Sega should make more PS2 Saturn pads
Sega should make more PS2 Saturn pads
Seriously. Those things must have fucking sold like hotcakes because I can't find one anywhere. It's pissing me off because I'm sick of the shitty D-pad on the PS2 controller and I'd like to use a Saturn pad since pretty much everyone uses them for shmups on the PS2. Why the hell couldn't Sega sell more of them?
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2,394 Yen (2,280 minus tax). Product page.Stan wrote:Yeah, would be great. The used ones go for a pretty high price...
Anyone know the initial price when these ps2 pads were released?
It's funny. I was just toying with the idea of picking one of those up, just to notice that they seem to be more or less gone forever.
While we are at it; is there an adapter that lets you use a Saturn controller on a ps2?
While we are at it; is there an adapter that lets you use a Saturn controller on a ps2?
SHMUP sale page.Randorama wrote:ban CMoon for being a closet Jerry Falwell cockmonster/Ann Coulter fan, Nijska a bronie (ack! The horror!), and Ed Oscuro being unable to post 100-word arguments without writing 3-pages posts.
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Yes, it doesn't look like Sega-Sammy will be making any more.
So what we really need is someone willing to cobble together a Saturn-PS2 adapter; since Saturn pads are cheap and easy to replace, that would be the best solution.
So what we really need is someone willing to cobble together a Saturn-PS2 adapter; since Saturn pads are cheap and easy to replace, that would be the best solution.
Strangely, no-one has ever built one for PS2.CMoon wrote:is there an adapter that lets you use a Saturn controller on a ps2?
Strangely, no-one has ever built one for PS2.[/quote]CMoon wrote:is there an adapter that lets you use a Saturn controller on a ps2?
Everyone seemed to want it the other way around - playstation to saturn/dreamcast/etc. converter.
Which sucks because I think the Playstation controller is one of the worst designed, and yet it has now stuck for three iterations of the console.
You're arguing for a universe with fewer waffles in it. I'm prepared to call that cowardice.
Well, people don't use the converter for the PS pad; they use it for Hori or Mas sticks, which are far more readily abundant on PS2 whereas there are almost no good stock sticks on SS.benstylus wrote: Which sucks because I think the Playstation controller is one of the worst designed, and yet it has now stuck for three iterations of the console.
That, and how most people don't have an arcade around and are used to gaming on home systems, which usually are equipped with pads instead. All a matter of what you're used to.DEL wrote:Pads?!I'd like to use a Saturn pad since pretty much everyone uses them for shmups on the PS2
How about sticks?
I suppose its a generation gap thing.
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I always thought this as well. Well, I was wrong. Even though I was 'used to' d-pads, I forced myself to use a stick. I hated it and gave up. Then I went to a real arcade and wondered why I was pretty good at Ketsui. Then I bought some better sticks and realised why. If a game is made for a certain control scheme, the odds are it'll be easier to control with that control scheme. I used to play street fighter with pads when I was young and wondered why hadoukens were so tricky. Then I played in an arcade and whoa lol crazy. The reason why it was so hard was that I was playing with the wrong control scheme.Ghegs wrote:That, and how most people don't have an arcade around and are used to gaming on home systems, which usually are equipped with pads instead. All a matter of what you're used to.DEL wrote:Pads?!I'd like to use a Saturn pad since pretty much everyone uses them for shmups on the PS2
How about sticks?
I suppose its a generation gap thing.
Of course some STG's were made for non stick based set ups, or at least it seems that way. I find Touhou impossible with anything other than a pad.
And of course, there are many players out there (Prometheus and Mr Monkey Man are of particular note in this respect) who play stick based Cave games without sticks and decimate everyones scores. I can't help but think that they'd get better if they spent some weeks adjusting though. I remember when I played Umihara Kawase on an emulator using my keyboard. I played solidly like this for about a year, before I got pretty good at it. Then I swithed to the real version, and had to use a snes pad. I thought that I'd instantly be awesome at it. I wasn't. It was like learning the game from scratch. Very frustrating. But then, two weeks later, I managed to get my first sub 5 minute clear. Now I can manage under 4 minutes. I'm so glad I sucked up my pride and took the plunge.
