Retro Game Challenge

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guigui
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Post by guigui »

Ed Oscuro wrote:I imagine the Star Prince bonus can be triggered twice. The thing that trips me up usually is getting the stage 4 miniboss in under 12 seconds. If you're having trouble, get the purple weapon (you'll lose your pickup chain bonus of course) and go straight for the core. This one has too many orb shooters for you to be able to quickly destroy everything with the spark shot.
Sorry for screwing your name earlier Oscuro. I play almost the full game with purple and am pratically sure I kill mid-bosses in less than 12 seconds, at least, I hear ding-ding-ding every time I kill one which I think is good. However, I cannot trigger the big bonus twice. Please let me know if you manage it.


I also agree on comment of udderdude, and will maximize it in : racing is screwed, haggle 1/2 are not fun for me, as is Guadia Quest and cosmic gate ! I dont know if I'll ever complete that last challenge...
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Ed Oscuro
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Post by Ed Oscuro »

@ Udderdude: Quitcher bitchin'. The Rally King opfor is easy to deal with. Mainly my problem is crashing now and then, but the repair cars take care of that.

If you're really having that much trouble, use the "make enemies go byebye" cheat. Instant first place on all stages! I haven't tried using this in conjunction with the level skip cheat, but when I tried the skip cheat it recorded 7th place for all skipped stages (woops). Just beware that there will be no more heart cars, so you'll have to take your time and not crash out.

There's a cheat for turning yourself invincible, but I never got it to work (there's another cheat somewhere in the game that is really hard to do right - I think they wrote it down wrong in the magazine).

That said, your general sentiment about the game lines up with everything I've observed. Laser seems to feel more or less the same way (he would rate it lower though, I think).

Second game will have a caravan shooter from "Tomato," so let's keep our fingers crossed! From the ending of this game, I think they will be moving to the 16 bit era. I hope.
Last edited by Ed Oscuro on Mon Mar 16, 2009 3:53 pm, edited 1 time in total.
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Post by Ed Oscuro »

guigui wrote:I dont know if I'll ever complete that last challenge...
No worries on the name :D

To beat the final challenge, you can use cheats in almost every game to get through it. Haggleman 2 has a stage skip cheat, go to the highest numbered stage.

Cosmic Gate has a warp cheat; just fire 64 times in the first stage without hitting any enemies - it's really very easy to do.

Haggleman 1 is over quickly, and if you get killed, left + start to continue (that's the default continue for these games).

Rally King games might be the hardest to do right, but I find them very easy (that's the main reason I don't like 'em that much; they have brilliant ideas but there's no challenge for continued play - of course if this was an NES game the health bar would be half as big, and that'd solve the problem).
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DJ Incompetent
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Post by DJ Incompetent »

Ed Oscuro wrote:There's a cheat for turning yourself invincible, but I never got it to work (there's another cheat somewhere in the game that is really hard to do right - I think they wrote it down wrong in the magazine).
They did.

The Rally King no damage code is Press Select while holding Left and Up.
The Haggleman 3 skip to boss code is B, B, A, A, Left, Left, Right, Right.
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Post by Ed Oscuro »

Thanks for the Rally King info! The Haggleman 3 skip I got to work, took a while to figure it out. Always possible they did it on purpose :o
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Post by 320x240 »

Ed Oscuro wrote:From the ending of this game, I think they will be moving to the 16 bit era. I hope.
8 bit > 16 bit
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Post by Ed Oscuro »

woops did I say 16-bit, I meant

24-bit

Image
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BrianC
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Post by BrianC »

CX 2 has two 16 bit games (Tritos DX and Super Demon Returns), but they are both variations of 8-bit games in the collection.
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Post by Dragon1952 »

In GCCX2 "GUN DUEL" is more 16bit than the 8bit claim! A wonderful game that is so nice to play....

In both GCCX & GCCX2 I am stuck on the final challenge of GUADIA QUEST! Damn!!!!

I hope that a GCCX3 will be offered.
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Post by Ed Oscuro »

Demon Returns looks like a mash-up of SMB (one with SHELL SURFINGZ) and Ghosts 'n' Goblins. Ditto for the sequel. I dunno, it just looks Capcom-quality enough that I can't pass it up.

