OK... well... all I can say is that your copy of Photoshop is broken then. Again, I can personally confirm without any doubt that with raw output there is absolutely no squashing going on in "wide" mode and that "normal" is a pixel-perfect crop. If you stretch them to fit 4:3 and 16:9 then there's a slight difference of about 1% but that only accounts for a couple pixels, and that's confirmed with those pics from FBA I posted, so I have no idea what you think you're seeing.donluca wrote:That's exactly what I did. At first I thought it was just my feeling, so I overlapped them and changed opacity of the front-most layer and saw that the 16:9 backgrounds were squashed. Interestingly enough, the UI and sprites are correct.
Regardless, the only thing I actually care about here is whether a game was or had an official not-1x4:3 display setup, which SF3:2i clearly does, so arguing about my or your or anyone's opinion on how squashed or not-squashed the graphics look is mostly irrelevant. It doesn't matter to me if the game looks good at not-1x4:3, just that that was official. And 16:9 is looking moot for my purposes anyway since thus far only SF3:2i and Virtua Racing are confirmed to use it.
Does the "these games were designed and developed using the X68000 so it's not really a port" issue have any bearing on this?energizerfellow wrote:That's typical of many X68000 games, which would have the end user manually adjust the monitor to 4:3 to get the correct picture aspect ratio. Plus it's a home port anyways, not an arcade release. The arcade release is definitely 4:3.
I have no idea. Although I figure that if the devs were bothering to do 16:9 for their game then maybe they were also using a higher-end 16:9 screen, but who knows. I just wish there was an easy way to look up the right grill/mask/lines simulation style for any given arcade game.energizerfellow wrote:As far as I know, all commercial arcade releases using CRTs were done on shadow mask, never aperture grille. Were there even any flat CRT cabinets other than generic tri-sync JVS candy cabs like the Sega Blast City or Taito Egret 3?