Thank you, Lawfer!
Look at that explosion on the far right in the first shot. That looks pretty good. I also really like that illustration of the girl in front of the ships; She looks really nice for some reason, I think it's her eyelashes and cheeks.
Oddly, I think that it's the high resolution that lends the "doujin" feel. I think that the usage of actual screen shots for illustration of the shot types is unusual too, but then, I haven't played the previous games in the series (if this is truly the continuation) so maybe those have that as well. Increased detail (at least in the menu systems) with higher resolution is probably something that most developers would go for, if they knew that they wouldn't have to worry about text being read on a low-resolution screen, for example. It looks different from most that we've seen in the arcades and on consoles, and since it hasn't been ported from (and perhaps won't be ported to) a console, like most doujin shmups, this is the way that it is styled.
The true representation is going to be in the gameplay, of course. I think that it could look like anything (well, almost), but if it
plays like Thunder Force, then that's that. I'm looking forward to it.
I just noticed how there is a visible plane as the ground in those in-game screen shots, which extends in a fairly level fashion out to the 2D background image, which then has a higher horizon than the 3D-rendered ground would lead one to believe. Overall, the game looks great, work-in-progress or otherwise. I have a PC, I'd buy it!
I was wondering, though... In other discussions, it was said that shmup developers usually don't want to port their games to the PC platform for piracy reasons. Unless FN&AG are doing it for the love of the game, wouldn't it be prudent for them to work out some sort of arcade or console release, instead of PC? I suppose that sort of thing costs a lot, and that this was the best option for them... I only hope that their work is well-received and supported.
Reluctant Hero wrote:It looks Naomi-ish to me! Come on Sega, let Dreamcast GD-ROM die with the BANG that is Broken Thunder! Not the whimper that is Karous.
I was going to ask you what you thought made it look like a NAOMI title, but those thin shots do sort of remind me of Psyvariar 2. My first impression was "cool! that's
so doujin" like most here, and I still feel that way. Melty Blood showed that games can go from PC to NAOMI, though, so maybe that will happen.
Also, Karous is a great fun. I played it last night, and I think that it's a great sendoff. Under Defeat should have enough "bang" to last a few years, anyway.
JoshF wrote:What Dreamcast game has a "Quit" option? It's obviously for PC.
Actually, Karous has an "Exit" option, if that counts. Exelica might have "Quit," but I'm not sure. I agree with you, though!
iatneH wrote:Yeah, looks totally for PC. That is, it should work on everyone's PC except mine.
Well, yours and mine. I haven't upgraded in years, but now I have one more reason added to the pile.
