Holy shit awesome!
Since that video is 3 hours long I will ask here: is this a fixed rom (which would also fix it in Mister), or something mame specific?
Holy shit awesome!
Yeah there are just so many choices these days. When I consider buying a game now its not about price but whether I see myself actually committing time to it. I have so many ACA games on my console that I've barely scratched the surface of. Any arcade game worth its salt potentially has 100s of hours of gameplay there when it comes to scoring.I've got my hands more than full, and I don't even have a Switch yet.
While a huge portion of the shmup stage feels so inconsequential that this might as well be true, that doesn't sound likely to me. A big part of the stage is actually quite challenging, it's just mitigated by the fact that enemies show up every now and then dropping enough hearts to heal you back up. But you still need to hunt down and hit those enemies, and the hearts that you need to pick up afterwards are kinda easy to miss as well. While it's easy to get healed back up at a few key points in the stage, it's also pretty easy to die if you don't put in a minimum of effort.there's a segment where for over 6 unbroken minutes you can just hold down the shot button, not move one iota, and emerge with full health
That was in this very thread, two years ago! How time flies.kitten wrote:anyway, howdy y'all, decided to drop in because i have some sort of burning question on my mind: i recall BIL at some point asking in some thread on here which game it is - a belt scroller i believe - where someone belts out this guttural "GO! GO!" on scene transition. i remember him getting an answer or otherwise finding it himself and posting it, i think? anyway, it's been on my mind for a few months, now, and i can't remember what on earth it was. it was one i had internalized myself at the time and was happy to have someone point out the game, but my memory for recalling such things is awful. anyone want to help me out?
RBelmont wrote:A little math shows that if you overclock a Pi3 to about 3.4 GHz you'll start to be competitive with PCs from 2002. And you'll also set your house on fire
I can't believe I lost my shit at Blocky-kun like that That kinda talk is why this thread gets Net Nannied at three separate workplaces I'm aware of for "Lethal Weapons" and "Offensive Weapons"WelshMegalodon wrote:That was in this very thread, two years ago! How time flies.
There will always be Two Great Reasons For An N64 in my householdMarc wrote:I think Mischief Makers is, these days, genuinely one of the only reasons I'd ever own an N64 again. The others (Wave Race, 1080), are probably unplayable frame-rate wise these days.
Not unique for this - but I love how the devs...er...borrowed some still frames from Full Metal Jacket. Must just be a coincidence.BIL wrote: ruefully hilarious cod-Kubrick.
That game would be good if they selectively cut out like half of its length.Sumez wrote:Spent the better part of today working towards a 1CC of Adventures of Batman & Robin on the MegaDrive.
I wouldn't be surprised if it wasn't too good since it's a port of an Ocean game that I heard wasn't too good in the first place. Odd choice for Sunsoft to port to NES.BIL wrote: Can't recall if anyone in the NES version of Platoon hits their knees in a hail of bullets while plaintively flinging their hands skyward, but I remember it being kinda bad.
RegalSin wrote:You can't even drive across the country Naked anymore