DoDonPachi Resurrection Reignite Announced

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DoomsDave
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DoDonPachi Resurrection Reignite Announced

Post by DoomsDave »

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jehu
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Re: DoDonPachi Resurrection Reignite Announced

Post by jehu »

Huh.

A new arrange?

There’s a line in the game description about elements “hinting at a new battlefield.” The language is very calculated to set off rumors about a true new DDP sequel - and, if there will be such a sequel, perhaps they’re priming the theoretical release by launching a new protagonist or antagonist. There’s room in Resurrection’s structure for alternative stages and convoluted plots about new developments in the fabric of time that have consequences for past and future or whatever.

Developed by Cave. What a time.
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DoomsDave
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Re: DoDonPachi Resurrection Reignite Announced

Post by DoomsDave »

The new stages is interesting too. Are they arranged versions of existing stages or actually brand new stages? Pretty wild.
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Light1000
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Re: DoDonPachi Resurrection Reignite Announced

Post by Light1000 »

I'm a bit worried about the "new features that support fresh challenges for everyone from beginners to returning players" and "new elements to welcome a new generation of challengers on steam".
CAVE has historically been ultra dogshit with making their games inviting for non-shmup players. Not in the sense of difficulty, they know how to make easy modes, but actually showing them how to play the game, forcing them to play the game properly, actually engaging them into playing the games at all. I can't think of one CAVE port that didn't ship with infinite continues.
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PC Engine Fan X!
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Re: DoDonPachi Resurrection Reignite Announced

Post by PC Engine Fan X! »

I'm surprised that Cave Co. Ltd. themselves would release DDP-RR for the Steam platform and not for the Exa-Arcadia platform (they still could do so).

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The real question to ask is: Will it be playable on the Steam Deck?
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xEbb1993x
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Re: DoDonPachi Resurrection Reignite Announced

Post by xEbb1993x »

jehu wrote: Wed Apr 08, 2026 7:21 am There’s a line in the game description about elements “hinting at a new battlefield.” The language is very calculated to set off rumors about a true new DDP sequel - and, if there will be such a sequel, perhaps they’re priming the theoretical release by launching a new protagonist or antagonist. There’s room in Resurrection’s structure for alternative stages and convoluted plots about new developments in the fabric of time that have consequences for past and future or whatever.
Weird. I thought SaiDaiOuJou was marketed as the grand finale of the franchise back then.
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Jotamide
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Re: DoDonPachi Resurrection Reignite Announced

Post by Jotamide »

That Ai on the right side of the Steam screenshots looks like a crappy AI upscale. CAVE potentially coming back to develop something in-house is bad news imo. They should stick to license all their catalogue to M2.
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Re: DoDonPachi Resurrection Reignite Announced

Post by Bassa-Bassa »

Cave coming back to develop something in-house for proper video game systems is fantastic news no matter what. Doesn't seem like M2 can handle everything they already promised.

Being this on Windows, hopefully they include a 480x640 mode in order to get the graphics full-screen at their native resolution on a VGA monitor like they did on the 360 ports, please?
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DietSoap
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Re: DoDonPachi Resurrection Reignite Announced

Post by DietSoap »

I'm glad to see signs of life, but why Daifukkatsu again? It already has a fantastic release on Steam, and I've been under the impression it's the least liked game in the series (excluding Bee Storm for obvious reasons).

I get wanting to publish the game themselves this time around, it just seems like a weird way to kick things off. There are very obvious and pragmatic reasons as to why this will have modest sales compared to what a similar release of DDP/DOJ/etc could do, and I hope they understand that (though I fear they probably don't).
Last edited by DietSoap on Wed Apr 08, 2026 5:45 pm, edited 1 time in total.
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Faith
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Re: DoDonPachi Resurrection Reignite Announced

Post by Faith »

Wow! Wow!! Wow!!!~ A new Cave release... in 2026??? Amazing!!!!!~

Even if it looks like an Arrange... of a game we already have on Steam... this I think... is still a very good sign! I hope... and I know... Daifukkatsu... not always have the best reputation on this forum haha (see top 25 shmup thread)... but really hope this does well... and maybe... maybe... some day we can finally get Futari, Ketsui, Saidaioujou... so on... on Steam too! Never thought I would see this day come!!!~

I think... biggest question for me is: will the current "DoDonPachi Resurrection" on Steam stay? Will this have all the content from existing release? Or... will it just be the new content? Would love to know!

