Good scanline generator (HDMI in; HDMI out)

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mitsuruga
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Joined: Wed Feb 06, 2008 4:48 pm

Good scanline generator (HDMI in; HDMI out)

Post by mitsuruga »

https://www.youtube.com/watch?v=4Aiv0le ... eamPandory

I got that thing and I thought I might use it with xbox 360 and CAVE games. Problem is the screen remains black, I tried different things (resolution; cables), but nothing helps. Can anyone help?
Last edited by mitsuruga on Mon Dec 25, 2023 1:56 pm, edited 2 times in total.
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mitsuruga
Posts: 91
Joined: Wed Feb 06, 2008 4:48 pm

Re: Help needed - problem with scanline generator

Post by mitsuruga »

https://www.amazon.com/Gam3Gear-Scanlin ... 180&sr=8-1

Just realized the video was deleted. So I will try again.

I bought that scanline generator in the hope of using it with a Xbox 360, but the screen remains black. I tried different setting, like resolution or cables, but nothing works. Does anybody use that thing with a xbox 360? Does it work? Maybe mine is simply broken.

Thank you!
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SGGG2
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Joined: Thu Dec 31, 2009 1:03 am
Location: East Coast, US

Re: Help needed - problem with scanline generator

Post by SGGG2 »

Try using another source and see if that works.
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mitsuruga
Posts: 91
Joined: Wed Feb 06, 2008 4:48 pm

Re: Help needed - problem with scanline generator

Post by mitsuruga »

Ok, in the end the device was broken and I got a new one :D

And now it is my gadget of the year! MuchiMuchi on a 2k screen with Xbox 360 720p output (tate mode) looking absolutely gorgeous 😍 And NO input lag! I read somewhere it even reduces it, but I do not have a setup to test this.

Image


Merry Christmas!
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Guspaz
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Location: Montréal, Canada

Re: Good scanline generator (HDMI in; HDMI out)

Post by Guspaz »

Any device that rotates has to add at least a full frame of lag: to scan out the first output line, it has to scan the first pixel of every input line, which means at least one full frame has to be buffered in advance. But if well implemented, it can be as little as one frame.
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