It's in a weird spot. The port's done, but Dangen wants to save it for later because Sony was stone-walling us so long that we might as well wait for a potential expanded version (I didn't even get my devkit until the switch port was 100% finished). If we were to drop that notion and start doing all the necessary paperwork right this very second, soonest it could come out would be June.2dvertical wrote:Updates on Ps4?
Devil Engine (PS4,Switch, PC) 2018- Hyakutarou music
Re: Devil Engine (PS4,Switch, PC) 2018- Hyakutarou music
Last edited by Sinoc on Thu Feb 28, 2019 3:12 pm, edited 1 time in total.
Re: Devil Engine (PS4,Switch, PC) 2018- Hyakutarou music
Huh. Okay. Guess I'll forget about this and suddenly remember it in a 2020 PSN sale then.
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Samildanach
- Posts: 199
- Joined: Thu Feb 28, 2019 2:41 pm
Re: Devil Engine (PS4,Switch, PC) 2018- Hyakutarou music
I only have PS4 as an option, so I am waiting avidly for this to drop. Long time Thunder Force fan, so this is right up my street. I'll be up for buying the download, the (hopeful) physical version and the soundtrack when available, to support you guys.Sinoc wrote:It's in a weird spot. The port's done, but Dangen wants to save it for later because Sony was stone-walling us so long that we might as well wait for the expanded version (I didn't even get my devkit until the switch port was 100% finished). If we were to drop that notion and start doing all the necessary paperwork right this very second, soonest it could come out would be June.2dvertical wrote:Updates on Ps4?
What is this Expanded version you mentioned by the way?
Re: Devil Engine (PS4,Switch, PC) 2018- Hyakutarou music
Right now nothing, just potential for one later. Probobly should edit that post to make it more clear.Samildanach wrote: What is this Expanded version you mentioned by the way?
Re: Devil Engine (PS4,Switch, PC) 2018- Hyakutarou music
It is extremely hard. If you want to clear, get into the mindset of really heavy bomb use. The game rains bombs on you like candy. You can pretty safely unload 8-10 on the first boss to kill it before it gets too dangerous.To Far Away Times wrote:I can't tell if this game is mega hard or if I'm just terrible. I didn't even understand the beatdown I was receiving from the stage 1 boss. Bouncing bullets and dense fast patterns at the same time? Crazy stuff for a level 1 boss.
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Makoto Sei
- Posts: 100
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- Location: Surabaya Indonesia
- Contact:
Re: Devil Engine (PS4,Switch, PC) 2018- Hyakutarou music
Can I say Devil Engine is "Thunder Force VII", because of this?
https://www.facebook.com/photo.php?fbid ... =3&theater
Beside, the first time I saw the "Homing/ Hunter" projectiles movement, I recognize it's pattern is very Thunder Force style.
https://www.facebook.com/photo.php?fbid ... =3&theater
Beside, the first time I saw the "Homing/ Hunter" projectiles movement, I recognize it's pattern is very Thunder Force style.
i won`t die for anything or anyone
nothing can stop me from enjoying my life
my scrapbook http://makotosei.deviantart.com/gallery/#_browse/scraps + my unit http://makotosei.deviantart.com/gallery ... cal-things
nothing can stop me from enjoying my life
my scrapbook http://makotosei.deviantart.com/gallery/#_browse/scraps + my unit http://makotosei.deviantart.com/gallery ... cal-things
Re: Devil Engine (PS4,Switch, PC) 2018- Hyakutarou music
Devil Engine doesn't play as much like Thunder Force as it looks, especially not with the unlockable ship. It doesn't even play like Gate of Thunder or something like that.
Rage Pro, Rage Fury, Rage MAXX!
Re: Devil Engine (PS4,Switch, PC) 2018- Hyakutarou music
Switch patch today. Not sure what it fixes. Haven't tried pause/resume with laser.
The second ship plays like a completely different game.
The second ship plays like a completely different game.
