Footage of Bokandesuyo for PS1!...

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dave4shmups
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Footage of Bokandesuyo for PS1!...

Post by dave4shmups »

Nice to finally see some footage of this PS1 shmup!:

http://www.youtube.com/watch?v=fYr0ETwZI_w
http://www.youtube.com/watch?v=TXIqvfsPjNU

I love the graphics, and the explosions sound great! I'm not sure if the player switched ships between levels, but they both look great. What is the meeter on the lower left-hand side of the screen for?

It would be great to see some footage of Time Bokan, but all I can find is the intro to the game and stage one.
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Fenrir
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Post by Fenrir »

Ok this is great. It has a pretty nice twinbee feeling but the bullet patterns are quite modern and somehow frantic (I know that hard mode should be really interesting). The atmosphere of the series is awesomely caught - the bicycle bit is insane :D

Thumbs up, I'd love to play it.
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BulletMagnet
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Re: Footage of Bokandesuyo for PS1!...

Post by BulletMagnet »

dave4shmups wrote:It would be great to see some footage of Time Bokan, but all I can find is the intro to the game and stage one.
I saw this in the side bar if it interests you...in any case, both Bokan shooters play pretty similarly, with a few relatively small differences. I plan on mentioning them in my upcoming RB PS1 shooter article.

As for the meter, it's filled by collecting "skull" icons, which are mainly gained by bombing stuff (the player here almost never bombs, so you don't see much of it in the video) - once the meter's full you can temporarily transform into a giant invincible robot.

Neither game is worth selling one's soul for, but if you don't mind playing a "non-serious" shooter once in awhile you could definitely do a lot worse.
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Damocles
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Post by Damocles »

One is extremely easy while the other is slightly more challenging. They really aren't worth tracking down unless you like the art style. I think they're neat and a nice change from the norm, but whatever...
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Post by 320x240 »

This is a game that should obviously have been ground based. I guess it still is in a way.
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CIT
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Post by CIT »

Fenrir wrote:Ok this is great. It has a pretty nice twinbee feeling but the bullet patterns are quite modern and somehow frantic (I know that hard mode should be really interesting). The atmosphere of the series is awesomely caught - the bicycle bit is insane :D

Thumbs up, I'd love to play it.

Don't get your hopes up. They look nice, but the controls are very floaty, and there's like no challenge. Better to stick with TwinBee.
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Post by Zeether »

Old.
<Aquas> EDMOND DROPPED OUT OF HIGH SCHOOL TO SMOKE COPIOUS AMOUNTS OF OPIUM
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Post by Afterbirth »

I can confirm this game runs on the PSP.
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Re: Footage of Bokandesuyo for PS1!...

Post by dave4shmups »

BulletMagnet wrote:
dave4shmups wrote:It would be great to see some footage of Time Bokan, but all I can find is the intro to the game and stage one.
I saw this in the side bar if it interests you...in any case, both Bokan shooters play pretty similarly, with a few relatively small differences. I plan on mentioning them in my upcoming RB PS1 shooter article.

As for the meter, it's filled by collecting "skull" icons, which are mainly gained by bombing stuff (the player here almost never bombs, so you don't see much of it in the video) - once the meter's full you can temporarily transform into a giant invincible robot.

Neither game is worth selling one's soul for, but if you don't mind playing a "non-serious" shooter once in awhile you could definitely do a lot worse.
Thanks BM! The weapons do look pretty boring, except for the laser.
"Farewell to false pretension
Farewell to hollow words
Farewell to fake affection
Farewell, tomorrow burns"
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