RQ: Best weapons configuration(s) in PS2 Silpheed??....

For posting and requesting strategic gameplay tips on shmups!
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dave4shmups
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RQ: Best weapons configuration(s) in PS2 Silpheed??....

Post by dave4shmups »

Very curious to read some opinions on this, as the game is one that I'd really like to 1cc.
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DJ Incompetent
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Post by DJ Incompetent »

I just roll with Napalm Bomb and Optics Laser all day. I may change up the laser for something forward firing if I get bored...which...I do.

When using Napalm Bomb, if you don't accidentally get a steady hold on the button to where the 6 napalms start firing individually, steer your ship near a hard place so only one of the two napalms on each spread detonates before the other. This way with each napalm not firing at the same time, you can have more firepower going on at once without leaving yourself open.
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dave4shmups
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Post by dave4shmups »

DJ Incompetent wrote:I just roll with Napalm Bomb and Optics Laser all day. I may change up the laser for something forward firing if I get bored...which...I do.

When using Napalm Bomb, if you don't accidentally get a steady hold on the button to where the 6 napalms start firing individually, steer your ship near a hard place so only one of the two napalms on each spread detonates before the other. This way with each napalm not firing at the same time, you can have more firepower going on at once without leaving yourself open.
Ok, thanks; I'll have to give that a shot! :D
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thesuperkillerxxx
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Post by thesuperkillerxxx »

Stage 1 = 2x Vulcan not the V vulcan
stage 2-5 = Optics laser and napalm bomb
Stage 6 = 2x napalm bombs

The first time I used the dual napalm bombvs on the last stage, I 1cc'ed the game...
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dave4shmups
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Post by dave4shmups »

thesuperkillerxxx wrote:Stage 1 = 2x Vulcan not the V vulcan
stage 2-5 = Optics laser and napalm bomb
Stage 6 = 2x napalm bombs

The first time I used the dual napalm bombvs on the last stage, I 1cc'ed the game...
Really? That's cool, thanks for the advice, as I definately would like to 1cc this shmup!
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Damocles
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Post by Damocles »

I know this is an old-ass thread, but how do you deal with the sword midboss on Level 6? I picked up the game last night, got to what I think is the final boss (huge-ass ship with a half-dozen straight lasers), but havn't been able to get past the sword midboss since then.
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Damocles
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Post by Damocles »

Nevermind...dual napalms make short work of him...before he can pull out the sword. They also make the end boss look like a joke...as long as you're close enough to hit him.
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Post by God »

Code: Select all

Tested on an orange enemy near the beginning (after 4 clusters of small enemies)

Vulcan        8 Shots
Vvulcan       8 Shots
Optics Laser  2 Shots
7 Type Beam   4 or 5 shots
Napalm Bomb   1 shot

Mixed
1 Optics Laser + 3 Vulcan		therefore the Laser is roughly 5 Vulcan

Code: Select all

              Damage
---------------------------------------
Vulcan        1
Vvulcan       1 (per bullet)
Optics Laser  5
7 Type Beam   2-ish
Napalm Bomb   8 at least, probably more (per bomb)
Star Bow is hard to measure, but it seems to be pretty weak. If I had to guess I'd say 1 damage per bullet.
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