Re: Devil Engine (PS4,Switch, PC) 2018- Hyakutarou music
Hope to see a physical release - already wrote a message to
limitedrungames. Maybe we are lucky.
limitedrungames. Maybe we are lucky.
Re: Devil Engine (PS4,Switch, PC) 2018- Hyakutarou music
Very much enjoying this in tandem with Rolling Gunner but I'm finding it extremely difficult, even on Easy Mode. That first boss with the debris kills me at least once every run. I can't figure out any strategy besides twitchy reaction, so that's a coin toss at my skill level. I also find the snake on Stage 3 very frustrating. The swirling laser shots in particular are brutal but I'm learning to pre-empt them because they're too fast for me to dodge on reaction. These pale alongside the Stage 4 boss with the teleporting stuff. I don't know what the hell I should be doing there but looking forward to getting stuck back in to give it another go. Tough game but the moment to moment is very satisfying and crunchy.
Re: Devil Engine (PS4,Switch, PC) 2018- Hyakutarou music
On release day, I hovered over the purchase button but I thought back to the demo and how I hadn't enjoyed playing it for a single minute.Stanshall wrote:Very much enjoying this in tandem with Rolling Gunner but I'm finding it extremely difficult, even on Easy Mode.
Very euroshmuppy, and like you say, relies on quick reactions, but also has a lot of cheap tricks and death traps. Difficulty is not well balanced at all.
If you're having fun and feel like you're improving then by all means stick with it, but I wouldn't feel any shame putting this game on the back burner for now. I know your current skill level and you need a more encouraging lover than this heartless mistress.
Re: Devil Engine (PS4,Switch, PC) 2018- Hyakutarou music
^ I read here and there that the game got some re-balancing since the demo version. Still hard now, but maybe less discouraging.
Personnally waiting for a price drop.
Personnally waiting for a price drop.
Bravo jolie Ln, tu as trouvé : l'armée de l'air c'est là où on peut te tenir par la main.
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MommysBestGames
- Posts: 462
- Joined: Thu Jan 21, 2010 7:46 pm
- Location: Cornfields of Indiana
- Contact:
Re: Devil Engine (PS4,Switch, PC) 2018- Hyakutarou music
I saw in today's Nintendo direct the 4-player shmup "SwimSanity!".
Which made me wonder... was Devil Engine ever included in an actual Nintendo Direct?
Like one from today's format, with trailer reveals, voice over--the works?
I know DE trailers were released via Nintedo's actual youtube channel which is great, but I don't recall it being included in a proper Direct.
Maybe Sinoc could chime in? Thanks!
Which made me wonder... was Devil Engine ever included in an actual Nintendo Direct?
Like one from today's format, with trailer reveals, voice over--the works?
I know DE trailers were released via Nintedo's actual youtube channel which is great, but I don't recall it being included in a proper Direct.
Maybe Sinoc could chime in? Thanks!
Made a giant arcade-adventure: Pig Eat Ball. Also made shmup with multi-ships: Shoot 1UP DX, Gunstacking game: Serious Sam Double D XXL, and more shooters.
Re: Devil Engine (PS4,Switch, PC) 2018- Hyakutarou music
I was hearing rumblings last night that 505 Games was looking at a physical Switch release. I can't corroborate this, so take it with plenty of salt right now, but as much buzz as this game has generated, that would be nice to have someone outside the "limited" space taking care of it.jochen wrote:Hope to see a physical release - already wrote a message to
limitedrungames. Maybe we are lucky.
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- Posts: 110
- Joined: Fri Dec 15, 2017 4:39 pm
Re: Devil Engine (PS4,Switch, PC) 2018- Hyakutarou music
Kinda surprised at some reactions here. The game is not easy but it's not cheap in the slightest. I say this as someone's who isn't that good at cave style shmups.
There's a bullet bounce button and missles which replenish the more u kill enemies.
For me, it reminds me of playing Thunder Force 3 as a kid and working my way in due time through all the stages.
There's a bullet bounce button and missles which replenish the more u kill enemies.
