Morrowind for the XBOX...

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The Coop
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Post by The Coop »

Damocles wrote:So...my big question concerning Oblivion: Did they make the damn quest log less of a mess?
What do you mean by mess?
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Ed Oscuro
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Post by Ed Oscuro »

Damocles wrote:So...my big question concerning Oblivion: Did they make the damn quest log less of a mess?
I believe they did, can't really remember the change though.

It still works with the hypertext-style links but should be better organized now. Less likely to create links in random uses of the word "guard" for example.
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it290
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Post by it290 »

Actually IIRC it doesn't have the links anymore at all, it just lists all the quests by name and you can pick one as your 'active' quest, while putting the completed quests on a separate page.
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Damocles
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Post by Damocles »

it290 wrote:Actually IIRC it doesn't have the links anymore at all, it just lists all the quests by name and you can pick one as your 'active' quest, while putting the completed quests on a separate page.
Good stuff. The log in Morrowind was basically useless due to the complete lack of organization. Really, it was just a giant .txt.
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Ed Oscuro
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Post by Ed Oscuro »

it290 wrote:Actually IIRC it doesn't have the links anymore at all, it just lists all the quests by name and you can pick one as your 'active' quest, while putting the completed quests on a separate page.
Oh, that's right.

There still is a list of topics, but you don't have random links to other topics within what you're reading at the moment (for the reason I mentioned before).
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Ghegs
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Post by Ghegs »

Yahtzee clearly follows what's going on here, for he just posted a a video review of Oblivion. Grand stuff, as always, though personally I did get immersed in Oblivion's world quite easily, as evidenced by the many 8+ hour gaming binges I had.
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Ed Oscuro
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Post by Ed Oscuro »

Maybe those issues knocked him back down out of his happy place, but they barely bothered me.

Morrowind seemed to fare better in the dialogue department because there's precious little that's spoken, and the various taunts are so well done that you spend your time laughing at them instead of listening closely.

Whenever Morrowind suffers a potentially-fatal dialogue bug it results in something amusing, such as Uncle Crassius becoming more eccentric than was intended; wereas in Oblivion you notice that somebody's talking with another voice (which is always a minor downer, I must admit, although it was funny in Shivering Isles with that one guy who's always supposed to talk gibberish).

Now, time to get some value out of that Gothic Trilogy I foolishly spent money on months ago and which doesn't work on my laptop as I want it to...
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Bootaaay
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Post by Bootaaay »

Ed Oscuro wrote:and the various taunts are so well done that you spend your time laughing at them instead of listening closely.
We're watching you...scum. :lol:
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Ed Oscuro
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Post by Ed Oscuro »

you N'wah

Scram, f'lah
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