Border Down why do people rave over it so much???

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espibara
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Border Down why do people rave over it so much???

Post by espibara »

Have this for my DC and I'm sorry its a solid shooter but nothing more. I just cant seem to get into it.

I'd much rather play Under defeat and Zero Gunner 2.

Maybe I'm missing something.
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Necronom
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Re: Border Down why do people rave over it so much???

Post by Necronom »

espibara wrote:Maybe I'm missing something.
Complex scoring system maybe?

http://shmups.system11.org/viewtopic.ph ... ght=border
clp

Re: Border Down why do people rave over it so much???

Post by clp »

espibara wrote:Have this for my DC and I'm sorry its a solid shooter but nothing more. I just cant seem to get into it.

I'd much rather play Under defeat and Zero Gunner 2.

Maybe I'm missing something.
go and play under defeat and zero gunner then and sell border down , use the money to buy some games you do like , problem solved
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jpj
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Post by jpj »

it's quite a tough game to get into. check out the videos on super-play.co.uk :)

and play the red border :twisted:
RegalSin wrote:Videogames took my life away like the Natives during colonial times.
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subcons
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Post by subcons »

The scoring is pretty deep and it's balls hard. I recognize why people like it, but I prefer Under Defeat and Zero Gunner 2 as well.

Just all about what tickles your fancy.
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DEL
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Post by DEL »

espibara - Many people are put off it because its not a 'pick up and play' game like Cave games. Without learning basic break laser points you'll get nowhere. Its a mix of an oldskool memorizing game like R-Type and new score engine based play, coming from a Darius background.

Definitely one of my top three of all time games, but you've got to realise that I come from the 80s arcades which means that this type of game comes naturally to me, so its not for everyone. Its deep.
Last edited by DEL on Fri Sep 12, 2008 2:02 pm, edited 1 time in total.
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P_HAT
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Post by P_HAT »

subcons wrote:The scoring is pretty deep and it's balls hard. I recognize why people like it, but I prefer Under Defeat and Zero Gunner 2 as well.

Just all about what tickles your fancy.
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szycag
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Post by szycag »

I didn't know people really did "rave" over it, I don't see people mentioning it much outside of what there is on the DC or when talking about Thunderforce-like games.
That is Galactic Dancing
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spadgy
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Post by spadgy »

DEL wrote:espibarabut you've got to realise that I come from the 80s arcades
That's 1880s as well!

Seriously though, I felt the same as espibara until I had a chat with DEL at Battle Of Destiny. After that I went home and discovered something amazing (though I haven't had time to session it at all). It just isn't an obvious game when you first play it. It's both subtle and complex, but worth reading up on and persisting with.

Oh - DEL - you at Casino tonight?
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DEL
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Post by DEL »

Oh - DEL - you at Casino tonight?
Not tonight Josephine.

From Monday.... :D
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dpful
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Post by dpful »

I think the game's kind of weak gameplay wise (minus scoring details), but very strong adventure-wise and art wise. Darius gaiden/metal black-wise, and has a great presentation. If they just would have smoothed out the pacing a little bit, it would rule. I always feel a little bit out of control, like I'm going to be sniped or won't see a bullet. RAD music though! Space Jazz!
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gennss
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Post by gennss »

szycag wrote:I didn't know people really did "rave" over it, I don't see people mentioning it much outside of what there is on the DC or when talking about Thunderforce-like games.
its really high and most other sites tops lists, runs well over $100, gets more credit than anything other than ikaruga. I can't stand it either. Its pretty and all but the interruptions every time you die is a turn off.

Scoring systems are cool, but... action is paramount.
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j^aws
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Post by j^aws »

The game's very clever. It's an oxymoron; it encourages 'suiciding' and a 1-life-clear!
"All that matters really is taste. He might like the game, he might not." - Anonymous
kozo
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Post by kozo »

An excellent game with a fun soundtrack and solid production.
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evil_ash_xero
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Post by evil_ash_xero »

It's OK.

It's no G Darius.

Yeah, flame me.

s/m
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J-Manic
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Post by J-Manic »

why do people rave over it so much???
Because GOD made it.
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Post by PC Engine Fan X! »

evil_ash_xero wrote:It's OK.

It's no G Darius.

Yeah, flame me.

s/m
I like the legendary G-Darius PCB...much better than the PSX port or even the PS2 Taito Legends port of the same name. Plus the fact that G-Darius still retains that old-school gameplay of the original but infused with updated polygonal graphics to boot. None of my local arcades even got such a G-Darius PCB in so I couldn't play it and had to be content with the USA PSX port that was released by T-HQ. Still better than not bring it Stateside, Toy Headquarters has to be commended for doing so. I thought that Working Designs was going to handle the exclusive publishing and distribution rights but alas, T-HQ beat them to the punch. ^_~

Border Down is an interesting blend of sorts...it would take some serious sessions to learn the finer points of what it has to offer. With G-Darius, it has that simple "pick me up" type of gameplay that is really easy to grasp and doesn't burden the player with such deep scoring system and whatnot. Different shmups for different folks. ^_~

PC Engine Fan X! ^_~
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Koa Zo
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Post by Koa Zo »

kozo wrote:An excellent game with a fun soundtrack and solid production.
One of the best!
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Diabollokus
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Post by Diabollokus »

3rd best Hori ever made imho Gradius 5 and Darius G are much better though. I love the settings, bosses and music + I don't find it that hard, can't 1CC it but I really enjoy playing through it.
Vidi Vici Veni
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Kron
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Post by Kron »

Its a MUCH better game than Gradius 5, Far more interesting.
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Rupert H
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Post by Rupert H »

It's definitely a grower. I remember picking it up when it came out just after R-Type Final. For some bizarre reason I shelved it in favour of Final :?

It turns out R-Type Final was one of the emptiest shmupping experiences I've ever had the misfortune of taking part in, and Border Down was one of the most beautiful, in-depth, rewarding games I own.
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jpj
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Post by jpj »

until i hit 100m, this game is officially shit :evil:
RegalSin wrote:Videogames took my life away like the Natives during colonial times.
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Diabollokus
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Post by Diabollokus »

lol R-type final is horrible, visually okay but I couldn't find any enjoyment from it whatsoever.
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espibara
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Post by espibara »

Diabollokus wrote:lol R-type final is horrible, visually okay but I couldn't find any enjoyment from it whatsoever.
I wanted to love R-TYPE final soooo much BUT its the most boring vacant and empty shooter I've ever played. Shame as i really liked Rtype delta.

Gradius V stomps all over Rtype final.
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FIL
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Post by FIL »

I keep coming back to Final to try to find a good game in there somewhere, but the most boring first level in the history of shmups ensures my interest quickly fades. I've never got past stage 3, because it takes about a week to get there.
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gs68
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Post by gs68 »

The Border system makes me want to dust off my highly-underused Dreamcast, which has had two games in it (Sonic Adventure 2 and a rented Crazy Taxi 2).
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Square King
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Post by Square King »

subcons wrote:The scoring is pretty deep and it's balls hard.
This.
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