Guspaz wrote:Have you tried a different USB cable and USB power supply? The COMP2RGB is more sensitive to problems with the power supply thanthe RGB2COMP.
I just tried a couple of different USB PSUs (including the one supplied with the GSCARTSW) and the same issue unfortunately.
strayan wrote:Out of curiosity why are you using the COMP2RGB with these consoles if you already have a SCART cable for them?
I have a GSCARTSW and a GCOMPSW. The GCOMPSW has one ouput connected to the COMP2RGB (which then goes into the GSCARTSW), the secondary output goes to an OSSC. The GSCARTSW feeds the CRT and an OSSC. This means I can supply the CRT with both RGB and component sources up to 576i and then can switch to 480p+ when I'm solely using the OSSC and a 4K panel. I like the flexibility so I'm moving from RGB scart to component on consoles that support progressive video modes.
I already had the RGB scart for my Wii from a while back and I'm simply using it to verify the issue.
LDigital wrote:I have something weird with mine. When I get sudden whites on screen they flash up as purple then correct to white. Sometimes when there are whites that are not sudden I get the same purple bleed around the edges.
I have EXACTLY this issue too when using my Wii, which doesn't happen with an RGB scart cable (both running in 480i mode). I get it when transitioning between dark and light menus. I haven't tested enough with other consoles to say whether the issue is persistent across all of them, or specific to the Wii.
mikechi2 wrote:Have you tried other consoles and preferable another TV to rule out something weird? Definitely possible that the COMP2RGB is defective, but it seems really odd to have such a well-behaved failure more.
Hi Mike! So you make this little device?! Looks like a great piece of kit and this colour issue aside, it solves a problem I've had for a really long time so I'm keen to get it sorted. The issue is clear and present on 2 USA GameCubes and a PAL Wii, unfortunately. I've got a PS2 and XBOX that I can test with it later today and another CRT, so it should be fairly conclusive. I'll get back to you but I'm not hopeful given it has persisted with 3 consoles and multiple PSUs now. I also agree it seems like a very odd failure state: "working, but with oddly de-saturated colours"! I'm hoping it turns out to be something silly that I'm doing
EDIT: Just tested on another CRT, same issue unfortunately. I'll try the PS2 and XBOX next.
EDIT2: XBOX seems to display the same issue. Tested a couple of games and noted that the reds were always muted and under-saturated (much like the Paper Mario image I provided before). I've also taken the GCOMPSW out of the chain to rule it out and I'm connecting directly to the COMP2RGB, so there does seem to be an issue with it of some kind I think.
EDIT3: PS2 also looks very different colour wise over Component (via the COMP2RGB) than either composite or RGB. I believe at this stage that the COMP2RGB is the only common denominator...