For me, it reminds me of playing Thunder Force 3 as a kid and working my way in due time through all the stages.
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2dvertical
- Posts: 255
- Joined: Sun Apr 12, 2009 9:43 pm
Re: Devil Engine (PS4,Switch, PC) 2018- Hyakutarou music
Sooo, is this pretty much a dead deal for the ps4?
Re: Devil Engine (PS4,Switch, PC) 2018- Hyakutarou music
Patience, friend.Sinoc wrote:It's in a weird spot. The port's done, but Dangen wants to save it for later because Sony was stone-walling us so long that we might as well wait for a potential expanded version (I didn't even get my devkit until the switch port was 100% finished). If we were to drop that notion and start doing all the necessary paperwork right this very second, soonest it could come out would be June.2dvertical wrote:Updates on Ps4?
If watching the trailer of the game
makes you feel a certain way
I would be very happy if
you would give the game a try
~Daisuke Amaya, 2015
ZeroRanger - RELEASED!
makes you feel a certain way
I would be very happy if
you would give the game a try
~Daisuke Amaya, 2015
ZeroRanger - RELEASED!
Re: Devil Engine (PS4,Switch, PC) 2018- Hyakutarou music
I got this, and it's great fun, smooth gameplay. Thumbs up from me
Didn't like the pixellation but reshade solved that.
What's the unlockable ship?
Didn't like the pixellation but reshade solved that.
What's the unlockable ship?
Re: Devil Engine (PS4,Switch, PC) 2018- Hyakutarou music
According to Dangen it was slated to be in one, but that was either a miscomunication or it got bumped off.MommysBestGames wrote: I know DE trailers were released via Nintedo's actual youtube channel which is great, but I don't recall it being included in a proper Direct.
Maybe Sinoc could chime in? Thanks!
(Sorry for the delay on answering this, for some reason the topic stopped notifying me of responses)
It's a secret, we can't go tellin everyone!tizerist wrote: What's the unlockable ship?
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BurlyHeart
- Posts: 617
- Joined: Tue Jan 24, 2017 5:57 am
- Location: Korea
Re: Devil Engine (PS4,Switch, PC) 2018- Hyakutarou music
Any update on a gog port? It's been a few months so just checking it's still planned.
They're receiving a lot of flak recently for their curation.
They're receiving a lot of flak recently for their curation.
Now known as old man|Burly
YouTube
Shmup Difficulty Lists:
Japan Arcade - To Far Away Times - Perikles
YouTube
Shmup Difficulty Lists:
Japan Arcade - To Far Away Times - Perikles
Re: Devil Engine (PS4,Switch, PC) 2018- Hyakutarou music
No updates. They're like that to everyone (Unless your games came out pre 2000).Leviathan wrote:Any update on a gog port? It's been a few months so just checking it's still planned.
They're receiving a lot of flak recently for their curation.
Re: Devil Engine (PS4,Switch, PC) 2018- Hyakutarou music
Wait a sec, what? There's like zero euroshmup in this game. People need to stop throwing that word around like it's no big deal. I'm not about to call Devil Engine perfectly balanced, basically no game is, but it's pretty well designed.clippa wrote:Very euroshmuppy, and like you say, relies on quick reactions, but also has a lot of cheap tricks and death traps. Difficulty is not well balanced at all.
Rage Pro, Rage Fury, Rage MAXX!
Re: Devil Engine (PS4,Switch, PC) 2018- Hyakutarou music
Anyone got a good balance on the sound settings ?
I think I like the default but I'm happy if anyone has a nice balance of sfx over the ost.
I am enjoying the game feel like I need a pro controller for the switch.
I have come across some hidden symbol items on play throughs .
Are they just bonus points ?
Also stage one boss is a bastard .
Any one got any tips on beating him no miss?
I think I like the default but I'm happy if anyone has a nice balance of sfx over the ost.
I am enjoying the game feel like I need a pro controller for the switch.
I have come across some hidden symbol items on play throughs .
Are they just bonus points ?
