That said...
I agree with this 100%Bananamatic wrote:there is nothing "hardcore" about wasting hours on mundane shit with zero difficulty
I agree with this 100%Bananamatic wrote:there is nothing "hardcore" about wasting hours on mundane shit with zero difficulty
The only runbacks that require some effort (never played Demon's Souls):Blinge wrote:Still some runbacks are in the series are ait, you get good at them. They become more efficient, you dodge enemies better, or kill them more and more efficiently.
I clearly listed it as one of the hard onesSteamflogger Boss wrote:If the horses had zero difficulty surely you could have killed them.
Idk, I despawned the 2nd and 3rd ones (in scholar, of course) without too much trouble. In an effort to better understand, what is your exact problem spot with those runbacks? Guessing maybe having to pull a lever to bring down the scaffold or w/e you wanna call that stuff but I was actually grinding that run because it was so easy for me.Bananamatic wrote:pointing out that runbacks get significantly harder when you remove door/lever interaction iframes is being edgy? Practically all of those aside from the Alonne runback would be trivial if the iframes were still in the game
I was just being a dick but I'm off it now.Bananamatic wrote:I clearly listed it as one of the hard ones
A few days ago his PS3's blu drive died in the middle of playing and PS3 data transfers are hilariously bad. Believe he got caught up in a crappy online game again, but I will try to remember to update when he is done.Austin wrote:
I mean, that's cool and all, but I suppose he could get the same effect out of playing any of the other Souls games where he could very much do the same thing. Plus, shooting a giant dude with arrows is pretty different from, say, avoiding the silver dragon's fire while dealing with multiple enemies on the runback to the Old King Allant, or spending 30 minutes lost in the caves of Stonefang Tunnel, only to end up at the Flamelurker and die before knowing the short[er] way to the fight, or dealing with the absurdly lengthy run down to the Old Hero from the Adjudicator archstone in the Shrine of Storms, getting whacked by rolling skeletons at a mile a minute while also getting rammed from behind by stingray projectiles (before finding out on his tenth time through that the Thief ring really helps there), or getting one-shot by the Dragon God, even though the Dragon God didn't actually hit you.. etc., etc.
Either way, I'd be curious to hear his thoughts when he finishes the game (if he does or has already done).
Nothing, just pointing out how barely any runbacks in the whole series take actual effort compared to just being a complete time waste as a punishment (as if pre-patch bloodborne loading screens weren't enough)...though sotfs still confuses me with the adjustments, it nerfs things that never needed nerfing especially that late in the game and turns early game areas that were perfectly fine into hellzones where you need multiple weapons or repair powders just to reach the boss, then the difficulty drops off for no reason againSteamflogger Boss wrote:In an effort to better understand, what is your exact problem spot with those runbacks? Guessing maybe having to pull a lever to bring down the scaffold or w/e you wanna call that stuff but I was actually grinding that run because it was so easy for me.
No, but neither do i remember anyone saying the other strawman stuff you've been saying.Bananamatic wrote:I don't remember anyone complaining about the statues several steps away from major bosses not being hardcore enough
I hope I don't look like a summon using bitch.Blinge wrote: Also Steam you beat zallen and lud first try dafuqqq? Solo??
Which stuff? I heard all of those things a lotBlinge wrote:No, but neither do i remember anyone saying the other strawman stuff you've been saying.
I'm currently trying to see (sort of an optimal run order) as much as I can before I fightBlinge wrote:Try that room where you met centipede man in kongo
sounds amazing. i still haven't played KF4. I've mainly held off cause i'm not sure if i want to play the PAL version, but i don't think my crappy laptop can really deal with PS2 emulation. i should probably just go for it... i'm sure the pal version is fine and i'll love the game either way.Klatrymadon wrote:I bought the whole King's Field series a year or so ago but am only just getting around to playing KF4 (I'm playing the PAL version, which makes an already slow and contemplative game absolutely glacial). I love it so far. After playing the first three I wasn't expecting it to impart the same feeling of being unsure about how various items interact or why certain things are happening in the world, but it totally does. Someone in the mines early on said they heard a loud crash, like a cave-in, so I was expecting some path to be blocked off, but instead a path to the graveyard had opened up (some hike away from the mine). There was a great moment where, slogging through an underground graveyard, I came across a fountain of crisp blue water. I rushed over, took a drink and immediately became poisoned. I spoke to an old man sitting nearby who said "You'll get poisoned if you drink that water. It looks awful." I hope it maintains this power to misdirect and bamboozle. It certainly retains the series' tendency to punish anything less than thorough exploration; your first magic spell costs an entire metre to cast unless you've found a certain bracelet, and at that early stage refilling the metre is an expensive business. I've been enjoying how "KF1" a lot of the architecture and level design feels, too - I was thinking this as I explored the underground graveyard, which I thought seemed very similar to KF1's second floor, and which was proven quite astute when I opened up a 10x10 room jam packed with skeletons.
Metal as FUCKBlinge wrote:Spoiler
So I think combine that with the fact that an Ishin in his prime once more is enough to fuck up Japan's army, rally Ashina and perpetuate the bloodshed for another life time.
The feels! I loved that line,Spoiler
There's an element of not wanting his grandson's sacrifice to go to waste either
hahah. noted but.. god damn eruptor just sounds horribleBIL wrote:
Haha don't worry, I spoiled Battle Garegga for myself and I'm still going when ERUPTOR hits twenty years on.