Vastynex

A forum for saving and showing off all your hi scores
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Despatche
Posts: 4196
Joined: Thu Dec 02, 2010 11:05 pm

Vastynex

Post by Despatche »

Image

Get the game here. Current version is 1.2a.
__________
Post scores in this format:

Code: Select all

NAME - SCORE - STAGE [VERSION]
__________

Code: Select all

 1. ALFI-PH2RX Phenix02 - 20,316,250 - ALL [v1.2 ]
 2. Nickyan             - 19,541,590 - ALL [v1.2a]
 3. BareKnuckleRoo      - 17,968,860 - ALL [v1.2a]
 4. blossom             - 17,771,870 - ALL [v1.2a]
 5. Xx_Henry_xX         - 16,844,460 - ALL [v1.2a]
 6. Prinny              - 14,278,300 - ALL [v1.2a]
 7. Despatche           - 13,948,920 - ALL [v1.2a]
 8. Shepardus           - 12,190,810 - ALL [v1.2 ]
Last edited by Despatche on Fri May 14, 2021 3:08 am, edited 6 times in total.
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blossom
Posts: 234
Joined: Wed Apr 10, 2019 11:11 pm

Re: Vastynex

Post by blossom »

I would like to highlight a few things for anyone looking to play this game for score:
  • The lock-on radar which appears on top of most large enemies isn't simply visual flair, as I first assumed. Instead, this acts as a timer and you are encouraged to speed kill.
  • Each stage has its own no-miss bonus worth 100,000 points. Or perhaps more accurately this should be named the no-damage bonus, considering taking a hit while shield is active will invalidate the bonus.
  • In a nod to the Darius series, hovering your ship over certain locations will give you point bonuses. One example is when you kill the enemy in stage 1 which resembles the tentacle monster from Thunder Force III's underwater stage, fly over where its "corpse" for 8180 points.
  • There are hidden 1UPs in stages 2 and 6. I'll take screenshots of their locations sometime and add them here.
Last edited by blossom on Wed Aug 21, 2019 11:12 pm, edited 1 time in total.
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Shepardus
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Re: Vastynex

Post by Shepardus »

Got a clear of this back in March. I think the latest version then was 1.2, not 1.2a.

Shepardus - 12,190,810 - ALL [v1.2]

Screenshot
Image
NTSC-J: You know STGs are in trouble when you have threads on how to introduce them to a wider audience and get more people playing followed by threads on how to get its hardcore fan base to play them, too.
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Despatche
Posts: 4196
Joined: Thu Dec 02, 2010 11:05 pm

Re: Vastynex

Post by Despatche »

Might as well throw this up then...

Despatche - 13,948,920 - ALL [v1.2a]
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blossom
Posts: 234
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Re: Vastynex

Post by blossom »

I'll learn how not to suck at video games, eventually. Maybe.

blossom - 13,347,230 - 7 [v1.2a]
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Prinny
Posts: 166
Joined: Mon Aug 04, 2014 1:55 am

Re: Vastynex

Post by Prinny »

Just dropping a clear for this.

Prinny - 14,278,300 - ALL [v1.2a]

screenshot, replay
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blossom
Posts: 234
Joined: Wed Apr 10, 2019 11:11 pm

Re: Vastynex

Post by blossom »

Oh, hey. I got a clear this time, despite the final boss kicking my ass. Wish this game had stage select.
video

blossom - 14,298,060 - ALL [v1.2a]
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Shepardus
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Re: Vastynex

Post by Shepardus »

Oh I forgot that I recorded the clear that I got, so here's the video: https://www.youtube.com/watch?v=AdKMXYS_co4
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NTSC-J: You know STGs are in trouble when you have threads on how to introduce them to a wider audience and get more people playing followed by threads on how to get its hardcore fan base to play them, too.
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blossom
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Re: Vastynex

Post by blossom »

Took a couple shield hits on final boss, but did not die. Had a death on stage 4, of all things. I think maaaybe I'll hit 17 million with a no-miss, if I'm lucky.

blossom - 16,368,450 - ALL [v1.2a]
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blossom
Posts: 234
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Re: Vastynex

Post by blossom »

At least I died to the final boss this time. While I adore this game, I think I'm gonna quit for now. Lack of stage select is beginning to frustrate me.
video

blossom - 16,669,240 - ALL [v1.2a]
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blossom
Posts: 234
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Re: Vastynex

Post by blossom »

Managed a no-miss run. I don't have the patience for a no-damage run, considering stage select isn't an option. Great game, though.
video

blossom - 17,771,870 - ALL [v1.2a]
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Despatche
Posts: 4196
Joined: Thu Dec 02, 2010 11:05 pm

Re: Vastynex

Post by Despatche »

Cool. Maybe I should try a serious run.
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BareKnuckleRoo
Posts: 6162
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Re: Vastynex

Post by BareKnuckleRoo »

BareKnuckleRoo - 17,968,860 - ALL (no death clear)

I assume this is the 1.2 a version? Folder says v12a.

Gosh, what an amazingly fun game. I'm not sure where there's a 1up in Stage 6 but I found the 1up at the bottom right of Stage 1 and the one at the top left hidden in the second ice chasm that scrolls upwards in Stage 5. And it's a pretty forgiving game too, so this is the sort of game that'd be great to get people playing when they complain that shmups are all bullet hell games nowadays.

I had a 16 mil replay I was happy with and was gonna upload but then I realized playing it back ingamr to record it DOESN'T SHOW THE ENDING and the ending is too good not to show off and I beat my score in the live run I recorded, woot.
Xx_Henry_xX
Posts: 6
Joined: Sat Nov 24, 2018 2:05 pm

Re: Vastynex

Post by Xx_Henry_xX »

Xx_Henry_xX - 15,147,380 - ALL [v1.2a & macOS Wine 4.0.1.1]
Video

Definitely calling this a love letter to all the classic horizontal shooters, especially Thunder Force series.
Playthrough-wise, I goofed quite a lot of sections up. Could aim for more.
Still significant as my first ever 1cc of all kigekiyahonpo/zakichi games tho.

And yes. STGBuilder & its games run well on Wine. (Not sure if this will ever influence the position of my score...)
Xx_Henry_xX
Posts: 6
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Re: Vastynex

Post by Xx_Henry_xX »

Xx_Henry_xX - 16,844,460 - ALL [v1.2a & macOS Wine 4.0.1.1]
(Will record & upload video if requested)
Screenshot

No-miss run with too many damages here and there.
Expecting to get 18mil.

Once I managed to get x3 start on Stage 1 using max speed, whose run didn't end well that I had to discard it. What a shame. (This 21,439,120 run does show it's really possible even at 75% speed.)
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RetrocadeMedia
Posts: 16
Joined: Sat Aug 31, 2019 10:15 pm

Re: Vastynex

Post by RetrocadeMedia »

Came here just to say I love this game, definitely one of my favorites. I hope to see more games from this developer in the future.
(Oh and eventually I'm gonna do a run of this)
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ALFI-PH2RX Phenix02
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Joined: Tue Jul 21, 2020 7:37 am

Re: Vastynex

Post by ALFI-PH2RX Phenix02 »

ALFI-PH2RX Phenix02 - 20,316,250 - ALL [v1.2]
Screenshot
No-miss run. Speed killing the final boss is so hard...
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Despatche
Posts: 4196
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Re: Vastynex

Post by Despatche »

Nice job! Someone actually taking this silly little thing seriously...
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Nickyan
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Re: Vastynex

Post by Nickyan »

Got this a year ago but better late than never I guess.

Nickyan - 19,541,590 - ALL [v1.2a]

Replay
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