IIRC RayStorm HD simply used the game at 4:3 stretched to fill the screen. See this screen, and notice how the planet is an ellipse not a circle:lovecraft wrote:It's very disappointing that the 16:9 aspect ratio is removed in RayStorm HD, it worked fine on 360 and it's nice to play in full screen also.
Why don't they let the player choose the aspect ratio instead of imposing the 4:3 ??
So yeah almost all M2 ports already allow you to stretch that way if that's your thing.
If you force 4:3 via your tv settings when playing the 360 HD ver it looks more correct. This makes sense bc a few Japanese sources say HD was intended to be in 4:3 and the 16:9 aspect was a last minute thing done simply to increase the likelihood of passing MS and Sony certification.
To truly make the game 16:9 without stretching or cropping would pretty much mean full rebalancing and/or having separate leaderboards.
Edit: And here's the PCB. Much more natural looking. And by comparing the HUD in the upper left you can see how even that got stretched out and looks too wide in the HD port: