Taito F3 emulation progress (MAME)

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Keade
Posts: 385
Joined: Mon Jul 16, 2007 8:44 pm

Taito F3 emulation progress (MAME)

Post by Keade »

Good news, everyone !

Taito F3 driver got improved, which fixes many bugs. https://github.com/mamedev/mame/pull/11811 passed review and got merged, which means it should be in MAME 0.266 (until then it is possible to compile from source).

Shmups that run on that system:
Ray Force / Gunlock
Space Invaders '95 : Attack Of The Lunar Loonies / Akkanvader
Space Invaders DX
Twin Cobra II / Kyukyoku Tiger II
Gekirindan
Grid Seeker : Project Storm Hammer
Darius Gaiden
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hyp36rmax
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Re: Taito F3 emulation progress (MAME)

Post by hyp36rmax »

Good news!
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copy-paster
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Location: Indonesia

Re: Taito F3 emulation progress (MAME)

Post by copy-paster »

If this fixes the lights in Elevator Action Returns, graphical flicker glitch in Grid Seeker and some other stuff it'd be one of the greatest moment in emulation history.
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copy-paster
Posts: 1693
Joined: Thu Apr 30, 2015 7:33 pm
Location: Indonesia

Re: Taito F3 emulation progress (MAME)

Post by copy-paster »

Someone sent me the latest nightly build and good news, longtime-standing EAR's lights glitch has been fixed! Took them over 2 decades really

Image


But Grid Seeker's classic 5th boss explosion glitch is still there unfortunately

Image
Fortunately they're aware about it and said it would be fixed sometime in the near future, once they figured out of the sprite limit
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BIL
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Location: COLONY

Re: Taito F3 emulation progress (MAME)

Post by BIL »

Big news! EAR2's busted lights... or rather, non-busted lights have been a constant forever now.
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copy-paster
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Location: Indonesia

Re: Taito F3 emulation progress (MAME)

Post by copy-paster »

Yeah F3 bros will be so back when 0.266 drops. Grid Seeker is unfortunate case but it's also restoring the fadeout effect in Darius Gaiden (when you entering the 4th zones), fade-in with glow effect logo appearance in Gekirindan's title screen etc.
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