Game Companies That Have Fallen From Grace

A place where you can chat about anything that isn't to do with games!
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sven666
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Post by sven666 »

Dragoforce wrote:
jonny5 wrote::? have you played any of them?
Yeah, played both Ibara and DOJ a year ago or so.
.. really?

the black labels are awesome fanservice if you ask me, completely alternate versions of the games.

1.5s and endless bugfixes kinda piss me off tho...
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Dragoforce
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Post by Dragoforce »

sven666 wrote:
Dragoforce wrote:
jonny5 wrote::? have you played any of them?
Yeah, played both Ibara and DOJ a year ago or so.
.. really?

the black labels are awesome fanservice if you ask me, completely alternate versions of the games.

1.5s and endless bugfixes kinda piss me off tho...
Last time I was at your place? Think so at least :)

Anyway, my point wasn't them being bad games or anything...... Ah, fuck it. I just wanted to say something else than Nintendo or Square.
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BrianC
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Post by BrianC »

I'm surprised nobody has mentioned Midway yet. They once made some great arcade games and now they mostly make crap and Mortal Kombat sequels. They lost the Atari Games/Midway West division and some key developers too.
ZOM wrote:I'll add Climax to the mix; Landstalker was such a great ARPG, IMO it has so much more awesomeness than the Zelda games...
*hides in bunker from rabid Link fanboys*

What happened to them, do they still make games?
They are still around, though I haven't heard good things about some of their more recent works. They did Steal Princess (which was just picked up by Atlus). I heard it has some similarities to Landstalker, but only allows you to hold one weapon at a time and is made up more of small areas rather than a Zelda like overworld.
clp

Post by clp »

Dragoforce wrote:
jonny5 wrote::? have you played any of them?
Yeah, played both Ibara and DOJ a year ago or so.

All these extra labels kind of gives me the same feeling as the LOTR movies did when they where released on DVD. First they release the original movie, and a few months after that a directors cut. The whole thing just strikes me as quite greedy, I would rather see that they would put that effort into making a whole new game.

But, yeah. "Fallen from grace" is perhaps a little too strong phrase, but the whole thinhs just bugs me a little bit.
the thing is ibara black label is a totally different game to the original .
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Post by ZOM »

BrianC wrote:
ZOM wrote:I'll add Climax to the mix; Landstalker was such a great ARPG, IMO it has so much more awesomeness than the Zelda games...
*hides in bunker from rabid Link fanboys*

What happened to them, do they still make games?
They are still around, though I haven't heard good things about some of their more recent works. They did Steal Princess (which was just picked up by Atlus). I heard it has some similarities to Landstalker, but only allows you to hold one weapon at a time and is made up more of small areas rather than a Zelda like overworld.
Yes, just saw that the company's homepage is still around: www.climax.co.jp
and checked out Steal Princess' trailer; well, I do like the gameplay bits in the trailer, but the rest looks a bit too loli filled for my taste... :)

Anyway, might be worth a purchase. Thanks for the info.
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Re: Game Companies That Have Fallen From Grace

Post by BulletMagnet »

Turrican wrote:FFT is a work of genius
I must be the only one who thinks that the class balance in that thing is totally out of whack...it's not enough to totally destroy the game, but it does hobble it some.

In any case, I'd probably agree on Square in general, as these days I'm far more prone to go to Gust, NIS, or Atlus when I need an RPG-ish fix.
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Post by Ganelon »

Yeah, FFT is widely noted for its imbalanced jobs/abilities. That just means it takes experimentation and valuation skills to determine which tools to use.
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Post by BulletMagnet »

Bleh, you don't have to look into your toolbox long to know to choose the glowing hammer which sets off the Hallelujah chorus whenever you pick it up, instead of the one with the broken handle...which is made out of styrofoam...and being chewed on by rats. What you DO need to ponder for awhile is who would bother putting the latter into the box in the first place. :P
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Post by The Coop »

Renovation Products/Telenet of Japan

The first didn't fall from grace, so much as they vanished overnight. Renovation were pumping out the works of Telenet of Japan here in The States, including some of the Wolf Team games. For several years, the Genesis was on the receiving end of many good (and some horrifically bad) games thanks to them, including a few Sega arcade games, and the great Elemental Master. Then in 1993, Sega bought them, and they went away.

Telenet hung on for another 14 years, but they weren't as prolific as they had been in the 1990s. Their game output just abruptly petered out. Sure, they lent their hand to developing a few of the "Tales" games, but they finally closed up shop in 2007.


It's a shame really, as they put out some great stuff for the MegaDrive and PC-Engine. Makes me wonder what happened that caused them to whither away to nearly nothing so quickly.
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Post by BryanM »

Ganelon wrote:Yeah, FFT is widely noted for its imbalanced jobs/abilities. That just means it takes experimentation and valuation skills to determine which tools to use.
You mean use a random party generator to put a scrap of difficulty into the game?
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Post by spineshark »

adversity1 wrote:Square is so bad lately their games are hard to even look at. The World Ends with You is an exception, and hopefully FF13 will be too...but that fucking afro character.
...is the only provably awesome thing to come out of what we currently know about the game.
ZOM wrote:I'll add Climax to the mix; Landstalker was such a great ARPG, IMO it has so much more awesomeness than the Zelda games...
*hides in bunker from rabid Link fanboys*
Yesssssss.