Also stage one boss is a bastard .
Any one got any tips on beating him no miss?
Arms installation complete Good luck
Re: Devil Engine (PS4,Switch, PC) 2018- Hyakutarou music
Using very conveniently timed bump to say we've got something to show at Bitsummit. Look forward later this week.
And the red icons are just bonus points, don't worry about them too much.
Get in close when he does the ground slams and don't be afraid to burst.Axelay wrote: Also stage one boss is a bastard .
Any one got any tips on beating him no miss?
And the red icons are just bonus points, don't worry about them too much.
Re: Devil Engine (PS4,Switch, PC) 2018- Hyakutarou music
I do hope at bitsummit would showcase an Exa Arcadia version of the game with exclusive features being teased.Sinoc wrote:Using very conveniently timed bump to say we've got something to show at Bitsummit. Look forward later this week.
Get in close when he does the ground slams and don't be afraid to burst.Axelay wrote: Also stage one boss is a bastard .
Any one got any tips on beating him no miss?
And the red icons are just bonus points, don't worry about them too much.
Re: Devil Engine (PS4,Switch, PC) 2018- Hyakutarou music
I love the art style of this game, but it falls into what I term "memorize-em-ups" where progress requires strict screen positioning to survive, vs something like most Cave titles where I feel like I can free-form my way through the levels and find alternate solutions to tough patterns. It's not a BAD thing, but ultimately not my cup of space tea. I'm reminded quite often of Contra: Shattered Soldier while playing, where Konami took that series to almost R-Type levels of pixel-perfect positioning being required to progress and lost some of the run-n-gun feel in the process.
Formerly known as 8 1/2. I return on my second credit!
Re: Devil Engine (PS4,Switch, PC) 2018- Hyakutarou music
It seems the expansion pack is the big surprise from bitsummit. It may also appear that all expansion content will be included in the Exa version as well with more exclusive features yet to be announced.
https://youtu.be/T7V4UBgELkA
Very little chance the exclusive feature would be 2 player due to differing powerup systems and Sinnoc is not planning for 2P co-op on record due to single-player design
https://youtu.be/T7V4UBgELkA
Very little chance the exclusive feature would be 2 player due to differing powerup systems and Sinnoc is not planning for 2P co-op on record due to single-player design
Re: Devil Engine (PS4,Switch, PC) 2018- Hyakutarou music
Thank you so much for the reply .Sinoc wrote:Using very conveniently timed bump to say we've got something to show at Bitsummit. Look forward later this week.
Get in close when he does the ground slams and don't be afraid to burst.Axelay wrote: Also stage one boss is a bastard .
Any one got any tips on beating him no miss?
And the red icons are just bonus points, don't worry about them too much.
I am so excited for the expansion .
I just want some loud juicy sounds when you use bombs with the red ship and i will be a happy camper.
Arms installation complete Good luck
Re: Devil Engine (PS4,Switch, PC) 2018- Hyakutarou music
Ha, looks like I was beaten to the punch on posting it first here
Offical trailer link here.
Here's the press blurb, to go along with the trailer
Offical trailer link here.
Here's the press blurb, to go along with the trailer
There'll be more footage, details and another nice surprise coming out of Bitsummit proper. Please wait warmly.- 6 new stages, doubling the size of the game
- New arranged soundtrack by a variety of veteran composers, such as Shinji Hosoe (Street Fighter EX), Saitama Saisyu Heiki (Koihime Enbu) and Loser Kashiwagi (CHO REN SHA 68K)
- Fan favorite secret ship "Scathach" is now available from the start
- All new ship "Boudicca", exclusive to Ignition
- New unlockable shaders and features to customize your game
- A new announcer powered by Vocaloid technology
Re: Devil Engine (PS4,Switch, PC) 2018- Hyakutarou music
Surprise! The demo's been in the game the whole time!
You can play (mostly) the same demo that's at Bitsummit RIGHT NOW from home!
You can play (mostly) the same demo that's at Bitsummit RIGHT NOW from home!