I love the stop motion animation. I don't like how the model for the horned man changes, though.Andi wrote:There's the latest and greatest episode of the TV show I'm making called Zago-Wizards. It takes place in the far future and runs monthly on Chicago Public Access.
http://www.youtube.com/watch?v=yN1ECY-vnDk
The Creative Thread
so long and tanks for all the spacefish
unban shw
<Megalixir> now that i know garegga is faggot central i can disregard it entirely
<Megalixir> i'm stuck in a hobby with gays
unban shw
<Megalixir> now that i know garegga is faggot central i can disregard it entirely
<Megalixir> i'm stuck in a hobby with gays
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Pirate1019
- Posts: 1752
- Joined: Fri Sep 15, 2006 11:35 pm
Wow. Looks fantastic, nice sounds too. I'm very inspired to do some stop animation now, but I haven't done it since elementary school (we used 80's analog equipment). What gear and software can you recommend that is relatively cheap?Andi wrote:There's the latest and greatest episode of the TV show I'm making called Zago-Wizards. It takes place in the far future and runs monthly on Chicago Public Access.
SOUNDSHOCK
Also digging it. The two older episodes have their own charm (nice strange atmosphere) but the third is much more accomplished. Keep it up!Andi wrote:Good to hear! Thanks for the encouragment! To demonstrate a conflicting opinion: my roommate thinks it doesn't make any sense and has annoying music.PaCrappa wrote:Andi, that fucking RULED. I was totally blown away by the coolness. God bless the internet. My brother and I used to waste countless hours leaving the TV on Nickelodeon all day long because once in a blue moon they'd show something about 15% as cool as that. Keep it up man. That is literally the most interesting thing I've seen in ages.
Pa
eh, for myself, I used to do the musician thing and now run a label, which has shuttled me more the to school of graphic design of late.
SHMUP sale page.Randorama wrote:ban CMoon for being a closet Jerry Falwell cockmonster/Ann Coulter fan, Nijska a bronie (ack! The horror!), and Ed Oscuro being unable to post 100-word arguments without writing 3-pages posts.
Eugenics: you know it's right!
I make chiptune music, some of which can can be heard at the myspazz link blow. I'm currently in the process of making an album, and i'm shitting myself about plaing a diddy festival in a few weeks.
I also make noise music, but havn't done for a while now.
I play in a sludge/doom/noise band http://www.myspace.com/ftstga
I've been writing a pretty strange novel for the last few years, inspired by broken videogames, transgressive fiction and pinku eiga.
I've just started a film music type band with a chum.
I'm also writing a comedy series called The Wasp Nest with a few other jokers. it's getting along quite well, but we've no idea what to do with it when it's finished.
I also make noise music, but havn't done for a while now.
I play in a sludge/doom/noise band http://www.myspace.com/ftstga
I've been writing a pretty strange novel for the last few years, inspired by broken videogames, transgressive fiction and pinku eiga.
I've just started a film music type band with a chum.
I'm also writing a comedy series called The Wasp Nest with a few other jokers. it's getting along quite well, but we've no idea what to do with it when it's finished.
Framethief is pretty decent. It lets you hook a video camera up to your computer via a firewire cable and then capture frame by frame into the program with some limited options like rotoscoping and frame overlays. It costs like $40. I know that it's Mac compatible I don't know about PC though. Search it and check their website.zinger wrote:Wow. Looks fantastic, nice sounds too. I'm very inspired to do some stop animation now, but I haven't done it since elementary school (we used 80's analog equipment). What gear and software can you recommend that is relatively cheap?Andi wrote:There's the latest and greatest episode of the TV show I'm making called Zago-Wizards. It takes place in the far future and runs monthly on Chicago Public Access.
But then you still have to have some piece of software to edit your clips that you made with Framethief together. This could be Final Cut, Adobe Primiere, iMovie, etc. Editing software can get really expensive though.
I am speaking of the Nickelodeon of the early 80s. Long before you were born. It was artsy fartsy then and you could catch old school Gumby stuff and other sweet claymation and stop motion animation a couple times a day. Unfortunately it was usually jumbled in with a bunch of uncool shit that no sane person could stand.Pirate1019 wrote:PaCrappa is right. That is way more interesting then anyting on Nickelodeon.
Andi, I think the music is especially good. I finally managed to watch the first two episodes. I didn't like the first at all. The second one was a step in the right direction but still with too much real lifey type human stuff. The third one is just plain cool. I'll be looking forward to future episodes.
