The new Shadow Gangs
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shadowgangs
- Posts: 69
- Joined: Sun Dec 06, 2015 9:01 pm
The new Shadow Gangs
Hi everyone;
Shadow Gangs release date set for the 10th of April on Steam
Please wishlist it if you like it!
The new release trailer:
https://www.youtube.com/watch?v=p4U_eapqHeE
Steam page
https://store.steampowered.com/app/1143 ... dow_Gangs/
Shadow Gangs release date set for the 10th of April on Steam
Please wishlist it if you like it!
The new release trailer:
https://www.youtube.com/watch?v=p4U_eapqHeE
Steam page
https://store.steampowered.com/app/1143 ... dow_Gangs/
Last edited by shadowgangs on Sun Mar 15, 2020 3:23 pm, edited 1 time in total.
Re: The new Shadow Gangs
Wow. It's evident a lot of effort went into this. Miles-long improvement. (I still can't shake off the "Flash-based game" vibe from it, but that's just my personal opinion. Great work nonetheless.)
Don't hold grudges. GET EVEN.
Re: The new Shadow Gangs
Reminds me a lot of numerous arcade sidescrollers .. except in HD. Looks nice.
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PerishedFraud ឵឵
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Re: The new Shadow Gangs
Love the little drone, it really caught me off-guard. Shatterhand, eh?
Overall, title aside, the one thing I'd say feels off is the ninjas all having the same death sound. Gets pretty hilarious for the wrong reasons.
Other than that, a nice Shinobi-like. Will definitely play when it's ready.
Overall, title aside, the one thing I'd say feels off is the ninjas all having the same death sound. Gets pretty hilarious for the wrong reasons.
Other than that, a nice Shinobi-like. Will definitely play when it's ready.
Fun Over Victory| Shitpost Central | Shmusic Archive | Old Account | tuckfouhou@gmail.com
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shadowgangs
- Posts: 69
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Re: The new Shadow Gangs
You won't feel the flash effect when running it on an actual monitor.Specineff wrote:Wow. It's evident a lot of effort went into this. Miles-long improvement. (I still can't shake off the "Flash-based game" vibe from it, but that's just my personal opinion. Great work nonetheless.)
The youtube video lacks smoothness and also details.
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shadowgangs
- Posts: 69
- Joined: Sun Dec 06, 2015 9:01 pm
Re: The new Shadow Gangs
The death sounds, boss charging sounds, Dan transformation voicing and dialogues are still not implemented.PerishedFraud ឵឵ wrote:Love the little drone, it really caught me off-guard. Shatterhand, eh?
Overall, title aside, the one thing I'd say feels off is the ninjas all having the same death sound. Gets pretty hilarious for the wrong reasons.
Other than that, a nice Shinobi-like. Will definitely play when it's ready.
They are next on the list before the game release.
Re: The new Shadow Gangs
Nice, I remember the old previews a few years back. Glad this is getting finished.
Typos caused by cat on keyboard.
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shadowgangs
- Posts: 69
- Joined: Sun Dec 06, 2015 9:01 pm
Re: The new Shadow Gangs
Hi everyone;
Shadow Gangs release date set for the 10th of April on Steam
Please wishlist it if you like it!
The new release trailer:
https://www.youtube.com/watch?v=p4U_eapqHeE
Steam page
https://store.steampowered.com/app/1143 ... dow_Gangs/
Shadow Gangs release date set for the 10th of April on Steam
Please wishlist it if you like it!
The new release trailer:
https://www.youtube.com/watch?v=p4U_eapqHeE
Steam page
https://store.steampowered.com/app/1143 ... dow_Gangs/
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EmperorIng
- Posts: 5069
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- Location: Chicago, IL
Re: The new Shadow Gangs
Really like the silly animation of the ninjas on the bonus stage. This has come a long way, so congratulations!
DEMON'S TILT [bullet hell pinball] - Music Composer || EC2151 ~ My FM/YM2612 music & more! || 1CC List || PCE-CD: The Search for Quality
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shadowgangs
- Posts: 69
- Joined: Sun Dec 06, 2015 9:01 pm
Re: The new Shadow Gangs
I would like also to thank people in this forum.EmperorIng wrote:Really like the silly animation of the ninjas on the bonus stage. This has come a long way, so congratulations!
