Steven wrote:TooBeaucoup wrote:Steven wrote:Is anyone else getting this line on 1080p (under) on 1.98 and 1.99?
https://imgur.com/a/lC0sjk9
I have not tried reverting to older firmware yet, but this seems to only affect 1080p (under) on 1.98 and 1.99 as far as I have seen, as it was definitely not there before.
I'm on 1.98 and it seems fine for me. USA PS2 Slim with component cables.
https://imgur.com/a/vdwepC0
Alright, interesting. I tried some garbage PowerA PS2/Gamecube/Xbox 3-in-1 component cable and the line is still there. Tried Dreamcast S-video and it's not there on S-video. Tried the official Sony PS1 S-video cable on PS2 and it's not there. Maybe my YPbPr input has become weird, but I haven't even used the RetroTINK recently since I've been using the Dreamcast + OSSC exclusively for the past 3 weeks. Doesn't hurt anything, but it's still weird. I'll try different HDMI and power cables and see if that fixes it. It's not just the PS2, either, as I plugged the same HR Retrovision cable into my Nomad and it had the line as well.
Okay, I tried a few different power and HDMI cables. No change. I guess I'll just ignore it unless it gets worse or something.
So I went back to my original cables and everything, cycled through the resolutions to see what all is available besides 1080p (under) and it's gone now. Not sure what to make of that, but okay.
Well, back again. It's apparently legal to do construction in a residential area at 0120 in Tokyo and the noise is kind of annoying, so I tried it again. Now the line came back, but it's bigger and now it's purple. Then I cycled through the resolutions again and it went away again. How strange.
Sometimes I see the bright vertical line on 1080p(UNDER) too, but sometimes it's not there. Changing output resolutions on various screens of the PS2 menu sometimes makes it appear or disappear the next time it gets back to 1080p(UNDER), though I haven't figured out a pattern yet. For a bit I thought, switching to 1080p(UNDER) while in the browser (mostly white screen) made it appear, and switching to it on the home screen (mostly black screen) made it disappear, but after a few more tries it's not consistent so I don't know.
Steven wrote:daty2k1 wrote:Steven wrote:
Yes, it looks washed out to me when using anything other than polyphase. The video LPF does something very similar when set to medium, as well, but the rest of the video LPF settings don't seem to change it much.
Yes my bad, I was thinking polyphase scanlines.
Maybe "washed out" is a bit strong and I agree that it is not that bad. But when switching between settings, it is quite noticable and I prefer the colors without it.
However, I know it's maybe not ideal to have yet another setting, at least with the current menu.
Yeah, some of the scanline settings seem to be more washed out than others, as is the medium video low-pass filter. I will say that I kind of miss the aperture grille scanlines from 1.74 that got removed in 1.77, though, as those looked much closer to what my Trinitron looks like than any other fake scanlines I've ever seen, even if the width between the scanlines was far too wide. Something like the behaviour of the aperture grille from 1.74 where the vertical lines are far more pronounced than the horizontal lines, especially over white/etc., where the horizontal lines basically disappear completely, but with the same mask size of the aperture grille from the other firmware versions would be a perfect match for my Trinitron, but I guess this is how it is.
I think I'd really like some of the fancy scanline modes in the newer firmwares more, except colours seem too washed out compared to polyphase 25%. Is this an intentional part how these scanline options work, or maybe the "gamma and saturation compensation for all scanline modes" mentioned in the firmware version history?
With basic line-only scanlines on older scalers I preferred using the lighter scanline settings (maybe 10-20% darkness) to avoid affecting the colours and brightness too much but with the 5x only the polyphase and int mod scanlines have any intensity options. Would it make sense to have a separate scanline intensity option that would apply to all scanline options (maybe only once the new menu system is ready) instead of or in addition to options to affect gamma and saturation?
Also on the subject of scanlines, I notice the "CRT Simulate" deinterlacing option from (I think) firmware 1.24 is gone in 1.99. To be clear, I don't think the CRT Simulate option in 1.24 looked good, but before I updated I figured the reason it didn't look good was because the associated scanlines were too dark for my taste (and it was weird how they combined with the scanline menu's scanlines). Faint alternating field-based scanlines is something I miss from my old XRGB-3; I want to say its deinterlacer was like the 5x's bob deinterlacer, but with the option of having scanlines of adjustable intensity alternating between source lines on each input field (odd fields having the scanline effect applied to even lines, and vice versa).
So, would it be too much to ask that when the scanline option is set to one of the lined modes (polyphase, integer, or int mod) and the source is interlaced, and the deinterlacing mode is bob or weave (or maybe others), that the chosen scanline effect would apply to alternate source lines on alternate source fields? Unsure about consumer-2, would it be better or worse if its slight scanline effect bounced up and down with interlaced sources? Also unsure about the other (better) deinterlacing modes, my first thought was that it would also be nice to keep scanlines in place sometimes (eg. Mega Man 9 on the Wii should have been 240p or 480p but is 480i only, fixed scanlines would simulate 240p better than alternating ones), and maybe if one of the better deinterlacing options was in use it might be better to pretend the source was progressive (to avoid adding another option), but maybe that would be too confusing? In any case I understand all this is several layers of niche deep and that there are more important things to focus on.