PixelFX Morph

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Konsolkongen
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Re: PixelFX Morph

Post by Konsolkongen »

I should clarify and say that the jitter is an OSSC issue, it’s not caused by the Morph.

I don’t know if OSSCs with perfectly stable images in generic mode exists, but it has always been that way on mine. When using optimal sampling the image is rock solid.
tongshadow
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Re: PixelFX Morph

Post by tongshadow »

Konsolkongen wrote: Thu Jun 27, 2024 7:10 am The Morph price has been dropped to $275 due to a reduction in BOM costs. That’s pretty insane :)

https://www.pixelfx.co/product-page/Mor ... ming-Media

Furthermore, for those of us that bought one prior to the price reduction, the analog bridge add-on will be offered at a much reduced price at just $25.

I bought one last month and have been happy with it, using it with HDMI consoles and my OSSC classic.
There is still some areas where the RT4K is superior, but hopefully the Morph will catch up.
$275 is amazing as it undercuts every other nextgen retroscaler. And it seems HDR10 works properly now, so with the right setup it should produce a similar picture to that of the Tink4K, and for almost a third of the price.
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Konsolkongen
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Re: PixelFX Morph

Post by Konsolkongen »

tongshadow wrote: Fri Jun 28, 2024 2:42 pm $275 is amazing as it undercuts every other nextgen retroscaler. And it seems HDR10 works properly now, so with the right setup it should produce a similar picture to that of the Tink4K, and for almost a third of the price.
Indeed. The Tink definitely has it beat in features right now, but I couldn't justify the price difference. I also think the PFX team has been very open to feedback on Discord, and they are quick to release new updates with various bug fixes and new features :)
fernan1234
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Re: PixelFX Morph

Post by fernan1234 »

Konsolkongen wrote: Fri Jun 28, 2024 7:35 pm Indeed. The Tink definitely has it beat in features right now, but I couldn't justify the price difference. I also think the PFX team has been very open to feedback on Discord, and they are quick to release new updates with various bug fixes and new features
With the cost of the bridge for analog inputs it will be $375, which is still a great price. Problem is, analog video is hard. Really need to wait and see for it to be released and widely tested before really knowing to what extent it's a great price for the value.
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Konsolkongen
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Re: PixelFX Morph

Post by Konsolkongen »

I think setting the OSSC to generic and 5x (1600x1200), and then using these settings on the Morph produce a really nice result with almost no pixel shimmer on my OSSC :)

Image
tongshadow
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Re: PixelFX Morph

Post by tongshadow »

Konsolkongen wrote: Tue Jul 02, 2024 11:32 am I think setting the OSSC to generic and 5x (1600x1200), and then using these settings on the Morph produce a really nice result with almost no pixel shimmer on my OSSC :)

Image
Looks good, but using the original resolution would allow you to take advantage of masks, which can look great on the 4k canvas.
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BuckoA51
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Re: PixelFX Morph

Post by BuckoA51 »

You can still use masks, just use the pre scale function on the Morph with the 5x input.
OSSC Forums - http://www.videogameperfection.com/forums
Please check the Wiki before posting about Morph, OSSC, XRGB Mini or XRGB3 - http://junkerhq.net/xrgb/index.php/Main_Page
Serif
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Re: PixelFX Morph

Post by Serif »

Am considering purchasing this scaler to use with the Switch (and other consoles), was curious how it handles 5.1 surround.
I have to plug my Switch into my soundbar to get proper LPCM 5.1 surround. Would an HDMI splitter be required so I can pass through sound to the soundbar and 1080p video to the Morph, or is passthrough sufficient? Thank you.
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BuckoA51
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Re: PixelFX Morph

Post by BuckoA51 »

You can pass through surround sound just fine. There was a bug on the release FW that stopped Dolby Digital pass through but this was quickly fixed.
OSSC Forums - http://www.videogameperfection.com/forums
Please check the Wiki before posting about Morph, OSSC, XRGB Mini or XRGB3 - http://junkerhq.net/xrgb/index.php/Main_Page
spmbx
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Re: PixelFX Morph

Post by spmbx »

The website says the analog Bridge will be available q3, which ends in a week and no sign of it. There is also no way to order a morph with an analog bridge. Is it still coming?
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TooBeaucoup
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Re: PixelFX Morph

Post by TooBeaucoup »

spmbx wrote: Sun Sep 22, 2024 7:35 am The website says the analog Bridge will be available q3, which ends in a week and no sign of it. There is also no way to order a morph with an analog bridge. Is it still coming?
It's still coming but with no solid date. People have asked many times in the Discord and the answer is always "Hopefully soon". I've been seeing that answer for the last 3 months.
tongshadow
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Re: PixelFX Morph

Post by tongshadow »

BuckoA51 wrote: Tue Jul 16, 2024 8:17 am You can pass through surround sound just fine. There was a bug on the release FW that stopped Dolby Digital pass through but this was quickly fixed.
Hey bucko, will the restock include the new shell colors? Any ETA?
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BuckoA51
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Re: PixelFX Morph

Post by BuckoA51 »

Yeah, shells should be on the way to me now, with a restock of Morph base units not too far behind that.
OSSC Forums - http://www.videogameperfection.com/forums
Please check the Wiki before posting about Morph, OSSC, XRGB Mini or XRGB3 - http://junkerhq.net/xrgb/index.php/Main_Page
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