STG NEVER DIE!!!
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Faith
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Re: DoDonPachi Resurrection Reignite Announced

Post by Faith »

DietSoap wrote: Wed Apr 08, 2026 10:22 amI get wanting to publish the game themselves this time around, it just seems like a weird way to kick things off.
I think... there is too much we do not know >.<"... because... maybe they find this easiest to work with because of assets already done before for PC? Maybe their license of the port allowed them full ownership of it... so it was easier for them to take existing product... and modify it... as a "test run" to see if they can do it? We do not know... when they make license for other company to port it... maybe for them, the $$$ not worth it? Maybe they feel... more risky to pay someone else to do? We really do not know!!!

But I admit... it is a bit weird... to see another Resurrection... when we already have one @_@"... but like said... we do not know all info!~ But, really wish Cave the best!!~
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Faith
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Re: DoDonPachi Resurrection Reignite Announced

Post by Faith »

For Reignite... anyone notice screenshot very much more blur than normal Resurrection @_@"... hope that there will be game option make it more sharp!

Compare this: Reignite vs Resurrection
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Bassa-Bassa
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Re: DoDonPachi Resurrection Reignite Announced

Post by Bassa-Bassa »

DietSoap wrote: I'm glad to see signs of life, but why Daifukkatsu again? It already has a fantastic release on Steam, and I've been under the impression it's the least liked game in the series (excluding Bee Storm for obvious reasons).

I get wanting to publish the game themselves this time around, it just seems like a weird way to kick things off. There are very obvious and pragmatic reasons as too why this will have modest sales compared to what a similar release of DDP/DOJ/etc could do, and I hope they understand that (though I fear they probably don't).
It's a good way to test out 2026's Western PC market. They already have the game made, and in high resolution. Just need to add some extras to justify calling it differently and see how's the people's response against their investment.
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Faith
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Re: DoDonPachi Resurrection Reignite Announced

Post by Faith »

Wow did anyone notice this @_____@"... Storage: 10 GB available space.

10 GB??? For STG!!! This better have super crazy 4K+ high res texture to make sure to be ultra future proof... like... for next 100 years lol >.<!!!~
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FunktionJCB
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Re: DoDonPachi Resurrection Reignite Announced

Post by FunktionJCB »

It's always great to see some signs of life from CAVE. :)
The fact that it has a PC release is most welcome news for me, since it means I get to play it.

An article on Time Extension says this is «part of a new "Refine Series"», which appears to hint there's more "revivals"/re-releases coming in the future:
https://www.timeextension.com/news/2026 ... te-release
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DoomsDave
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Re: DoDonPachi Resurrection Reignite Announced

Post by DoomsDave »

They opened a new twitter account claiming "not dead yet"

https://x.com/shinyaku_cave/status/2041 ... 6mXXIrHUdw

Is Cave back? How many of the actual STG dev team is still there?
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Re: DoDonPachi Resurrection Reignite Announced

Post by Firehawke »

DietSoap wrote: Wed Apr 08, 2026 10:22 am I'm glad to see signs of life, but why Daifukkatsu again? It already has a fantastic release on Steam, and I've been under the impression it's the least liked game in the series (excluding Bee Storm for obvious reasons).
It's not a fantastic release. The slowdown is half-assed at best, completely missing in one mode, and wildly inaccurate in general. As far as I know, DFK outsold SDOJ by miles; while DOJ is still considered better in general, that had a recent M2 rerelease.
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eksratu
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Re: DoDonPachi Resurrection Reignite Announced

Post by eksratu »

I’m cautiously optimistic. More CAVE is… exciting? But also why now? Why DFK? Will it run like garbage?
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Re: DoDonPachi Resurrection Reignite Announced

Post by Necronom »

It's a bit baffling that from all the titles people were asking for on steam (ketsui deathtiny, sdoj, futari etc) they chose this one :? It might be the easiest to do, but I really hope this is a sort of test balloon with modest expectations.
I mean, with iOS, 360 and Steam many have bought DFK at least one time already.
I'll probably buy it a third time when the arrange will be as fantastic as deathtiny I guess...No pressure :wink:
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Re: DoDonPachi Resurrection Reignite Announced

Post by Sengoku Strider »

eksratu wrote: Wed Apr 08, 2026 1:50 pm I’m cautiously optimistic. More CAVE is… exciting? But also why now? Why DFK? Will it run like garbage?
Less loli than SDOJ, more recent and visually striking than DOJ? It's kind of the perfect medium.
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DestroyTheCore
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Re: DoDonPachi Resurrection Reignite Announced

