New gen not powerfull enough article

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icycalm
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Post by icycalm »

ktownhero wrote:Gears would not look better in 480p, don't be an idiot.

Sometimes I think there's no point in saying anything, because it falls on deaf ears.

Gears, AS IT IS, would of course not look better in 480p.

Only an idiot would feel the need to point that out.
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Post by grahf »

Im not jumping in the middle of the argument here, but i'll post my opinions. Ive got a nice 50" Sony SXRD hdtv. I can honestly say im satisfied with 480p (at least for the time being). The jump to progressive is more of a difference than from 480p -> 720p IMO. Games like Metroid Prime look phenominal, with very little jaggies and such. Eternal Darkness (while bland for the most part) has some truely breathtaking scenery in some places. It will be interesting to see what developers do with the Wii.

In any case I still play my old systems more than any current ones, so it doesnt really matter to me. And for the record i'm happy with current DVD resolution. Some look like ass due to lower bitrates or shitty encoding, but DVDs done right still look good to me.
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Post by elvis »

ktownhero wrote:Gears would not look better in 480p, don't be an idiot. You don't see PC Gurus piping up their PCs so that they can run games in 640x480 with everything turned on :roll:
It's painfully obvious that you are not understanding what the article is about. Nobody is suggesting what you claim they are. This is bordering on pure and utter frustration.

And to answer Strider77: yes, Gears et al looks nice. In fact, they look better than most. They are still miles off demonstrating exactly what is possible from such hardware.

And saying so isn't a sin. Far from it. On ALL consoles, we see the best visuals appearing at end-of-life. That really isn't an amazing statement, as programmers will take some years to get used to the hardware and make the most of it.

XBox360 and PS3 speaking from a pure visuals point of view don't and won't interest me for at least another 3 to 5 years. That's when we might start to see actual low-level improvements to the drawing/rendering APIs as well as some neat programmer tricks that begin to come closer to film quality rather than just slapping a whole bunch of subsurface scattering and specular highlights on a scene, shoving it out at 1080p and calling it "next gen". That's not next-gen, sorry. Folks were playing with that sort of tech 10 years ago. I know, because I was one of them.
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Post by Strider77 »

I think games are now showing that this gen is a big a jump as any... that's all I'm saying. folks are saying they will wait a few years and I can see why. You don't see what hardware can really do till then.

I think progressive rocks and looks great also. I also think that 740p looks better though. Plus for me, higher resolution are part of what CAN make a game look better.

I don't think I'm better than anyone but after seeing games on a monitor in 480p and things in HD resolutions on my new TV I was totally impressed by that.

I'm not attacking anyone.... god forbid I LIKE to have things in high res.
You still have absolutely not the faintest clue in the universe what I was talking about, God bless you!
I do have a clue and I just happen to think that the bump in resolution is a bump in visuals.... I mean now that I'm playing games on the PS2 in 480p they do look better, or I'm crazy. If i'm crazy then being that way rocks for games...
Damn Tim, you know there are quite a few Americans out there who still lives in tents due to this shitty economy, and you're dropping loads on a single game which only last 20 min. Do you think it's fair? How much did you spend this time?
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Post by ED-057 »

IMO, 480i is just too low of a spec to aim for these days. Sure, most DVDs look pretty good, but they look that way on any decent TV made in the past three decades. I certainly wouldn't buy the latest and greatest hardware just to see the same kind of video quality I can get from a laserdisc.

It seems like the FPS genre has often been leading the way in pursuit of the best realtime graphics. But I'd bet that most players would not trade resolution for any amount of standard-def realism because it affects gameplay. A player with a high-res display has an advantage over a distant adversary who cannot see her as clearly or at all.

720p is probably a good choice for most games. For other video I imagine the higher resolutions are probably overkill due to a lack of content that can be found in high-res and throwing away too much quality in the compression.
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Post by Strider77 »

I want ninja gaiden sigma in 720p..... now
Damn Tim, you know there are quite a few Americans out there who still lives in tents due to this shitty economy, and you're dropping loads on a single game which only last 20 min. Do you think it's fair? How much did you spend this time?
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Post by elvis »

Strider77 wrote:I think progressive rocks and looks great also. I also think that 740p looks better though. Plus for me, higher resolution are part of what CAN make a game look better.
The one and only *useful* benefit I find in rendering 3D scenes in higher resolution is the clarity of objects in the distance.