Steal Princess is going to be excellent, though.
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Post by Dave_K. »

I don't know about "Fallen from grace", but Seta and Jaleco have recently gone under.
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Post by PC Engine Fan X! »

Dave_K. wrote:I don't know about "Fallen from grace", but Seta and Jaleco have recently gone under.
Will another company snatch the back catalog that both Japanese companies produced over the years? Sad to hear that both are no longer in business. As the ol' saying goes: Nothing is forever.
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Re: Game Companies That Have Fallen From Grace

Post by PC Engine Fan X! »

UnscathedFlyingObject wrote:
Turrican wrote:
UnscathedFlyingObject wrote:SquareIn the SNES and PSX era, I loved Squaresoft. I strived to own every one of their games in a time when I was a broke JH/HS student. They just couldn't stop piling up the hits. Around 1997, I saw an EGM two-page ad with an advertisement for their products and boy were those two pages full of awesome. It showed FF7, FFT, Parasite Eve, Musashi, Einhander and more but my memory fails me. I personally only managed to obtain FFT, PE and Musashi, so my balls didn't explode with the awesomeness that is Einhander. They had quality, variety, uniqueness; they had everything
That Square is no more. They used all the money gained with FF7/8 to do a tragic movie. It bombed and the company was BOUGHT (called "merge" to not scare western fanboys) by Enix. Square had a policy of internal developers, Enix ooutsourced a lot - the latter policy was proven more successful and therefore a lot of teams disbanded. That said, there has never been a time when one should have striven to buy all their games: it's just the nostalgia effect. Musashi and Parasite were two duds. They began to suck big time very early: Cyberorg, Racing Lagoon, Bouncer, Driving Emotion... Lots of money thrown into the bin. Also a lot of their lesser RPG franchises range from pointless to downright mediocre.
I know they're called Square-Enix now, but I call them just Square 'cause it's shorter. As for striving to own all their games, I meant that for the games that I knew at the time, which weren't all of them. I really like(d) Parasite Eve and FFT, and love(d) Musashi. My friends all thought I was nuts because I liked Musashi more than Zelda 64 back in the day but to each their own.
After hearing the hype about Sqauresoft's iS: internal section game...I had to check this game out for myself. Went down to Japan Video Games shop in San Francisco back in 1999 and paid $80.00+ USD for it. Well worth the hard-earned $$$ and tripped out on the cool visual aestethics and overall graphic design. Squaresoft USA was going to release internal section for the USA but at the last minute, cancelled it. I seem to think that Squaresoft USA decided that internal section was deemed too bizarre or an experimental PSX game title that they thought that it wouldn't do well in the USA. It would've done quite well in the USA...this was before the days of Sega's UGA team release of Rez on the DC or even the PS2 version.

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bob
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Post by bob »

After reading this thread, it seems there is no company left that makes good games anymore :lol:
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Post by ForceDevice »

bob wrote:After reading this thread, it seems there is no company left that makes good games anymore :lol:
Yes, there is. For example,
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Post by EddyMRA »

Electronic Arts.

Before they became Madden-dependent, they had their gems.
The age of Alluro and JudgeSpear is over.
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Post by bob »

ForceDevice wrote:
bob wrote:After reading this thread, it seems there is no company left that makes good games anymore :lol:
Yes, there is. For example,
What?
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Post by null1024 »

bob wrote:
ForceDevice wrote:
bob wrote:After reading this thread, it seems there is no company left that makes good games anymore :lol:
Yes, there is. For example,
What?
That's the joke.
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Re: Game Companies That Have Fallen From Grace

Post by No_not_like_Quake »

BulletMagnet wrote:
Turrican wrote:FFT is a work of genius
I must be the only one who thinks that the class balance in that thing is totally out of whack...it's not enough to totally destroy the game, but it does hobble it some.

In any case, I'd probably agree on Square in general, as these days I'm far more prone to go to Gust, NIS, or Atlus when I need an RPG-ish fix.
The game's balance issues make it fun, IMO. I like going around mindlessly slaughtering those who dare randomly attack my invincible troops, be it beast or man.
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Post by Khan »

PainAmplifier wrote:
kengou wrote:Epic: The Unreal Tournaments,
Agree x Infinity on Epic totally screwing over their original fanbase.

Id may have gradually slid into gameplay mediocrity over the years, but Epic went and committed gameplay suicide without even getting emo about it first. Ut2003 did a whole slew of spit-takes, that totally screwed the franchise.

Most blatantly they went from Blade Runner type dystopian imagery...to WWE day-glo hokiness. (Voice over announcer included.) Then they took their signature weapons and watered them down in the name of 'balance' and at the same time changed the physics, looks and models to the point it was blatantly obvious that they were jealous of the 'pro' reputation Quake 3 had and wanted in on that pie.