Not so sure about the gameplay though... :?

Dragon1952: If you want a spoiler on the final challenge for beating Guadia Quest, just ask, I've got one lined up just for you, you'll love how simple it is too :o
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Dragon1952
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Post by Dragon1952 »

Ed,

YOU are the man! I WANT that spoiler since I so want to get to SUPER DEMON RETURNS!

You mean the first one or SAGA?

I worked for Capcom for five years!
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BrianC
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Post by BrianC »

Ed Oscuro wrote:Demon Returns looks like a mash-up of SMB (one with SHELL SURFINGZ) and Ghosts 'n' Goblins. Ditto for the sequel. I dunno, it just looks Capcom-quality enough that I can't pass it up.

Not so sure about the gameplay though... :?
From what I read on gamefaqs, Demon Returns is supposedly better than Super Demon Returns due to better, less repetitive level design.

I like the first Retro Game Challenge quite a bit. I disagree a bit with some of the previous posts. It seems Haggleman 2 is still very challenging even with door usage (and there's even a part later on where some enemies can't be hurt by doors) and the first three bosses in Star Prince were made that way on purpose. The levels themselves still provide plenty of challenge and there's lots of scoring opportunities. My favorite games in Retro Game Challenge are Star Prince and the Haggleman games.

I like Rally King and SP, but I kind of agree with Ed Oscuro about them being too easy. I didn't find the car crashing to be too bad since it only occurs at certain places on the track and not too often, but I did find it odd how much easier course 4 is compared to course 3. Knowing the shortcuts in the levels makes things a bit easier (especially on course 3) too).
Last edited by BrianC on Fri Mar 20, 2009 3:34 am, edited 1 time in total.
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Ed Oscuro
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Post by Ed Oscuro »

Dragon1952 wrote:You mean the first one or SAGA?
Sorry, I just meant the first one. :oops:

As in Retro Game Center 1.

If I get ahold of the sequel and figure it out, I'll let you know, of course, but that's probably not coming down the pipe for a while.

BrianC: Haggleman 2 will time out pretty dang quick if you just try to use doors, and a lot of enemies take more hits. I don't know about enemies being door-invincible...many of them are programmed so it's unlikely you'll find them hanging around doors. Like the enemy Haggleman skeleton dude.
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Dragon1952
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Post by Dragon1952 »

ED....!

I am stuck on BOTH Guadia Quests Challenge 4 and I need that spoiler.
I just wanted to know where to try the spoiler since I have spent many hours trying to get by this challenge....
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Post by Ed Oscuro »

Oho!

Okay, you know where the Mausoleum is? If not, just head East straight out of Centraan, a little bit North just to pass through the trees and those weird orange hills / mounds. Don't go across the bridge; that's too far north.

Now, entering the little structure you see on the world map! (Mausoleum shows up on Char1's WARP menu!)

On the top left corner of the structure's pavement or ground (it's where the terrain changes; don't have it here to check), position yourself one square above and to the left of the little notch in the corner. Now use the LOOK command. Stairs will appear. Go down 'em, look around. You might as well take the Guadianip in the chest while you're there; it's the same as a Gold Orb but it takes 50 points off each of a Guadia's attributes in a PACT battle.

You won't need to worry about the game any more once you've talked to the old man, though. Bonus idea: In Freeplay, you can set an arbitrarily low time by simply running straight here at the beginning of the game.

You won't see the (actually slightly interesting) ending, but the game will register as "completed" all the same. :D

Small note: There isn't really any reason to keep playing the game in Story Mode, since stats are only recorded in Freeplay mode. Just start a new game from there, if you care to.
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Dragon1952
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Post by Dragon1952 »

Thanks Ed, but those names are foreign to me as I have the import version. I assume that Centraan is the main castle...? I have been to a tall circular tower-like structure in that direction, is this it?

Where is the WARP menu? Also, can you tell me what the display HUD is when you go into battle? I don't know how to use any of that since I just fight (default) everytime.

I will try anyway right now....
Thanks once again.
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Post by Ed Oscuro »

Centraan is indeed the main city. The tall tower is The Tower, the final "dungeon" in the game. You have to cross bridge to start heading there; that's too far north.