A perfect example is something I brought up in another thread: I regularly play old PSX games through an emulator on my PC. Particularly in the case of driving games like Ridge Racer Type 4, playing on a standard-res arcade monitor like I normally do is nice, but objects quickly disappear into a mass of pixels only a few car lengths away.

Bump that res up to even 640x480 (ie: 480p) and all of a sudden I can distinguish cars further in the distance. Handy.

How far this goes is debatable. And likewise, how useful it is is up for grabs too. In a 3D fighting game or even a shooter, 480p and 720p tp me are neither here nor there. Bumping up the res might knock a few jaggies down, but honestly I don't care. Playing Shikigami No Shiro 2 on my DC through a VGA box (480p) versus playing it on my PC at 1024x768 (just a smidge higher than 720p) is really much of a muchness. Bumping it to 1280x1024 (~1080p) wouldn't excite me in the slightest, even if it were possible.

The problem is the usefulness of high resolution is confused with the "because we can" factor. 1080p is pointless if it's completely unnecessary in the game environment, and ESPECIALLY if it comes at a price of having the game slow down in crucial moments, or forcing developers to sacrifice nicer effects like advanced lighting, shadowing, shader effects or other various 3D mappings in order to keep the fillrate needed to maintain a higher draw resolution.

I'm certainly not anti-high-res. Despite my love of retro gaming I don't poo-poo high-res 3D titles simply because of what they are. My biggest problem is that there is so much focus on the wrong types of technology at the moment. I look back on a lot of games from 10 to 20 years ago, and they are still playable and fun. I see so many games today sold entirely because of their looks. I also see a few lower number of new games hitting shelves every month (in the west at least) as development budgets continue to balloon due to the "bling factor" requirements that are supposedly needed to even make a game playable.

I wonder what they will be thought of in 10 years time when they look aged and tired, and folks don't bother playing them because the actual gameplay appeal never existed in the first place?

Anyways... this is me rapidly sliding off topic and into rant mode. My intended point remains that the jump from 480p to something higher is not always necessary, particularly when it comes at the expense of something more useful to the game environment or atmosphere.
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Post by Strider77 »

For the record... I own well over 400 games and these go as far back to 8 bit titles. I actually bought an XRGB2+ to get my scanlines BACK. An older low res game that is 2D I like to keep that way. 3D is another story... I don't want folks thinking I love fake hi res and think low res games blow, that's not the case.

I am excited about gaming going into new areas like higher resolution but not just resolution.
Damn Tim, you know there are quite a few Americans out there who still lives in tents due to this shitty economy, and you're dropping loads on a single game which only last 20 min. Do you think it's fair? How much did you spend this time?
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Post by D »

icycalm wrote:
Strider77 wrote:Now with more time gone by I wanted to bring this up.... with gears, lost planet, VF 5 ect out. Just curious if folks STILL think the only bump in power is with the resolution.
:)

You still have absolutely not the faintest clue in the universe what I was talking about, God bless you!
Sorry about that icycalm. Some people get distracted easily. It is a great article and you are right. The truth hurts apparantly and no mattter what you say, people will always try and put words in your mouth. That's the way the cookie crumbles. It is one of the best articles I've ever read. And for every bad comment about it I will post a positive comment about it. Great article. For those who have not read it yet, go do it now. For those that do not fully understand it, go do some hardware and video research and read it again. It's striking that people, other than hardware and software manufacterers, could be offended by it :lol:
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Post by Strider77 »

What I don't get is that it's a desision made during the development of the game... NOT the hardware. If a company DESIDES to NOT make a game in a higher res then it DOES free up power to be used elseware.

I give up... I thought by now now folks would stop looking at US developed 1st gen games that came out on launch as proof for their point. I mean the Wii is not supporting HD visuals and has DEFFINATELY not shown any advancements close to GOW ect.
Damn Tim, you know there are quite a few Americans out there who still lives in tents due to this shitty economy, and you're dropping loads on a single game which only last 20 min. Do you think it's fair? How much did you spend this time?
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Post by system11 »

In other news - "next gen" games continue to be jerky as fuck.
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Post by elvis »

Strider77 wrote:I mean the Wii is not supporting HD visuals and has DEFFINATELY not shown any advancements close to GOW ect.
The Wii has a grossly less powerful GPU than the Xbox 360. It's phsyically missing a great volume of features. You're comparing apples and oranges there, dude.

Not to mention Nintendo have affirmed time and time again that they are not interested in the technology race any more. They made that mistake with the N64 and GameCube, and paid the price financially. Now they concentrate on making fun little games on cheap hardware.

