Xeno Fighters EX and Parallel Dimensions '99
Xeno Fighters EX and Parallel Dimensions '99
Since the threads in the old forum are gone, I will give the links to my two homebrew shmups again.
Xeno Fighters EX:
http://www.rf-emporium.net/xf-ex/
Parallel Dimensions '99: Journey into the Unknowm:
http://www.rf-emporium.net/PD99.zip
Xeno Fighters EX:
http://www.rf-emporium.net/xf-ex/
Parallel Dimensions '99: Journey into the Unknowm:
http://www.rf-emporium.net/PD99.zip
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Strychnine
- Posts: 89
- Joined: Wed Jan 26, 2005 4:50 am
I used a program called Multimedia Fusion to make both of these games. You can find info about this program at http://www.clickteam.comStrychnine wrote: May I ask if you wrote your own engine for this game or if you used a 3rd party engine?
Alluro wrote:Have you tried setting Win98/ME compatibility on the game EXE?landshark wrote:I haven't been able to run Xeno Fighters EX since I installed SP2. Any ideas on getting it working? I can't give you any more details right now as I'm at work.
I wonder if the setting got reset. I'll give that a shot.
Haha! Hope it's not the house where a smoldering crater now exists because of the boss!Dylan1CC wrote:Nice work Alluro! Being a big Strikers and 194X fan my fave of the two by far is Xenofighters. As a North Dakotan I love that the second level is an epic battle over the Midwestern U.S. Is that my house down there?
I gave Xeno Fighters EX an immersive and compelling storyline, where you as the player actually care about your mission as much as blowing stuff up. I also gave the game a lot of atmosphere and mood. Check out stages 3, 5, 6, and 7.
The music is one of the most important parts of any game. Although the soundtrack for Xeno Fighters EX borrows music from other games (like Earthworm Jim 2), I chose each music track because it totally fits the stages on which they play.
Parallel Dimensions '99 is my first ever homebrew shmup. Some ideas and concepts made it over the XF-EX, and is my tribute to Gradius and Parodius. You swear I was smoking something mighty strong when you see the kind of stages I created for PD99. Wait until you see what the final boss of PD99 is!
One important technical note:
If any of these games should crash if you play them under Windows XP, open up the game EXE's property sheets. Select the Compatibility tab and set to Windows 98/ME compatibility.
For my new Windows XP laptop, the XF-EX crashes only when I exit the game.
My older desktop PC went down about two weeks ago with a virus, so I won't be able to make any progress on the new Xeno Fighters version anytime soon. As far as I know, all my files are intact. I just can't start up Windows on that PC anymore, and I was not able to make backups of my work before the virus...
If any of these games should crash if you play them under Windows XP, open up the game EXE's property sheets. Select the Compatibility tab and set to Windows 98/ME compatibility.
For my new Windows XP laptop, the XF-EX crashes only when I exit the game.
My older desktop PC went down about two weeks ago with a virus, so I won't be able to make any progress on the new Xeno Fighters version anytime soon. As far as I know, all my files are intact. I just can't start up Windows on that PC anymore, and I was not able to make backups of my work before the virus...
{waking up one VERY old topic}
I noticed from the st. 1 .avi that you already had mission explanation before I came up with the NEMESIS vs. ERIS storyline...{grumble} I hate finding out that I made an effort for something that already existed. Never mind that, being a Macintosh devotee, I didn't HAVE a way of finding out...
What WERE the original (if not still-existent) mission intros?
What WERE the original (if not still-existent) mission intros?