Best:
-REZ: Anyone who's played this before...yeah. I don't really need to go into how good it is. Plus I kind of had a joygasm during Area 3, with me liking Ken Ishii's work and all.
-Technic Beat: being a IIDX nut, I was right at home with this one. Even though the timing is strict as FUCK, some of the characters are useless, and some of the songs are damn near impossible. ^_^
-XIISTAG: Bought this from Psikyo along with with Shiki II, VERY nice game this is. Very low-key as well, which is always appreciated. It's about gameplay after all.
-SkyGunner: This was $10 at GameStop's bargain bin, grabbed it. Very nice game overall, the slowdown isn't really as bad as people say it is. This is also the only game I've ever seen which has
hand-drawn screenshots in the instruction manual.
-Sanvein: It's a 5-buck game! What I didn't expect though was how sweet the presentation looks, aestetically this game has a better feel than most other games that cost five times more. Although the "Select Floor" BGM gets a bit annoying after a while.
-The Dreamcast: I bought it at a pawn shop, if not to shut my best friend (at the time) up. He'd go on and on about how this system is the best thing since sliced bread. Turns out he wasn't too far off.
Worst:
-Stretch Panic: This is ignorance, to be honest. I figured "3D platformer by Treasure, it's gotta be good right?" Fucking wrong. I returned this after 3 days of playing....no 3 days of forcing myself to enjoy the game.
-Super Monkey Ball Deluxe (PS2): I won't lie, the game itself isn't all that bad. It's Monkey Ball! It's fucking addictive. It's just that the PS2 port is sort of half-assed. I was VERY dissapointed about how many corners this port cut, especially when rolling next to walls and seeing
shit like this. Is this supposed to be a PS2 texture?
-Tony Hawk 2 (DC): I just never clicked with it.
-Night Raid: I heard about the shoddiness of the port, but I was willing to give Takumi the benefit of the doubt. And while the game's play mechanics are actually quite interesting on paper (with me being a score-a-holic and all), it plays like fucking ass. Factoring in the ratio of enemies/bullets onscreen, fucking
Sanvein has more accurate control than this game.
...I wouldn't mind though, in the rather distant future, plunking down the cash for the G-NET version. Unless an accurate source can tell me that version is also poo. :/