Do the Etrian Odyssey games not allow you to respec points so you can experiment with builds more easily? Or is it one of those games like Diablo 2 where investing points forces you to stick with that skill for the rest of the game even if you discover it kinda sucks?
Blinge wrote:wizardry 1 on ps1.. does it have a map system or are you stuck making your own?/looking them up?
The PS1 version has an autofilling map you can use instead of having to make your own.
There is also the option to play it the "classic" way by disabling the automap if you want to be hardcore. As someone who's played the first game obsessively, I can say that the PS1 version is the best release I've played of the original Wizardry trilogy. See the automap in action here at 33:06:
https://www.youtube.com/watch?v=PgTxnITkd-A&t=33m06s
Of the original releases of Wizardry, here's how they compare:
Apple II: The hardest release. Too slow to be playable due to the screen draw speed unless in an emulator at max speeds. Enemies can use spells on a surprise attack (as can you), and Haman/Mahaman pick their effect totally at random, instead of picking 3 out of 5 or 7 options and letting you choose which you want as in later releases (including SNES and PS1 if memory serves). Since Haman and Mahaman are the best spells in the game for destroying absolutely everything this is a big deal (spell effects include instadeath for all enemies including the final boss, as well as reducing magic resistance to 0 for the remainder of the fight, meaning Tiltowaits are guaranteed to hit afterwards).
MS-DOS: Has a bug with how stat gains are calculated making it nearly impossible to class change characters. Unlike other versions, your stats do not trend upwards until they're pretty much all maxed, and in fact they can go so low it's possible for them to roll over from negatives to +31.
NES: Doesn't support data transfer forward to Wiz 2 and 3, has a bug where AC does nothing, making it very hard.
AC bug is fixed in a patch if you really want to play this.
SNES: Scenario 2 and 3 appear to have been swapped around? Their difficulty is also adjusted, and Thieves can now make sneak attacks from the back-row similar to Wizardry V. The least authentic experience, but it's a convenient console release that has all three games in it. I don't recommend it over the PS1 version though;
Wizardry Gaiden IV for the SNES is fantastic though and is a must-play.
PS1: All three scenarios on one disc with full English options in everything except for the Monsters Encountered List and the Discovered Items List. Difficulty in the three scenarios is authentic to the original release of the games, obviously with modern conveniences (which you can disable if you want a more "classic" experience). The best version of Wizardry 1, 2, and 3 in my opinion.