Begin in 2020 : 2 januari ?6t8k wrote:bring them to consoles beginning in 2020.
Beginning in 2020 : mid-december.
Begin in 2020 : 2 januari ?6t8k wrote:bring them to consoles beginning in 2020.
Skykid wrote: Get ready for the big bad world to fuck you up the ass in ways you never believed possible.
I wanna read this. You have FAILEDBIL wrote:There's a great Uemura/Yuge interview translated at Gamengai (Toaplan Forever), which I unfortunately can't seem to link to ATM...
Page 4 wrote:Iona: What happened to Toaplan's copyrights when it went under?
Uemura: It's a gray area, even now. It seems the CEO made a couple of gentlemen's agreements... He said they were sold to Gazelle and Eighting, but it's unknown whether they went through the legal procedures or not. After Toaplan I did some work with a magazine. It was quite a while afterward when questions about the copyrights started coming in. I did some research but found nothing on paper that specifically states who owns what. I thought that Gazelle and Eighting, the company that manufactured the custom chip, had them all.
Iona: After all, Gazelle developed Batsugun and Toaplan Shooting Battle.
Uemura: We didn't just put those out there, but actually put them out under the assumption that we owned the copyright. After that we talked about wanting to do older titles with Scitron and others, but we didn't know exactly how to proceed and decided we shouldn't mess with something so dangerous. When I was at Cave and we started the mobile phone shooting site, we wanted to put out some older Toaplan titles and did a lot of research but once again decided against it.
Iona: Copyrights lead to dire situations?
Uemura: There's that, and you have no idea how long afterward a claim might come.
Page 5 wrote:[The End of Gazelle Was More Dramatic Than Toaplan]
Iona: Did Gazelle have any plans to port other Toaplan games?
Uemura: Well, it was titled Shooting Battle 1, after all (laughs).
Iona: Anyone would assume there would be a 2.
Uemura: I think that was the plan, yes.
Iona: And they only put out one arcade shooter.
Uemura: Akuu Galette. That was made by the staff that I brought from Toaplan.
Iona: Did the same team develop the Toaplan console ports?
Uemura: No. There was a different team that handled the console game line, but even then the same people didn't make Batsugun and Toaplan Shooting Battle. They were all fantastic technicians. They basically copied the game over exactly like it was.
Iona: So the ports weren't in fact made by Toaplan using techniques and knowledge gained on previous Toaplan projects.
Uemura: It was mostly done with emulation, and done well, so even the most hardcore will be pleased with it.
Iona: And then Gazelle, too, ended...
viewtopic.php?f=1&t=29524&p=541745&hili ... an#p541745elvis wrote:I'd like to see a "Toaplan Ultimate Collection" on console.
This is all good information, thank you for this summary.Despatche wrote:I'm not really sure what happened, but the story seems to go like this:6t8k wrote:This page from TATSUJIN Inc. web presence suggests that they indeed do not have the rights ("We can handle a number of titles [...] Available titles:" [GT]). My guess would be that M2 would have to get the license from Taito, but I don't know if they actually did that (so far).
The recent news are only speaking of TATSUJIN Inc.
-At some point the rights to at least most of these games ended up at that "new" Toaplan founded by the original Toaplan's CEO or whatever. It used to be called Arena and did non-game things. A few years back it renamed itself Toaplan and licensed out the music to SuperSweep to do that giant Toaplan Shooting Chronicle album. Or something.
-More recently a company called Tatsujin has appeared and seemingly has gained control over all that old IP. They still talk to the new Toaplan about... something legal-related... but they also seem to actually administrate all this IP now. This is probably why Game Tengoku credits both Tatsujin and Toaplan.
-This is really key because Masahiro Yuge, one of the main Toaplan staff members, is behind Tatsujin (the company... as well as the game, of course). If I remember right this company has even expressed an interest in making new games, possibly using things like the Game Tengoku cameo and these M2 ports as an interest check.
-With the Tatsujin ship appearing in that Game Tengoku remaster, it's very likely Tatsujin owns all the Taito stuff too... and Toaplan may always have always owned the actual IP before, at least to an extent. Taito seemingly owned the rights only to distribute arcade versions at one point, as the home versions of Toaplan games pretty much never credit Taito.
-Kyukyoku Tiger II even specifically says "Taito (arcade game only)" in its copyright info. Does that mean Takumi owned the Tiger IP at one point? They took it over to Naxat to do the home port with seemingly no issue. Just like all the older Toaplan ports, Taito isn't credited at all in the home port of Tiger II, not on the packaging or in-game (maybe they're still in the credits or something).
SAM wrote:I hope they won't make it digital download only. Otherwise we won't be able to import it.
Not necessarily.heli wrote:Ofcourse there will be a physical release!
Supposedly, Limited Run Games is working on trying to secure both for limited release. Not holding my breath, but being cautiously optimistic.ATTRACTS wrote:Not necessarily.heli wrote:Ofcourse there will be a physical release!
Dangun, Sorcer Striker etc. didnt.
Same! I'm ready.FRO wrote:Supposedly, Limited Run Games is working on trying to secure both for limited release. Not holding my breath, but being cautiously optimistic.ATTRACTS wrote:Not necessarily.heli wrote:Ofcourse there will be a physical release!
Dangun, Sorcer Striker etc. didnt.
But hardly anyone played those in the arcades when they were young in the west.ATTRACTS wrote:Not necessarily.heli wrote:Ofcourse there will be a physical release!
Dangun, Sorcer Striker etc. didnt.
If lrg released physical of these I would buy them!ATTRACTS wrote:Not necessarily.heli wrote:Ofcourse there will be a physical release!
Dangun, Sorcer Striker etc. didnt.
Sure you can, if the port is meticulous, includes practice modes and is feature rich, and includes other things, like an alternate OST, or new modes, or possibly console version(s) as a bonus. I would gladly pay a premium price for a premium port that gives us the kind of accuracy that will allow me to play the game in an essentially arcade perfect manner, while also including the quality of life features that make learning these games much more efficient.heli wrote:Those spammers limited run games are located in USA, i prefer SLG from germany.
Batsugun is a very nice game, the others you mentioned are more of the 16-bit type, cant ask 60 euro for those.
Agreed. M2 seems to do that with their releases so we should be set. I'll be honest. I'd rather pay $60 per game for these features than $60 for a 4 pack with just good emulation.FRO wrote:Sure you can, if the port is meticulous, includes practice modes and is feature rich, and includes other things, like an alternate OST, or new modes, or possibly console version(s) as a bonus. I would gladly pay a premium price for a premium port that gives us the kind of accuracy that will allow me to play the game in an essentially arcade perfect manner, while also including the quality of life features that make learning these games much more efficient.heli wrote:Those spammers limited run games are located in USA, i prefer SLG from germany.
Batsugun is a very nice game, the others you mentioned are more of the 16-bit type, cant ask 60 euro for those.
You can, but good luck selling more than ten copies of them.FRO wrote:Sure you can, if the port is meticulous, includes practice modes and is feature rich, and includes other things, like an alternate OST, or new modes, or possibly console version(s) as a bonus. I would gladly pay a premium price for a premium port that gives us the kind of accuracy that will allow me to play the game in an essentially arcade perfect manner, while also including the quality of life features that make learning these games much more efficient.heli wrote:Those spammers limited run games are located in USA, i prefer SLG from germany.
Batsugun is a very nice game, the others you mentioned are more of the 16-bit type, cant ask 60 euro for those.