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 Post subject: Re: R-Type Final 2
PostPosted: Mon Apr 01, 2019 12:07 pm 


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 Post subject: Re: R-Type Final 2
PostPosted: Mon Apr 01, 2019 12:16 pm 


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 Post subject: Re: R-Type Final 2
PostPosted: Mon Apr 01, 2019 1:04 pm 



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I know it's not May yet.


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 Post subject: Re: R-Type Final 2
PostPosted: Mon Apr 01, 2019 4:50 pm 


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Everybody yesterday: R-Type Final really sucks.
Everybody today: OMFG I hope this is real.

:) I'm included, of course. However, I actually quite liked R-Type Final, if you trust all the work I put in on this 15 yrs ago!

http://slateman.net/rtype/rtypefinal/
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 Post subject: Re: R-Type Final 2
PostPosted: Mon Apr 01, 2019 5:01 pm 


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https://twitter.com/rtypefinal2_gz/status/1112709584026660864

Confirmed to be real, looks like.

Now I can start wishing they release it on multiple systems and not just the PS4.
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 Post subject: Re: R-Type Final 2
PostPosted: Mon Apr 01, 2019 6:12 pm 


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wow!

PLAY STAY TUNED :)

slateman wrote:

Great website, man!

Will be awesome to check it out when I finally decide to tackle Final. :mrgreen:
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 Post subject: Re: R-Type Final 2
PostPosted: Mon Apr 01, 2019 7:01 pm 



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Phew, really glad this is legit!


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 Post subject: Re: R-Type Final 2
PostPosted: Mon Apr 01, 2019 7:14 pm 


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slateman wrote:
Everybody yesterday: R-Type Final really sucks.
Everybody today: OMFG I hope this is real.

:) I'm included, of course. However, I actually quite liked R-Type Final, if you trust all the work I put in on this 15 yrs ago!

http://slateman.net/rtype/rtypefinal/

I have consulted this site in my time with Final. In fact, I might come back to it again in order to 'prep' myself. There is even a scoreboard topic, people! Check it out.

I really, really hope they are savvy enough for a multi-plat release. There is just no good reason sales-wise, if they have to crowdfund, to put all their eggs into one publisher, especially one so mercurial like Sony.
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 Post subject: Re: R-Type Final2
PostPosted: Mon Apr 01, 2019 9:10 pm 


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Great, I am glad it's not just some joke.

I just changed the thread title from "R-Type Final 2" to Final2, because it seems to be the real title of the game. It will make searching for it easier in the future.
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 Post subject: Re: R-Type Final2
PostPosted: Tue Apr 02, 2019 12:33 am 


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Looks great! This will look nice sitting in my folder next to Dariusburst, however, I hope for a Switch version.
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 Post subject: Re: R-Type Final2
PostPosted: Tue Apr 02, 2019 12:55 am 


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The fact that it is for ps4 and not switchildren makes me think it is an April Fool’s. ;)


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 Post subject: Re: R-Type Final2
PostPosted: Tue Apr 02, 2019 6:53 am 


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Switchildren?


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 Post subject: Re: R-Type Final2
PostPosted: Tue Apr 02, 2019 7:13 am 


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My guess on Switchildren.

Those who spam "is this coming to Switch" and "I hope this gets a port on Switch" over and over.... where if they had taken a second to look they would have found those questions have already been spammed 50 or more times already.
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 Post subject: Re: R-Type Final2
PostPosted: Tue Apr 02, 2019 7:23 am 


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Only *slightly* off-topic, I managed to make my original R-type PCB glitch yesterday. I did that by getting my ship destroyed at the exact same moment Bydo was destroyed. What happened was that when I was taken to the previous checkpoint, both the stage 8 music and end titles music were playing simultaneusly. And I always thought that the program on that PCB had no bugs :D


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 Post subject: Re: R-Type Final2
PostPosted: Tue Apr 02, 2019 8:38 am 


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MJR wrote:
Only *slightly* off-topic, I managed to make my original R-type PCB glitch yesterday. I did that by getting my ship destroyed at the exact same moment Bydo was destroyed. What happened was that when I was taken to the previous checkpoint, both the stage 8 music and end titles music were playing simultaneusly. And I always thought that the program on that PCB had no bugs :D

You can do something similar in R-Type II.
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 Post subject: Re: R-Type Final2
PostPosted: Tue Apr 02, 2019 9:43 am 


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Wow. This is not something I ever expected to happen -- and it's not something I hoped for, as I was happy to end the series with Final (which I love, whatever its flaws may be). But now that this seems to be happening, I'm excited about it. I think Granzella is the only team that could do justice to a new game in the series.

