SeafoamGaming wrote: ↑Sat Jul 13, 2024 2:38 pm
DEAD CONNECTION is the final Taito Milestones 3 game.
No idea what it even is.
Fuckin rad game afaik. Never played, it's exactly the kinda unported thing I save precisely for occasions like this! Now sometimes this blows up in my face - see Jackal and its framing woes
:[ - but when it's good it
BLOWS MUH MIND INSTEAD

You have to make your own amusement in this cruel world!
Super unique too! Belt-viewed carnival/arena shooter. Taito's own
The Tin Star attempted this admirably, many years prior, with sharp rotary aiming, and scenery interaction that is genuinely fresh to this day. Sadly, the bullet contrast in two of its three scenes is
FUCKING AWFUL
No seriously, perhaps the worst ever. Tragic. The third scene is totally fine, an infernally teaseful scenario!
^ wondering why the two varmints in the window just froze up and let me blast 'em? Well, that's yet another great feature gone to waste for a lack of quality playtesting. Speedkill five enemies - as you see me doing there, mowing them down in style

- and their buddies will, per the manual, "freeze up in fear."
Yo! That is exactly what WILL MUNNY said in
Unforgiven, years later! All well and good being a sure shot, but if you shit your britches mid-gunfight, that's a big ol'
SHOBU OWARI DA PARDNER 
(might be three enemies, or four - been a while)
Kills while standing on the table get more points! Blast the beer bottles to douse them varmints! God, TTS's clash of craftsmanship and dereliction makes me sad. 3;
Ah, the painful pleasures of knowledge opened up by a gloriously consistent archival project. Anyway, I'm hoping Dead Connection will do better! Another GANGSTUH HITZ after Seibu's GUN SHOOTINGU affair
EMPIRE CITY 1931.
I wonder if it'll need any *ahem* censorship ala Rainbow Islands, due to the player portraits being pretty blatant Costner/Garcia ca.
Untouchables lifts. Plus Brando in the intro, a decidedly less sympathetic figure than the character he made famous onscreen! Doesn't really matter, the surrounding production radiates charmingly mongled silver screen cool.
The intro will give you a god damn REVENGEANCE BONNER.
Eerily enough,
the BGM matches Metal Black's similarly filmic intro precisely! I wonder if YACK and friends at ZTT shared notes.
Takatsuna Senba helped out, per Mobygames; like YACK and OGR, a name I'm always happy to see! Lately he has become my personal
Shumps Guardian Deity. 
Gun Frontier directly inspired Battle Garegga, which per Ikeda sparked DoDonPachi's onscreen bullet count. And besides Metal Black's enduring influence on its parent series Darius, it also inspired Maruyama to form G-Rev specifically for his dream sequel, Border Down; their also playing key roles in Ikaruga and Gradius V. Quite the seismic ripple effect on his field.
Even more signally, he coded Gun Frontier's waterfall alone, in his drawers, on vacation time during a brutal Tokyo summer, because management really wanted that waterfall, but were
too cheap to run the A/C outside work hours! As a fellow man of Fatally Hot As Balls country, that moves my very soul!
Takatsuna Senba wrote:At some point, a kindly security guard saw my half-naked self and took pity on me, and turned on the air conditioning for me for a few hours each day. Also, one of the hardware developers came back to the office for something he forgot and heard about me, and he brought a cooling unit about the size of an arcade cabinet into the office for me.
Even today I am grateful to those two. Without them, perhaps Gun Frontier would never have seen the light of day.
Humanity. (;`w´;) Later, Taito were
also too cheap to help poor Fujino of Triangle Service with his valiant
Saturn porting effort, necessitating he buy his own PCB!
Also, as Rastan has noted, the 90s fighting game craze would never have reached such heights without celebrated classic Dino Rex!