Pa
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Ozymandiaz1260
- Posts: 779
- Joined: Thu Feb 15, 2007 3:49 pm
- Location: Evansville, IN
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Pirate1019
- Posts: 1752
- Joined: Fri Sep 15, 2006 11:35 pm
That's the first time somebody has said "Long before you were born" to me and I didn't get angry.PaCrappa wrote:I am speaking of the Nickelodeon of the early 80s. Long before you were born. It was artsy fartsy then and you could catch old school Gumby stuff and other sweet claymation and stop motion animation a couple times a day. Unfortunately it was usually jumbled in with a bunch of uncool shit that no sane person could stand.Pirate1019 wrote:PaCrappa is right. That is way more interesting then anyting on Nickelodeon.
"You are the Hero of Tomorrow!"
Reminds me of 2 music videos: Tool's "Prison Sex" and He Is Legend's "The Seduction". Interesting...Andi wrote:Thank you. I just figured out how to make wireframe models for animating. So, it was a big breakthrough, as you can imagine.Dave_K. wrote:Wow that was really awesome animation/filming work! Definately heading in the right direction in comparison to the previous two episodes.Andi wrote:There's the latest and greatest episode of the TV show I'm making called Zago-Wizards. It takes place in the far future and runs monthly on Chicago Public Access.
http://www.youtube.com/watch?v=yN1ECY-vnDk
Oh, and Pa's right: Nickelodeon ruled in the 80s. Re-runs of the Star Trek cartoon, the aforementioned Gumby, Pinwheel? How could they screw it up so bad. Oh, and let's not forget "You Can't Do That On Television". That show was hilarious back in the day.
After that it was Dangermouse and Turkey TV. That was Nickelodeon's big renaissance, when they first started dabbling in "Nick at Nite".
I forgot about Pinwheel. It seemed like that show was on all day long. I hated it to death but it was the very one where you might, if you spent all frikkin day, get to see 5 minutes worth of Zago Wizardsesque animation.
Truly a mixed bag, old school Nickelodeon.
Pa
I forgot about Pinwheel. It seemed like that show was on all day long. I hated it to death but it was the very one where you might, if you spent all frikkin day, get to see 5 minutes worth of Zago Wizardsesque animation.
Truly a mixed bag, old school Nickelodeon.
Pa
Gonna switch sigs, but I feel the need to preserve my current one cause it explained to me some feelings and thoughts I had on the matter...
"First of all, the idea "I want to be innovative" is just stupid. I just wanted to tell these fucking stories. The conventions I wanted to do away with were ones that were getting in the way of communicating these ideas"
Comedian Louis CK in the Onion AV Club regarding his TV show...being innovative isn't something you set out to do, you just need to find the best way of expressing your ideas, and if it's innovative, great. There are only 12 notes that can be played, don't worry about trying to do something new, everything has already been tried. But if you write something your personality will come through. The Manual by the KLF has more on the matter...
"First of all, the idea "I want to be innovative" is just stupid. I just wanted to tell these fucking stories. The conventions I wanted to do away with were ones that were getting in the way of communicating these ideas"
Comedian Louis CK in the Onion AV Club regarding his TV show...being innovative isn't something you set out to do, you just need to find the best way of expressing your ideas, and if it's innovative, great. There are only 12 notes that can be played, don't worry about trying to do something new, everything has already been tried. But if you write something your personality will come through. The Manual by the KLF has more on the matter...
Last edited by Neon on Wed Jun 06, 2007 8:15 am, edited 1 time in total.
This seems as good a place as any to post a link to the new Blog that I'm starting. As uncreative as that might sound, the first post provides a bit of an explanation of what I intend to do with this, as well as a link (at the end of the post) to my first website (circa 1996-1998) with a bunch of my old writing that would have been lost to history if not for the fact that someone decided to back up the whole Internet. I'm almost ashamed to claim this stuff, but it might be interesting, particularly to Internet old-timers...
http://thesledgehammer.wordpress.com
And by the way, You Can't Do That on Television rules.
http://thesledgehammer.wordpress.com
And by the way, You Can't Do That on Television rules.
Wow, some nice stuff has been posted here. Esspecially liked Herr Schatten's and Frederik Jurk's stuff. 
Guess I'll join the fun and post some stuff too:
So, here's a little shmup I made, last year.

