP-DOJ on the USA PS2 console. ^_~

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Post by professor ganson »

Valkyria Chronicles bombed? That's a crying shame. Beautiful and inspired.

I recently picked up SRT 2 for GBA, and couldn't be bothered to follow the story. So two questions: (1) Did I miss something story-wise? (2) Does the strategy get interesting as you go along? I'm not sure this is going to beat out Fire Emblem and FTTA2 for my strategy RPG time.
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Post by PC Engine Fan X! »

professor ganson wrote:Valkyria Chronicles bombed? That's a crying shame. Beautiful and inspired.

I recently picked up SRT 2 for GBA, and couldn't be bothered to follow the story. So two questions: (1) Did I miss something story-wise? (2) Does the strategy get interesting as you go along? I'm not sure this is going to beat out Fire Emblem and FTTA2 for my strategy RPG time.
The GBA SRT 2:OG's storyline is cool. The anime cut scenes are more detailed and lavishly done the second time around than what was shown in the GBA SRT 1: OG game. Just watch the opening intro when you first turn on SRT 2:OG and let it run it's course...gives you a sample taste of what is to come in later on the game itself. Some the bosses have very elaborate cut scenes. ^_~

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Post by professor ganson »

Thanks, PCEFX. You've piqued my interest. Here's hoping that the strategy side of things matches the quality of the storyline.
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greg
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Post by greg »

PC Engine Fan X! wrote:The GBA SRT 2:OG's storyline is cool. The anime cut scenes are more detailed and lavishly done the second time around than what was shown in the GBA SRT 1: OG game.
By "anime cut scenes" do you mean the battle animations? Because I certainly don't remember any anime cut scenes. But I would recommend playing the first game first. I bought the second game new at Gamestop for $20 or so and it didn't make any sense to me. So I got the first game and played it. The second game is a lot harder I think, but I somehow beat both. I started playing the followup, OG Gaiden for the PS2, but I'd like to get the OG 1&2 PS2 remake too after watching this video. Multiple simultaneous group attacks look awesome.
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Post by PC Engine Fan X! »

greg wrote:
PC Engine Fan X! wrote:The GBA SRT 2:OG's storyline is cool. The anime cut scenes are more detailed and lavishly done the second time around than what was shown in the GBA SRT 1: OG game.
By "anime cut scenes" do you mean the battle animations? Because I certainly don't remember any anime cut scenes. But I would recommend playing the first game first. I bought the second game new at Gamestop for $20 or so and it didn't make any sense to me. So I got the first game and played it. The second game is a lot harder I think, but I somehow beat both. I started playing the followup, OG Gaiden for the PS2, but I'd like to get the OG 1&2 PS2 remake too after watching this video. Multiple simultaneous group attacks look awesome.
Yes, the battle animated scenes on the GBA SRT 2: OG are over the top compared to the ones shown in the first GBA release of the same name. ^_~

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