Instead, you want to head "through" the mountain to the east of the starting city, along its north side; the orange / tan lumps are foothills or something and you can go through them. Keep going east until you see a new structure, about one map segment big and gray.

All you have to do is enter that little thing and you can find the top-left notch I described, go one square left and up from there, use Look (pressing A, this is one of the commands on the right side...the bottom one I think), and stairs will appear.

On the world map or in a dungeon, when not in a fight: First press A (whatever brings up the menu anyway - don't have my DS with me), and hit the right direction button just once. That should put the cursor over a "magic" option.

Character1's WARP command is the top one. Selecting it should bring up a list, and from the top to bottom they should be:

The central town
The southern town
The mausoleum (off to the left as I said, this won't show up unless you've been there already)
The dungeon off to the southwest of the main city (you pass the southern town before you see this)
The tower

Character1's third spell is called "fasta" in the US version; it makes your walking speed very, very quick. This is a must-use spell IMO, even if it's "just a convenience." Saves tons of aggravation and time, and lets you explore more of an area on a single life charge.

You also should check out the healing spells for Characters 2 and 3. Their top three spells (named Heala, Healo, and Healy) will be: A weak healing spell (30+ HP), a medium one (50+), and a full health heal. Character 1 later seems to get a spell for healing up all the characters a lot (Healt in the US version), and somebody else also gets this spell. There is yet another very useful spell called Imup, but I forget where it is in the menus exactly. It's probably the fourth magic menu item for character 2, and character 3 should get it later.

I can't recall the fighting menu / "HUD" exactly, but it should be grouped like this:

Fight Run
Pact Auto

You select Fight first to use magic (bottom left option I think; top is melee, so you just press A repeatedly to melee everything), and Pact to fight Guadias to get them to work for you. They'll be much tougher than usual when you do this. Auto fights automatically, and can be deactivated at the end of the turn if you press B (supposedly; it seems very slow to disengage). Auto saves lots of time, but the characters are dumb as bricks about healing; they'll use the least healing spell which wastes MP in the long run and you end up still vulnerable to big knockout hits.
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Dragon1952
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Post by Dragon1952 »

I did find it earlier and the stairs were already there at the top of the floorplan. I went to them and got to a roon with a tall blue structure similar to the one that is in the center of the original room. I used the LOOK feature and it opened the way to get the chest that you mentioned earlier. I left and went back to the original floor and went outside to TALK to the old man. Nothing happened and the game continues without any completion.

Did I do something wrong????
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Post by ccovell »

A little bit off-topic, but this is a quick post about an info page I'm making for Game Center CX. It has a few unused pieces of data (mostly in its magazine section), so check out what I have so far on this page:

http://www.disgruntleddesigner.com/chrisc/GameCenterCX/

I'll eventually put up all the English/Japanese magazine pages.
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Post by Ed Oscuro »

Dragon1952 wrote:I did find it earlier and the stairs were already there at the top of the floorplan.
Okay, let's go back a few steps!

On the world map, you'll see this little gray structure on a peninsula, I believe (water on the north, east, and south). Enter the gray structure like you would the main city from the map.

Now you'll be inside the mausoleum map, just like being inside a city. There's a big gray square structure. Don't go inside this, but instead to go the top left corner of the (I think) yellow ground, where it meets the grass (this should be right). There's a "notch" there, i.e. if the yellow area was a square, there'd be one square taken out of it. Position yourself in that square, then go up and left one (you'll be nearing the outside of the area map). Now hit your A button, and from the menu, choose the bottom right command (of the four). Stairs should open up.

It won't work if you're just seeing stairs somewhere in the map and going down them; those aren't the right ones. You have to use "look" to see these.
ccovell wrote:http://www.disgruntleddesigner.com/chrisc/GameCenterCX/

I'll eventually put up all the English/Japanese magazine pages.
Rock on! Good stuff.
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Dragon1952
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Post by Dragon1952 »

Ed,

If I stand where I think you are talking about and then go up & left into the green area, the game changes back to the MAP screen.

Can you describe this one more time differently?
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Dragon1952
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Post by Dragon1952 »

OK, I found it!