Some of the remarks were of big importance.
I especially remember one guy who said to make Dan the main character move faster, and many other great feedback.
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brokenhalo
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Re: The new Shadow Gangs
Man, this would look great next to a double dragon cabinet in a 7-11 back in the late 80's. Instant nostalgia vibe, in the best way.
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shadowgangs
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Re: The new Shadow Gangs
Thank you.brokenhalo wrote:Man, this would look great next to a double dragon cabinet in a 7-11 back in the late 80's. Instant nostalgia vibe, in the best way.
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Re: The new Shadow Gangs
Will the game support 4:3 monitors (borderless)?
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shadowgangs
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Re: The new Shadow Gangs
The game is natively a multiple of 320*224, the native resolution is (1000*700)Bassa-Bassa wrote:Will the game support 4:3 monitors (borderless)?
I would say yes? if the monitor is 4:3, then it will fill the whole screen with little to no stretching?
(it supports all the resolutions that the graphics card can provide, but starts to look good starting 640*480).
But i don't know, I don't have a 4:3 monitor and have no experience in this area.
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Mischief Maker
- Posts: 4802
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Re: The new Shadow Gangs
Seeing that trailer made me think of this.
Two working class dudes, one black one white, just baked a tray of ten cookies together.
An oligarch walks in and grabs nine cookies for himself.
Then he says to the white dude "Watch out for that black dude, he wants a piece of your cookie!"
An oligarch walks in and grabs nine cookies for himself.
Then he says to the white dude "Watch out for that black dude, he wants a piece of your cookie!"
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Re: The new Shadow Gangs
Glad to know, the game seems really fun. 1000x700 is a weird one but nowadays there are tools to set almost anything. Any reason why you didn't choose the Windows standard 800x600?shadowgangs wrote:The game is natively a multiple of 320*224, the native resolution is (1000*700)Bassa-Bassa wrote:Will the game support 4:3 monitors (borderless)?
I would say yes? if the monitor is 4:3, then it will fill the whole screen with little to no stretching?
(it supports all the resolutions that the graphics card can provide, but starts to look good starting 640*480).
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shadowgangs
- Posts: 69
- Joined: Sun Dec 06, 2015 9:01 pm
Re: The new Shadow Gangs
I initially wanted 1280*720, but the price for the sprites was double, as when sprites for example is 50 pixels height and wide and cost lets say 40$, a sprite that is 51$ will cost double which is 80$Bassa-Bassa wrote:Glad to know, the game seems really fun. 1000x700 is a weird one but nowadays there are tools to set almost anything. Any reason why you didn't choose the Windows standard 800x600?shadowgangs wrote:The game is natively a multiple of 320*224, the native resolution is (1000*700)Bassa-Bassa wrote:Will the game support 4:3 monitors (borderless)?
I would say yes? if the monitor is 4:3, then it will fill the whole screen with little to no stretching?
(it supports all the resolutions that the graphics card can provide, but starts to look good starting 640*480).
So i choose one that i could manage, and what i especially wanted is a ratio like of 320 over 224, 1000 / 700 has the same.
Re: The new Shadow Gangs
Is that Freddie Mercury as the final boss?
I'm in.
I'm in.
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shadowgangs
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Re: The new Shadow Gangs
He might or might not be the final boss, I don't knowDurandal wrote:Is that Freddie Mercury as the final boss?
I'm in.
Re: The new Shadow Gangs
Looks nice! Reminds me of classic comics and TMNT. I like how one boss resembles Lex Luthor.
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shadowgangs
- Posts: 69
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Re: The new Shadow Gangs
Shadow Gangs is out.
I recommend you play on Easy first, as there is health bar in this mode.
You can get it here:
https://store.steampowered.com/app/1143 ... dow_Gangs/
I recommend you play on Easy first, as there is health bar in this mode.
You can get it here:
https://store.steampowered.com/app/1143 ... dow_Gangs/