Of note, of the three big console makers, currently only Nintendo is in the black, financially speaking. Development costs for Sony and Microsoft have them both several BILLION dollars in the red, which isn't expected to break even for some years yet. Meanwhile, Nintendo are cash-flow-positive, and merrily making games while keeping their shareholders happy, all the while outselling Microsoft and Sony in Japan (heck, the Gameboy Advance is still outselling the Xbox 360 in Japan!).

Money talks and bullshit walks. Nintendo have proved just how much the average gamer gives a shit about HD. :)
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Post by GaijinPunch »

Nintendo have proved just how much the average gamer gives a shit about HD. :)
They have actually proved how much the non-gamer gives a shit about HD.
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Post by Strider77 »

I am not powerful enough for next gen :cry:
Damn Tim, you know there are quite a few Americans out there who still lives in tents due to this shitty economy, and you're dropping loads on a single game which only last 20 min. Do you think it's fair? How much did you spend this time?
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Post by elvis »

GaijinPunch wrote:They have actually proved how much the non-gamer gives a shit about HD.
You don't consider the Wii nor DS to be valid gaming platforms?
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Post by Strider77 »

I think he considers them valid but nintendo's self proclaimed objective with those units was to get folks that don't play games, to play games.....

Besides when has the masses been right on what gamer's gamers want... If that was the case we would have zero shooters...
Damn Tim, you know there are quite a few Americans out there who still lives in tents due to this shitty economy, and you're dropping loads on a single game which only last 20 min. Do you think it's fair? How much did you spend this time?
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Post by neorichieb1971 »

My 2 cents,

God of War 2 is my most anticipated game. Its not a shooter, its not 2D, its actually trying to be one of the big boys on 6 year old hardware. The reason it might just pull this off is because it does everything more than adequately. The game doesn't need your fancy GPU's and your HD resolutions and it looks absolutely stunning.

HD is just overpriced, its been unnecessarily marketted. DVD's popularity shows that adequacy is more important than gloss and in fact creative ideas and stories are the pulling factor, not the fucking technology behind it.

Carry on.
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Post by elvis »

Strider77 wrote:I think he considers them valid but nintendo's self proclaimed objective with those units was to get folks that don't play games, to play games.....

Besides when has the masses been right on what gamer's gamers want... If that was the case we would have zero shooters...
My point is more that even the masses are changing direction and thinking for themselves. Sony and Microsoft are fighting over what they believe the masses want, when it's clear they are both wrong. That in itself is enough to give me great joy when I see all this money wasted on multi-year long development schedules of next-gen games, only to see sales not even break even on development costs.

I hope to see a day when game development falls back in the hands of game developers, and not CFO MBA fat cats in suits who only care about the company share price.
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Post by Strider77 »

I hope to see the day again when ninja are once again cool...
Damn Tim, you know there are quite a few Americans out there who still lives in tents due to this shitty economy, and you're dropping loads on a single game which only last 20 min. Do you think it's fair? How much did you spend this time?
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Post by system11 »

Strider77 wrote:I hope to see the day again when ninja are once again cool...
Ninja were, are, and forever will be, cool.
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Post by GaijinPunch »

More towards what Strider said. Yeah, they're gaming platforms. I own a DS, but have only bought like 4-5 games for it (most having minimal touch-pad play), but I know people that hate games, but love their Wii/DS.
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Post by icycalm »

I'd just like to add that for the past couple of months my gaming diet has consisted only of Xbox 360 games on a 200-inch screen using a 720p projector. You should see Senko no Ronde Rev. X on that setup. Fucking awesome -- now THAT is what a port should look like. Asbsolutely smokes the arcade.

Just saying. I've got nothing against powerful systems and high resolutions. The more of both we get the better. As long as developers can handle it.
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Post by Endymion »

icycalm wrote:NO ONE is saying Gears of War does not look next-gen enough. NO ONE is saying it doesn't look awesome.

All I am saying is it would look better in 480p with loads more polygons and effects.
You do seem to be presuming that the reason there aren't more polygons and effects is because the game was not targeted at a 480p render.

Time for some lessons in this thread.

480i and 480p are rendered by a computer the same way. This includes your video game system. An interlaced broadcast like 480i is made by producing a 480p frame, then sending odd lines at one draw, then even lines at the next draw. This is the simplest, easiest way we have to create an interlaced broadcast. The lesson? You aren't going to get more horsepower by using 480i instead of 480p. Other side of the coin: you aren't going to get more horsepower by using 1080i instead of 1080p, they both require the same amount of work and this is why Resistance devs disabled the 1080i option--because it was just as resource-sapping as 1080p.

