Defensive much? No need to bite someone's head off because they dared question the all-mighty Raizing's game design. Revisions were done to the original release, it's a valid observation. Chill. You seem to be falling under a Randorama-like state of elitism with shooters lately, not cool.Icarus wrote:The Japanese version is the correct version of the game because it has the proper balance between scoring and rank control. You wouldn't be able to score nearly as much points in any of the other revisions because of the hugely altered rank system and the change to the Extend limits causing the imbalance in the scoring system. So in that effect, the so called "tweaked" revisions are the "broken" revisions.FrederikJurk wrote:Don´t get upset because I called the rank in the original Garegga "broken". I am not saying the game is shit (which it certainly isn´t), but I am saying that a certain imbalance caused a very specific way of playing the game. The revisions balanced the rank out, but nobody is playing the China or Denmark version, because they LACK the challenging rank control mechanics. Or maybe I am wrong and the revisions for the other countries are just "softened" versions.
Ever considered that the Japanese revision was the way Raizing wanted the game to be, and that the other revisions were made to appease us filthy foreigners who were pissing and moaning that the game was too unfair in its original design? (Wow, doesn't that sound familiar.) Would you be able to score nearly as much if you removed Extends and fucked with the rank systems in Batrider, Bakraid and Ibara? I doubt it.
Dontcha just love it when someone calls the true version of a Raizing system "broken". -_-;;
As annoying as this revision of Mushi Futari is, I'll gladly take a v1.5 over some more auto-fire hack bullshit. Although it would be nice if they took a little more time with these games instead of giving us these extended loke tests.




