You may ask:
"What kind games of games are those?"
And my answer would be:
Anything that is 2D (or maybe polygon-based but with a 2D perspective), often 20th century arcade or old console, features balls or other objects moving in wacky ways, and does not exactly stick to the official rulebooks of the discipline the game attempts to simulate. The less realistic, 2D-ish and old-ish, the better.
Some examples:
I grew up having loads of fun playing brilliant classics such as Taito's Kick'n Run, but never developed a burning passion for Association Football (...by Italian standards, anyway). Baseball? no clue about the basics, but Baseball Stars 1 & 2 on the Neo-Geo were glorious stuff. I remember pestering a friend of mine who had this savagely fun Hockey game on FC. The first Kunio-kun dodgeball game drove me nuts because of its difficulty and addictiveness; I am pretty sure that I played some of the Kunio-kun FC sport titles and adored them to bits.
So, this thread is for this kind of games: no pure 3D stuff, though I think that the Virtua games are borderline OK (e.g. Virtua Tennis). No accurate physics for crosses, passes and lobs, but see the previous comment on borderline cases. If players can do silly stuff, then the games are welcome (hey, Taito's Hat Trick Hero series has super-shots and a punch button!).
In doubt, if it has that arcade/FC feeling and it is thus a Videogame rather than a simulation of some sport to sell console units to the masses, it is probably in
![Wink :wink:](./images/smilies/icon_wink.gif)
See you on the field, champion
![Wink :wink:](./images/smilies/icon_wink.gif)