Strider doesn't have a very good way of saying some of the things he's noticing but he's quite right that the 720p target is not hindering the 480p/i broadcasts. Another lesson: A polygon is a polygon is a polygon is a polygon. It requires just as many resources to render a polygon in a higher resolution as it does in a lower resolution. The reason that higher resolutions tend to slow down 3D games is because it limits the fill rate--not because you get more polygons in the scene. The reason we still like higher resolutions anyway is because a higher resolution screen allows you to see more detail in the textures that are drawn upon the polygons--even if you never increase the resolution of the textures on those polygons (which is independent of the resolution of the screen resolution). Lowering the resolution literally removes your ability to see these texturing details; the only thing it does that is beneficial is possibly (though not necessarily) improve the framerate by lowering the fillrate so the thing has less to draw.

Comparing a DVD like Hero to Dead Or Alive 4 and concluding that because of the visual disparity HD is not necessary or that DOA4 should strive to be more like Hero than crank its resolution is foolish. Video games are made with discreet lines that form complete framed images all by themselves. Hero on the other hand is not drawn, it is capturing an infinite amount of colour through its lens, translating that to something that an algorithm can categorise, and restructure along with subtle nuances of vision which the camera captures in the same way that the eye does, relying on blur, persistence of vision and colour and lighting oddities to mimic the actual sight on your screen. There have been attempts to introduce motion blur to games that have not always been successful, or even very liked by gamers. Some of the better methods to blurring motion involve a lot of memory so that's no surprise, others are more simple and just deal with a scene focus, this is very common as far back as anyone who has played Metal Gear Solid 2 and is getting more common with games today.

But a big Achilles heel for computer graphics is lighting. Just ask game programming god John Carmack about lighting and prepare for a lecture.
elvis wrote:If you look at the raw throughput numbers, modern hardware is more than capable of creating the effects we saw 5-10 years ago in realtime today. The only thing holding it back is the software we use.

OpenGL and Direct3D are two APIs which are quite long in the tooth. They are both very broad in what they can achieve, and both notoriously slow. Enormous potential exists in a modern day video card, and what you and I see on a screen is quite honestly 1/10th of what is possible due entirely to old software holding it back.
This is complete and utter bullshit. A renderfarm can create an offline scene with a single light that has more realistic lighting effects throughout the scene than what you can get from an 8800GTX in realtime with a dozen lights--or even if that 8800GTX were 10 times more powerful than you claim it is now. And good luck on creating a decent video game scene with a only one light. There is not any realistic limit to what you can do with an offline render. Realtime is another story, and there is not anything that is even close to that kind of quality on any hardware which can be implemented, realtime, in a game environment, such that it will actually work simultaneously with all the other factors involved (animation, camera, AI, sound, etc.), we're all aware it is nothing but a kludge, one that looks nice for what it is but a kludge nonetheless. It's a prime reason everyone jeered Sony years ago for promising Toy Story-level graphics from the PS2.

So in closing, the article is just plain silly. Hero in HD > DOA4 in HD, ergo HD for DOA4 is a waste? Well gee, Hero in SD > DOA4 in SD. Is SD a waste for DOA4 as well? Maybe we should go back to the good old Game & Watch screens since we know the hardware can handle it.
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Post by neorichieb1971 »

Problem is now that if you doubled or even trippled the power of hardware, it would make less of a difference in visuals than the jump from N64 to Dreamcast.

If you tripled the power of 360 your talking about 25ghz of raw power. So its time to emphasise gaming over technology instead of making companies bankrupt over a 2% gain in graphics.

This generation of gaming is not about gaming at all it would seem. It seems we have to be divided by "what is" and "what could be".
This industry has become 2 dimensional as it transcended into a 3D world.
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Post by Strider77 »

This generation of gaming is not about gaming at all it would seem. It seems we have to be divided by "what is" and "what could be".
I think that's what Nintendo is all about this gen, they have to be with the weakest hardware of the group.

The 360 has given me some games I really enjoyed this year. GOW without a doubt, this is coming from someone who usually dislikes US developed games and has no love of FPS at all (I know GOW is 3rd person). GOW was good on more than a visual level. This isn't the 1st hardware war that's had consoles trying to out do one another with pretty graphics... they always try. Some just do better than others (I don't think the winner is always the strogest hardware).

Now i don't NEED awsome HD visuals to love a good game but if i can have both then YES why the hell wouldn't i want a game that not only play's great but LOOKS amazing to. Resident Evil 4 is a good example, it looks amazing and plays just as great. Just like i bet part 5 will look even better with new hardware and in HD with awsome gameplay also.

