Uninformed troll is uninformed.Jonathan Ingram wrote:I personally refuse to pay 10$ for a NES romhack with a development budget of 1$(if that)
Yeah. Sure. One dollar dev budget.
Rise of the Robots is good because I personally couldn't program it.im always amazed by commentary and critique by people that couldn't make a game to save their life. give it a rest people.
So this will be the only game not in your collection. I understand you spend 100.000 dollars every year getting all console and arcade games that come out.Jonathan Ingram wrote:I personally refuse to pay 10$ for a NES romhack with a development budget of 1$(if that) - that`s half the price of Wipeout HD, except not anywhere near as awesome. Not to mention all that ridiculous DLC. Capcom is officially the new Scamco.
Well mr baysan, not all of us would want to save our lives if it meant living it as a game programmer.bay wrote:im always amazed by commentary and critique by people that couldn't make a game to save their life. give it a rest people.
Because that's old cat food.Daedalus wrote:If they really want a taste of classic Megaman... why not just play classic Megaman?
you rock for even knowing these exist. if anything rekindled my love of megaman in general, it was these.
Typical, eh? If women aren't deleting your saves they're downloading retail versions of games by accident.Damocles wrote:My girlfriend accidentally bought the full version while I was letting her try the demo. After trying it out, I really wish I would have disconnected from Live before handing her the controller.
i know what you meant by your statement, but making a game isn't all about programming, there's entire teams designing and developing the game, art, music, direction, coding, promo, etcI'm Alec wrote:*literal crap about programming*bay wrote:im always amazed by commentary and critique by people that couldn't make a game to save their life. give it a rest people.
Yes, the game does have a particularly high number of asshole-jumps. But everything can be done without resorting to purchasing stuff at the store.szycag wrote:Like Rockman and Forte, the shop is a blessing and a curse... seems it gives them the excuse to put more death traps and stuff since you can just stock up on lives, energy tanks, spike cancel pads, etc. If you think the game's hard wait til you get to the Wily stages. Some pretty cheap stuff there. These achievements are great too... beat the game? 5G! beat the game five times in one day... 20G
I've had no problems at all playing this with the stock 360 pad.szycag wrote:Speaking of 360, really wishing I would have gotten the Wii version so I could use the classic controller. Besides the d-pad... these buttons really aren't good for mashing.
How eloquent.orange wrote:fuck the haters it's megaman 9 bitches
ChurchOfSolipsism wrote: ALso, this is how SKykid usually posts
The same shitstorm people raise over the difficulty of shmups?No_not_like_Quake wrote:I don't get the massive shitstorm on the internet over this game's difficulty. I'm in Wiley's castle after 3 and a half hours play, using the bluddy analog stick. It is fairly challenging but it isn't Target Earth challenging.
I'm going to guess that most complaints are from people who don't have experience with the original games. Once you know any given level it's a cakewalk, bosses are cake with the right weapon, and you even have a handy little shop. That, however, is the "problem". Games these days, largely, don't require memorization. In reality it's no harder than MM2, but most people probably aren't in the proper mindset.No_not_like_Quake wrote:I don't get the massive shitstorm on the internet over this game's difficulty. I'm in Wiley's castle after 3 and a half hours play, using the bluddy analog stick. It is fairly challenging but it isn't Target Earth challenging.