Post by DestroyTheCore »

Headline should be "CAVE has finally acknowledged the existence of PCs"
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Re: DoDonPachi Resurrection Reignite Announced

Post by Bassa-Bassa »

This is like the fourth game made by Cave on PC, though.
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Re: DoDonPachi Resurrection Reignite Announced

Post by BareKnuckleRoo »

Necronom wrote: Wed Apr 08, 2026 3:05 pm It's a bit baffling that from all the titles people were asking for on steam (ketsui deathtiny, sdoj, futari etc) they chose this one :? It might be the easiest to do, but I really hope this is a sort of test balloon with modest expectations.
The lack of Futari is a big sore spot given the PC release of the first game having relatively good popularity. You'd think that'd be an easy decision, but I imagine there might be some licensing issues keeping them from porting specific games. Maybe Exa's got a Futari rerelease in the works or something like they did with SDOJ.
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Re: DoDonPachi Resurrection Reignite Announced

Post by eksratu »

Sengoku Strider wrote: Wed Apr 08, 2026 3:17 pm
eksratu wrote: Wed Apr 08, 2026 1:50 pm I’m cautiously optimistic. More CAVE is… exciting? But also why now? Why DFK? Will it run like garbage?
Less loli than SDOJ, more recent and visually striking than DOJ? It's kind of the perfect medium.
That's a good answer---DFK has a broad surface appeal to it, and I wouldn't be surprised if there are some numbers that suggest it sells better in some capacity.

At the same time, it's already been released on PC semi-recently. And as others are pointing out, there are some other really good choices for a PC release (that I personally would have preferred over DFK).
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Re: DoDonPachi Resurrection Reignite Announced

Post by Bassa-Bassa »

My guess is that Futari is the only 360 port published by Cave but not developed by them.
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Re: DoDonPachi Resurrection Reignite Announced

Post by Teufel_in_Blau »

OMG, I'm bumped!!!

Let`s go CAVE give us that sweet new Bullet Hell fix! While it's only an Arrange Mode with some new stage(s), I'm still excited.
jehu wrote: Wed Apr 08, 2026 7:21 am There’s a line in the game description about elements “hinting at a new battlefield.” The language is very calculated to set off rumors about a true new DDP sequel - and, if there will be such a sequel, perhaps they’re priming the theoretical release by launching a new protagonist or antagonist. There’s room in Resurrection’s structure for alternative stages and convoluted plots about new developments in the fabric of time that have consequences for past and future or whatever.
Yup, I read it the same way. I'm guessing it's a way to the test the waters. Let's see.
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Re: DoDonPachi Resurrection Reignite Announced

Post by TransatlanticFoe »

"Should we re-release Donpachi and Dodonpachi finally?"

"Nah, let's do yet another DFK arrange mode. And we'll only put it out on Steam!"
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Re: DoDonPachi Resurrection Reignite Announced

Post by Jonpachi »

TransatlanticFoe wrote: Wed Apr 08, 2026 5:25 pm "Should we re-release Donpachi and Dodonpachi finally?"

"Nah, let's do yet another DFK arrange mode. And we'll only put it out on Steam!"
Their most popular game on the biggest platform. THE FOOLS!
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Re: DoDonPachi Resurrection Reignite Announced

Post by Creamy Goodness »

DoomsDave wrote: Wed Apr 08, 2026 11:36 am Is Cave back? How many of the actual STG dev team is still there?
This is the thing I think about when it comes to people wanting games from old developers. Without the original talent involved, it just becomes the developer in name. But for something like this where it is just another arrange, there is not too much to mess up. As for me, this will be a pass. I really only have interests in v1.5 and Black Label which are already available. I personally don't have interest in another arrange.
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Re: DoDonPachi Resurrection Reignite Announced

Post by Necronom »

Jonpachi wrote: Wed Apr 08, 2026 5:31 pm
TransatlanticFoe wrote: Wed Apr 08, 2026 5:25 pm "Should we re-release Donpachi and Dodonpachi finally?"

"Nah, let's do yet another DFK arrange mode. And we'll only put it out on Steam!"
Their most popular game on the biggest platform. THE FOOLS!
Sure, let's see how many players are ready to double and triple dip. They better come up with one seriously cool arrange mode.
A healthy dose of scepticism is more than justified.

Yo Cave, I gladly doubledip for a M2-style job on Guwange!
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