Ninja Gaiden Black is an awsome looking and playing game in 480p, but only someone dilusionaly biased would say that it's doesn't look even better at 720p being played via a 360. Now we have Sigma coming out with even better visuals at that resolution... what's so bad about that? I mean I was so surprised and excited once i saw NGB via my 360. I was very familiar with what it looked via 480p and was quite skeptical of what the big deal was with a bump to HD res. I was very pleased and saw the difference right away, why the hell would i want to play it low res now?
Damn Tim, you know there are quite a few Americans out there who still lives in tents due to this shitty economy, and you're dropping loads on a single game which only last 20 min. Do you think it's fair? How much did you spend this time?
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Post by nZero »

Endymion wrote:480i and 480p are rendered by a computer the same way. This includes your video game system. An interlaced broadcast like 480i is made by producing a 480p frame, then sending odd lines at one draw, then even lines at the next draw. This is the simplest, easiest way we have to create an interlaced broadcast. The lesson? You aren't going to get more horsepower by using 480i instead of 480p.
PS2, field rendering. Not saying it's a good solution, but it has its place.
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Post by neorichieb1971 »

I was very familiar with what it looked via 480p and was quite skeptical of what the big deal was with a bump to HD res. I was very pleased and saw the difference right away, why the hell would i want to play it low res now?
It is in hindsight that we believe once we have experienced better we can never go back. What the real question should be is "Is the game any less enjoyable now you have seen better?"

Resolution as a standalone upgrade is quite a boring one. Although things look sharper, its a negligible difference overall. I would say playing space invaders in black and white and then playing it in pink and blue would be a more exciteable advancement.

I'm sure Ninja team has done more advancements then just upgrade the resolution to Sigma or black or whatever it is. Meaning that its not just the resolution your comparing.
This industry has become 2 dimensional as it transcended into a 3D world.
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Post by Strider77 »

I'm sure Ninja team has done more advancements then just upgrade the resolution to Sigma or black or whatever it is. Meaning that its not just the resolution your comparing.
EXACTLY.... we get the bump in res AND in other areas also...

Ninja Gaiden is not less enjoyable but I do enjoy playing more in 720p more than 480p... why wouldn't I? It's a noticable leap so yeah, I've got my cake and I can eat it to.

Regardless this is going in circles now just like last time. I see a difference and a noticable one at that and like it.... *GASP*. So sue me. Either way the new systems are HD the way I want em so it makes little difference to me.

Whenever new hardware or progress is made there are always nay sayers and resistors. I remember when DVDs came out all the hardcore laser disc fans were bitching about compression and artifacts in DVDs and LD was better. I was/am a laser disc player owner but even then knew it was just a matter of time before DVD overtook it and for good reason. folks always resist progress especially when they aren't willing/able to obtain it. That's not to say if you're satisfied with lower tech (res) you shouldn't be happy with it. Just don't go preaching for everyone else to stay behind. Progress is progress otherwise we'd all be playing 2600s on black and white TVs with it connected via RF......

I'm happy that we can have games with the new hardware that look better in all ways INCLUDING resolution. Endymion explained why much better then I could, but i knew the juice was there to pump out both and wasn't being held behind due to the resolution like that article falsey claimed.
Damn Tim, you know there are quite a few Americans out there who still lives in tents due to this shitty economy, and you're dropping loads on a single game which only last 20 min. Do you think it's fair? How much did you spend this time?
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Post by neorichieb1971 »

Regardless this is going in circles now just like last time. I see a difference and a noticable one at that and like it.... *GASP*. So sue me. Either way the new systems are HD the way I want em so it makes little difference to me.
I think your a bit off the mark there. Its not so much thats the way you like it. The way you would like it in reality is to see a "real life" on your screen. If "resolution" was a standard 1000 lines and never went up nor down graphics would still have progressed and nobody would care about resolution.

So let me ask this! If a TV system came out next month that supported 2160P or 4000P or whatever, would you just keep on wanting movies and games and be PREPARED to buy them all over again to get the most of that equipment? Would you not be better off NOT buying your favorite movie or game and just spend it elsewhere?

This is where the problem lies, the first time you experience something (in the non physical world) it should be the best time you experience it.

Isn't star wars proof of that?
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Post by GaijinPunch »

neorichieb1971 wrote: Isn't star wars proof of that?
Empire > Star Wars

Wow... what a dork I am. I never use the ">".
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