OT: I'd like to see a budget reissue of the Saturn Pad. I can't remember the dpad being much cop, but it'd still be a sexy thing to have.
Someone has to set up a scientific study that goes deeper into the whole stick-vs-pad debate. We already talked about this in a tiring fashion, but I wish someone (with the named hardware and games at hand) would actually start searching for actual proof WHY sticks are or should be better suited for certain types of shmups than pads.MX7 wrote: I always thought this as well. Well, I was wrong. Even though I was 'used to' d-pads, I forced myself to use a stick. I hated it and gave up. Then I went to a real arcade and wondered why I was pretty good at Ketsui. Then I bought some better sticks and realised why. If a game is made for a certain control scheme, the odds are it'll be easier to control with that control scheme. I used to play street fighter with pads when I was young and wondered why hadoukens were so tricky. Then I played in an arcade and whoa lol crazy. The reason why it was so hard was that I was playing with the wrong control scheme.
Of course some STG's were made for non stick based set ups, or at least it seems that way. I find Touhou impossible with anything other than a pad.
And of course, there are many players out there (Prometheus and Mr Monkey Man are of particular note in this respect) who play stick based Cave games without sticks and decimate everyones scores. I can't help but think that they'd get better if they spent some weeks adjusting though. I remember when I played Umihara Kawase on an emulator using my keyboard. I played solidly like this for about a year, before I got pretty good at it. Then I swithed to the real version, and had to use a snes pad. I thought that I'd instantly be awesome at it. I wasn't. It was like learning the game from scratch. Very frustrating. But then, two weeks later, I managed to get my first sub 5 minute clear. Now I can manage under 4 minutes. I'm so glad I sucked up my pride and took the plunge.
In the stick vs pad thread people said that FPS games suck when played with controllers and not with keyboard and mouse, but those two devices are significantly different from each other. A stick and a pad, however, offer the same type of input - 8 directions via four switches, and buttons, so the difference must lie purely in the way you handle the controllers.
I like the example you made with the Hadouken, because a sweeping motion obviously a lot easier with a stick. I imagine tapping to be a lot harder to do with a stick, though - but then again, the only stick I played so far was my Hori Fighting Stick II, not exactly the most ideal hardware. Touhou games, on the other hand, seem to rely on a lot more small tapping motions than, say, Dodonpachi. I think sticks might be more suited for games that require smooth changes in directions, sweeping, cirular motions, changing between diagonal and straight movement easily.
But so far, people have only been arguing with personal preferences, that japanese top players use sticks and that sticks are the original input in shmups, but not what the technical reason behind all this is.
Link didn't work for me. I'm guess it was a mini PS2 pad? I spotted one on Amazon for around $13 shipped. I'd be willing to throw some together, but unfortunately, after the cost of both controllers and my time, I wouldn't really see fit to sell them for less than $50 a piece which sounds like way too much money for a single pad. If anyone wants to convince me otherwise, I'll start to take ordersReKleSS wrote:You could hack one of these onto a saturn pad, and you'd have saturn pad->almost everything. It doesn't look too difficult to modify it so you could use a normal saturn pad plugged into the converter.

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The link was to a universal controller PCB, intended for building an arcade stick that will work on almost every console. I was actually referring to building the converter, not the PS2 saturn pad - I've built a pad, but came to the same conclusion that it's not worth building them to sell.
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MrMonkeyMan has an insane Ketsui score and uses a Saturn pad.nimitz wrote:It would be great to know if any World Record holder used anything but a stick for shmups.
MX7- Obviously sticks make a huge difference in fighters, where doing moves in one wirection is harder than the other because of the way our thumb is shaped. However, I think it makes slightly less of a difference in shooters.
