huehuehue, someday I'll have to make a big old post about how Razor's Edge is the ultimate in 3D Ninja Gaiden. Suffice to say that I recommend the collection solely on the basis that it's the best way to play Razor's Edge, you can treat the two Sigma games as bonus features.Sima Tuna wrote:NG3: Razor's Edge is a tale for another day.
I'll always rep my boy El Shaddai. It's not complex or particularly deep but it's got what it needs to be fun. I had a great time G-ranking it.Air Master Burst wrote:Apparently they remastered El Shaddai last year, definitely worth getting high as shit and running through that one if you haven't yet. It's not a deep game, but fuck is it pretty.
Now if only it hadn't been made during the era of "make the player walk down an empty hallway while dumping exposition on them" game design.
Hi! I didn't say it was shit, just inconsistent and a mess. DMC3 is the work of a very skilled devteam that has no clue how to make a 3D action game . It belongs alongside other flawed gems, not up in the big leagues with games like Bayonetta. And if you haven't completed DMC1 New Game DMD, then I'm more of an oldhead than you.Sima Tuna wrote:I know somebody in the Unpopular Opinions thread said DMC3 is shit and oldheads have nostalgia goggles on for it
Fixating on DMC3 is like watching the Hoth scenes at the beginning of Empire Strikes Back, walking out of the theatre before anything else happens, then being like "Wow what a great movie, the Empire really struck back." It's something special, the journey from DMC3, to DMC4, to Dragon's Dogma, to the big expansions of DDDA and DMC4SE, to the monumental heights of DMC5. That level of consistent honing and improvement endears Itsuno and his team to me in a way unlike any other game or devteam.
Dragon's Dogma 2 is gonna be sick as hell, is my point here.