Salamander III announced for Gradius Origins for Switch [by M2] - Coming August 7, 2025

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xEbb1993x
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Re: Salamander III announced for Gradius Origins for Switch [by M2] - Coming August 7, 2025

Post by xEbb1993x »

I wanted to play the others before doing Salamander III (I struggled through Gradius III as usual) so I got used to it, I was just a bit confused as to why Salamander III didn't have.
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Sumez
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Re: Salamander III announced for Gradius Origins for Switch [by M2] - Coming August 7, 2025

Post by Sumez »

The "obvious" explanation is that the other titles are older arcade games running in an emulator that comes pre-packed with those features.

But the practical reasoning doesn't make any sense to me either. If they do think having those features really makes a game better, there's absolutely no reason why they couldn't have implemented them into the new release as well
xEbb1993x
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Re: Salamander III announced for Gradius Origins for Switch [by M2] - Coming August 7, 2025

Post by xEbb1993x »

It’s odd because GG Aleste 3 is a recent game, yet that one has quicksave…
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Sumez
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Re: Salamander III announced for Gradius Origins for Switch [by M2] - Coming August 7, 2025

Post by Sumez »

GG Aleste 3 is made for Game Gear, so the version you played was most likely running in an emulator as well
xEbb1993x
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Re: Salamander III announced for Gradius Origins for Switch [by M2] - Coming August 7, 2025

Post by xEbb1993x »

Oh well. One loop on the hardest difficulty is enough for me. I'm not gonna attempt to go to Loop 3 and beyond. Besides, Salamander III, like all the other Gradius games, are endless.
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bcass
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Re: Salamander III announced for Gradius Origins for Switch [by M2] - Coming August 7, 2025

Post by bcass »

Just saw this clip on X that really proves just how rushed / poorly designed Gradius III (arcade) really is:

https://x.com/drummeryamaoh/status/2048689333415387460

The hit boxes on those boss bullets (0:06) are atrocious. They must be at least double the width of the actual bullets.
utsunderthesky
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Re: Salamander III announced for Gradius Origins for Switch [by M2] - Coming August 7, 2025

Post by utsunderthesky »

I really can’t stand Gradius 3. Stage 2 is such a terrible idea. Stage 1 is also really cluttered and unfair.


SNES version without slowdown is the way to go
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bcass
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Re: Salamander III announced for Gradius Origins for Switch [by M2] - Coming August 7, 2025

Post by bcass »

Yeah, the SNES version is a significantly better game. The game was clearly designed around the slowdown though, what bothers me more is the sprite flickering when the screen gets busy.
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To Far Away Times
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Re: Salamander III announced for Gradius Origins for Switch [by M2] - Coming August 7, 2025

Post by To Far Away Times »

Yeah, the SNES versions is basically a director's cut rather than a console down port.
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