Will keep you posted...!
Thanks Ed.
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Post by BrianC »

For the fourth goal in Guadia Quest in CX1, there's a cave northwest of the town with the ducks (which I think was the first goal, it's southwest of the main town) that you have to walk over some poison swamp to get to. To beat this challenge, you have to beat the boss on the fourth floor of this dungeon (Dungeon is the name of the area in the US version).

I read that the final goal in Guadia Quest Saga in CX 2 is getting to floor 11 of Heaven's Tower. Here is where I got the info thanks to Importaku.

This is the info I got from gamefaqs about Guadia Quest Saga's challenges:

"Guadia quest saga

Challenge 1: Go to the first town.
Go southeast across the map to find the first town, enter the town & save your game just like in the first guadia quest.

Challenge 2: Have all 3 members of your party reach level 5
Keep fighting till you have all 3 charaxters at level 5 then save.

Challenge 3: 1000 gold
Pretty easy just keep fighting till you have obtained 1000 gold & then save.

Challenge 4: Heavens tower
Defeat the master on floor 11F of heavens tower, heavens tower is southeast of the village in challenge 1."
Last edited by BrianC on Fri Mar 20, 2009 8:09 pm, edited 2 times in total.
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Ed Oscuro
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Post by Ed Oscuro »

Uh oh, that's right. You've gotta get through that whole dungeon before the "complete the game" challenge shows up. :?
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Post by Dragon1952 »

Now I have found the mysterious stairs and grabbed the chest and talked to the old man - after which the party all dance to victory.

A choice screen came up and would only accept the second one so I did that and then returned to the surface and left.... There was no indication that the quest has been cleared or the 4th challenge either????
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Dragon1952
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Post by Dragon1952 »

Brian C & Ed,

I have gone there many times and my party all died before I could get through just the third floor. My problem is that I don't know how to assign or activate the pick-ups from all of the chests that I have found so that I can get to the fourth floor and beat the boss. I know that there are commands that will allow my party to refresh while deep in the dungeon, but I don't know how to do that. I even bought an expensive weapon in the castle shop for the third CH, but don't know how to give it to her!

I know what the basic commands are and the Status HUD, but not the one when I am engaged in battle. That is why I just need to understand the commands of the battle mode since I always just use the default fighting system of pressing A....
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Dragon1952
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Post by Dragon1952 »

CCovell,

Love what you are doing! This is fantastic! Keep up the great work..!
Last edited by Dragon1952 on Sat Mar 21, 2009 3:43 pm, edited 1 time in total.
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Ed Oscuro
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Post by Ed Oscuro »

Dragon,

Here's a tip to let you keep going in the Dungeon.

As soon as you enter the southwestern dungeon, cast Fasta (menu -> Top left -> should be third item) to walk faster, and then go up, through the room with torches, through the section with two walls that look like ( ) and then turn right instead of going up the short stair.

There's a little cubicle thing with a white symbol on the floor here. Go into it, bring up the menu, and then use the Look command (bottom right). You get refilled energy!

After a few levels you should be able to get by with in most fights with the AUTO function, letting the party heal itself. It's not really efficient as I said before and wastes MP, but it usually keeps party members alive.

After a short while you should be able to walk around, healing via the menu after fights and looking around for chests.

Also, be sure that you're equipping new stuff when you find it. You can get much better stuff in the dungeons than you do in town.

Hmm, I think the Items section is on the main menu (i.e. not when fighting). It's very easy to figure out, except that you should inspect each item (in the Items list, bring up the second option when your cursor is on an equippable item). If it has a lot of Xs or ?s (only for weapons) it might not be a good upgrade. There's a couple weapons which have nearly half Xs which means you miss half your hits (lol I almost wrote "hiss half your mits").
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BrianC
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Post by BrianC »

Also, if I remember correctly, the very bottom selection for items is "drop". Also, if there are only two selections, the second one is most likely "drop".
Last edited by BrianC on Fri Mar 20, 2009 8:32 pm, edited 1 time in total.
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Dragon1952
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Post by Dragon1952 »

I can't seem to activate FASTA! However, the healing symbol I found a days ago, but once I am away from it in the third floor or possibly even the second floor I eventually die off before I can return.
BTW< I have picked u every item in chest wherever I have found them in the dungeon.

What is the AUTO healing?
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