Once again thank you for all assistance!
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For those of you wondering, the "ROM Data" tracks is the music which is played when the SPI is transferring data to FLASH when a different cart is used on the SPI mobo. This is quite time consuming and it helps with a tune

Disc 1
1.) ROM Data Exchange Transfer (BGM Music)
2.) Opening
3.) Credit sound
4.) Player Select
5.) Mission Briefing
6.) Forest Stage
7.) Storm Region
8.) Maritime Stage
9.) Gigantic Enemy Area
10.) Train Stage
11.) Snow Tundra Stage
12.) High Altitude Stage
13.) Underground Enemy Base
14.) Boss
15.) Stage Clear
16.) Ending
17.) Staff Roll
18.) Name Entry
19.) Game Over (Clear Time)
20.) Game Over (Normal)
21.) ROM Data Exchange Transfer (BGM Music)
22.) Opening
23.) Credit Sound
24.) Player Select
25.) Mission Briefing
26.) Allied Air Base Stage
27.) Swamp Stage
28.) Train Stage
29.) Gigantic Enemy Area
30.) Coast Stage
31.) High Altitude Stage
32.) Desert Stage
33.) Underground Enemy Base
34.) Boss
35.) Last Boss
36.) Stage Clear
37.) Ending
38.) Staff Roll
39.) Name Entry
40.) Game Over
Disc 2
1.) ROM Data Exchange Transfer (BGM Music)
2.) Opening
3.) Title
4.) Credit Sound
5.) Mission Briefing
6.) Player Select
7.) Simulation Level 01
8.) Simulation Level 05/15
9.) Simulation Level 10/30
10.) Simulation Level 20
11.) Simulation Level 35/50
12.) Simulation Level 40
13.) Simulation Level 45
14.) Real Battle Phase 1
15.) Real Battle Phase 2
16.) Boss Area
17.) Real Battle Final
18.) Stage Clear
19.) Ending
20.) Staff Roll
21.) Name Entry
22.) Game Over
23.) End Use Music
rtw