It would be remiss not to mention the wholesale change from the UWindows interface to the consolified abominations that came afterwards. (UT3's dropping any pretenses at being anything but console trash.) And to add insult on top of that, the addition of 'adrenaline' complete with key sequenced combo's tipped Epics hand towards their future full blown consolitis disease.

Not that anyone had long to wait for that. The console spawn Unreal Championship saw that happening at warp speed. Although the stated attention of Epic to 'copy' the whole EA-Sports yearly release complete with year naming conventions was more than enough to send up big warning signs to anyone who wasn't decieved by the platitudes coming out of Epic's PR people.

And despite all the lies, despite all the evidence that the 'core' players didn't like way things were headed, what did we get? UT2004, UT3 and then Gears of War.

Modern games don't get made overnight folks, it's obvious to anyone with hindsight, that Epic went console even while they kept telling their original players otherwise. In short, they sold out and like most crappy businesses, they denied everything all the while chasing the cheapest buck.

If Gears hadn't done so well among the pre-teen & console commando crowd, Epic would be hurting. Sure the Unreal 2 engine brought them in a lot of cash, but the Unreal 3 engine doesn't have the same polish or acceptance it's predecessor had, and the Unreal 2 engine is getting old. On top of that, Epic has squandered away just about every last bit of good will the still playing PC community ever had for them.

Sure, lots of other game studios, companies and teams have crashed and burned over the years and Epic hasn't imploded quite yet, but the complete loss of any quality or integrity they once may have had is undeniably gone.
Yea agreed, i gave around 6 years to UT99 and played 2k4 for 2 years i played Ut3 for a few months and can safely say epic screwed us over. I still remember kicking ass on Unreal (unreal 1) with my old 3dfx voodoo 1 12am DM on the rockerfeller servers playing Morbias haha then i got into Unreal Tournament when it was released i managed to buy it off a mate for less than half price (not his type of game at that time lol). Its a shame but i can understand why they made the switch to console too much piracy and too much work for too little gain. Did you see how long it took for them to release a patch for UT3 to fix the connectivity issue? they just dont give a damn and like i said they cant be blamed....they have worked hard through the years and i think its time they had a better break and for them the consoles are where the money is.

oh yea i agree about UT3 having total garbage UI...i mean it looks like something you would find on a console fps like the N64 lol. I nowadays play the usual BF2 Call of duty 4 UT3 (rarely) but one thing i will say is PC no longer have that same polish on them that they used to have and thats just the way it is.

Snk also I feel really bad for them they made games that had deep systems in them and introduced new ideas and concepts into many genres. infact i think they were the first to introuduce super bars which enable your character to pull off super moves and combos dodges/breaks. Their games were deeper and more immersive imo anyone remember roddy and cathy in Top hunter? my god they just dont make games like that anymore! out of all i wish Snk were making big money they really got me into fighting games more so than capcom.

Sega too....they made the dreamcast in a last ditch effort to win some sales and they didnt succeed....more or less 90% of the games on the Dreamcast were good some just put modern games to shame yet the system died because no one knew about its excellence they had a crappy ad campaign and didnt push the label if at all here in europe.

shame the way things turn out seems the hardest working dont succeed :oops:
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Post by null1024 »

Sega too....they made the dreamcast in a last ditch effort to win some sales and they didnt succeed....more or less 90% of the games on the Dreamcast were good some just put modern games to shame yet the system died because no one knew about its excellence they had a crappy ad campaign and didnt push the label if at all here in europe.
The DC was really popular stateside, however, the PS2 eventually forced it out.
Also, I could have sworn I heard that it was really popular in Europe... or maybe I'm so wrong there...
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Post by lgb »

This entire thread is just wrong, completely. Too much nostalgia crap and not enough appreciation for people that do what most don't.
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Post by power UP »

id software :cry:
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Post by The Coop »

lgb wrote:... not enough appreciation for people that do what most don't.
Such as?
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Post by agustusx »

power UP wrote:id software :cry:
ever since Carmack change positions its been crapola from them. agreed. I still play Q3 now and again.
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Post by kengou »

power UP wrote:id software :cry:
Doom 1 and 2: masterpieces
Quake 1, 2, and 3: masterpieces (for online multiplayer, at least)
Doom 3: pretty good as long as you mod it

They haven't made anything else. I'd hardly say that iD has "Fallen from grace."
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Post by Shelcoof »

Great thread!!

List of fallen companies

Nintendo = Shame on you for making crappy sequels (Brawl biggest disappointment)
Sega = Where the hell is Shenmue and Panzer Dragoon?

I can't think of anything else worth mentioning.
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Post by No_not_like_Quake »

Well Sega, obviously.

I'm surprised that Prope (Yuji Naka's new company) is making such an uninteresting looking first game.
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Post by Elixir »

Oh, Climax. I forgot about them. Mostly because they forgot about us. I liked Landstalker (one of my first RPGs) and the isometric viewpoint was unique. I also really liked Alundra. I uploaded this video a few years ago, but it seems like the port of Landstalker is never coming out. :(

Edit: Actually, this was shown at TGS 2005. It's definitely not coming out now. :(
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