Download Vezgard (18.6 MB)
And if you want to try something crazy, download this one. It's a Game & Watch inspired game for 72hr development contest.
Airport Panic (0.7 MB)

Guess I'll join the fun and post some stuff too:
So, here's a little shmup I made, last year.

Download Vezgard (18.6 MB)
And if you want to try something crazy, download this one. It's a Game & Watch inspired game for 72hr development contest.

Airport Panic (0.7 MB)
http://www.myspace.com/gurumed
I put up a new track. I think it's got an old autechre vibe to it, definitely second bad vilbel or something.
I put up a new track. I think it's got an old autechre vibe to it, definitely second bad vilbel or something.
That is Galactic Dancing
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worstplayer
- Posts: 861
- Joined: Sun Jun 17, 2007 6:48 pm
- Location: Slovakia
I'm chronically short of money at the moment. I've been selling my old games, DVDs, etc constantly for the last few months, but I'm reaching the end of the stuff that I can part with without missing. I've listed my services for anime style art commissions on eBay in the past, so I think I'll try that again. However, I've also reached the point where I can do a decent semi-realistic portrait from a photo, so I decided to do a self-portrait to post in the auctions as an example.



http://zaarock.deviantart.com/
Well, I used to do some awful 3D but now I do vector stuff... I use lineform instead of illustrator. Yeah, I know deviantart sucks but i cant bother link stuff seperately. Ive been thinking of starting on logo design again ( look at the torigod logo thing full size )
Well, I used to do some awful 3D but now I do vector stuff... I use lineform instead of illustrator. Yeah, I know deviantart sucks but i cant bother link stuff seperately. Ive been thinking of starting on logo design again ( look at the torigod logo thing full size )
I do poetry. I recently got a bunch of it archived and HTML'ized up. Any critique would be nice, I'm looking for it. (Specifically for the Spring of '07 page.)
http://aquas.lardpirates.com/poetry/
http://aquas.lardpirates.com/poetry/
STG Weekly!, 1cc's, twitch, XBL: DJ Aquazition
The in-game papers prove that being the paperboy is actually a position of the greatest importance,
ranking alongside top elected officials for notoriety. -Ed Oscuro
The in-game papers prove that being the paperboy is actually a position of the greatest importance,
ranking alongside top elected officials for notoriety. -Ed Oscuro
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BulletMagnet
- Posts: 14151
- Joined: Wed Jan 26, 2005 4:05 am
- Location: Wherever.
- Contact:
Finished the Reinforce I trace a couple of weeks ago. Well, sort-of finished (more like set at v0.9 indefinitely, but satisfied with the trace enough to release it).

Illustrator for base vectors, colour and details, Photoshop for final touch-ups.
For those who aren't aware, I'm a multimedia, interaction and graphic design student. Technically I'm only being trained in multimedia, but I dabble in everything from illustration to music composition in my spare time. My last major public project, as some may remember, was featheredwings.net. (Will be returning to the net as an archive for the portfolio.)
I have four small projects on the go right now:
- Development of personal portfolio and experimental design journal (sakura:folio and sakura:lab)
- Planning for Flash-based study of shooting game development (sprites, programming etc)
- Vector trace of Fate Testarossa (charater from Nanoha StrikerS) for fun
- Playing with Ableton Live and chiptune VST/AU plugins for some comedy remixes
Looks like most of my summer (and my gap-year) will be tied up with personal work. Better to be active than vegetating like the rest of my lecture group.

Illustrator for base vectors, colour and details, Photoshop for final touch-ups.
For those who aren't aware, I'm a multimedia, interaction and graphic design student. Technically I'm only being trained in multimedia, but I dabble in everything from illustration to music composition in my spare time. My last major public project, as some may remember, was featheredwings.net. (Will be returning to the net as an archive for the portfolio.)
I have four small projects on the go right now:
- Development of personal portfolio and experimental design journal (sakura:folio and sakura:lab)
- Planning for Flash-based study of shooting game development (sprites, programming etc)
- Vector trace of Fate Testarossa (charater from Nanoha StrikerS) for fun
- Playing with Ableton Live and chiptune VST/AU plugins for some comedy remixes
Looks like most of my summer (and my gap-year) will be tied up with personal work. Better to be active than vegetating like the rest of my lecture group.

I'm working on a roguelike game for over five years now... mostly finished the engine and building now a demo. Thing is to add content to the game, but I knew before I started that this would be the hardest part.
Very old screenshots can be found here.
If anybody would really be interested, here is a manual on how to create games, using the engine. It's pretty much for myself though, I realized that it is pretty complicated, inspite of the simplicity I intended at first.
Anyone who would like to get some more info or even wants to help in any way is very much welcome for I'm stuck with adding content add the moment.
Very old screenshots can be found here.
If anybody would really be interested, here is a manual on how to create games, using the engine. It's pretty much for myself though, I realized that it is pretty complicated, inspite of the simplicity I intended at first.
Anyone who would like to get some more info or even wants to help in any way is very much welcome for I'm stuck with adding content add the moment.

Thanks for the nice words on my stuff! I completely forgot about posting here.
@Herr Schatten; Feuchtenberger indeed. I can´t shake the Hamburg-style illustration influences of me. Markus Huber is my favourite influence, though.
http://www.herrhuber.com/
@Herr Schatten; Feuchtenberger indeed. I can´t shake the Hamburg-style illustration influences of me. Markus Huber is my favourite influence, though.
http://www.herrhuber.com/
THE BULLETS ARE NOW DIAMONDS!
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Nuke
- Posts: 1439
- Joined: Fri Feb 25, 2005 1:26 am
- Location: Lurking at the end of the starfields!!
- Contact:
Get 'em out by Friday!BulletMagnet wrote:Recently took a bit of time to photograph some of my more recent junk.,.though they turned out a bit blurry.
Based on a character in an old Genesis song.
Trek trough the Galaxy on silver wings and play football online.