Platforming for nextgen as it should have always been -
http://trine-thegame.com/
Very artsy, love the music, great gameplay mechanics. Definitely on my shopping list when it comes out.
Trine - PSN/PC
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Trine - PSN/PC
This industry has become 2 dimensional as it transcended into a 3D world.
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UnscathedFlyingObject
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Konami should do something like this for Castlevania, but of course, they seem to always have these great ideas like a Castlevania fighting game. Ask anyone what kind of next gen Castlevania they'd want and 99% would say hi-res 2D platforming game. 2.5D works too. I'm just bitter.
"Sooo, what was it that you consider a 'good salary' for a man to make?"
"They should at least make 100K to have a good life"
...
"They should at least make 100K to have a good life"
...
Sold, I'll take it. Any idea when this is actually going to be out?
The only thing that looked a bit off to me was the part where they were flying around a platform with the wizard. Being able to fly usually takes a lot of the challenge out of platformers.
The only thing that looked a bit off to me was the part where they were flying around a platform with the wizard. Being able to fly usually takes a lot of the challenge out of platformers.

"Am I the only one who thinks it's funny that people start declaring a game is overrated before it's even out? "
"You're at shmups.com. We're all psychics full of righteous indignation!"
"You're at shmups.com. We're all psychics full of righteous indignation!"
As Ed said, the combat looks crap, stiff and floaty at the same time. The actual platform part looks a bit to slow too, with a lot of breaks in the action. It seems to be a trend in recent times that that the non-platformy bits of a platformer is better than the actual platformy ones. Still, it could be that the trailer just focuses on one game-mechanic.