I never had a PS2 for a long time, but I finally got one to play just a few games -- R-Type Final being chief among those. I don't have a PS4 either, but I will definitely acquire one to play Final2.


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 Post subject: Re: R-Type Final2
PostPosted: Tue Apr 02, 2019 9:45 am 


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If they are going crowdfunding, it seems very unlikely other platforms won't happen.


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 Post subject: Re: R-Type Final2
PostPosted: Tue Apr 02, 2019 1:39 pm 


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Two soundtrack options would be great the original haunting and quite boring sound track and a newer more akin to rtype delta would be great.

No slowdown would be my biggest ask for game the stage 3 carrier boss was painfull.
Also lots of enemies firing shit at you would be great.
I love final i spent so much time unlocking ships it was great. Lets just hope they can tweak the formula so we have more enjoyable stages to shoot things in .

I also liked the multiple routes aswell . Great stuff
I am excite
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 Post subject: Re: R-Type Final2
PostPosted: Tue Apr 02, 2019 9:34 pm 


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That website honestly makes it sound more like an "enhanced remake" of RTF than an honest-to-goodness sequel/new series entry, but who knows if something got lost in translation there (or I'm just misinterpreting it). The crowdfunding angle makes me additionally nervous, but I guess one way or another we'll see how this turns out.
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 Post subject: Re: R-Type Final2
PostPosted: Tue Apr 02, 2019 11:00 pm 


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Here's hoping for a Steam release. As much as I'd like more R-Type, I'm not buying a new system to play it.

So, I guess it's Steam or bust.
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 Post subject: Re: R-Type Final2
PostPosted: Thu Apr 04, 2019 10:55 am 



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What guarantee will this get a physical copy once this game gets crowdfunded?


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 Post subject: Re: R-Type Final2
PostPosted: Fri Apr 05, 2019 9:00 am 



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On Granzella's site, they make mention that the format for delivery is digital. Although I guess they might just be playing it safe at this stage, I mean usually crowdfunded videogames seem to get a physical release and bevies of tiered extras to boot. So here's hoping, eh? ATM I'm just amazed this is a thing at all, so I'll take what I can get!

'Wave Cannon attacks by trans-dimensional fighters equipped with firepower equivalent of that of a battleship.
This game is thoroughly focused on expressions of how enemies are destroyed.
The feeling of exhilaration in the destructions is thoroughly pursued.'

Damn. If that little snippit of engrish doesn't arouse your tactical shooting member into a state of upright readiness, I don't know what will.

What's next, Konami finally putting things right with a Gradius VI announcement? Before the 1st of this month, I would have wagered that game materializing would have been a more realistic eventuallity.
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 Post subject: Re: R-Type Final2
PostPosted: Fri Apr 05, 2019 12:07 pm 


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I really do think people already forgot about the devs talking about Final2 months ago. This wasn't out of nowhere at all, and the only reason it was announced on AFD was because this was originally a very old AFD joke.

This is clearly a new game... nothing on the website suggests otherwise, but they repeatedly use "new game" language over and over again. There is some "new version" language, but most long-running series use that kind of language for newer games because long-running series are seen as iterative.

I'm just hoping for something a little less crazy than Final with regards to routes and ship choice. We're definitely getting all the ships, but hopefully they'll get rid of the mid-game switching thing.

slateman wrote:
:) I'm included, of course. However, I actually quite liked R-Type Final, if you trust all the work I put in on this 15 yrs ago!

http://slateman.net/rtype/rtypefinal/

Super important site, everyone click this.

Teufel_in_Blau wrote:
I just changed the thread title from "R-Type Final 2" to Final2, because it seems to be the real title of the game. It will make searching for it easier in the future.

Thanks. I don't know why noone's noticed this.
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 Post subject: Re: R-Type Final2
PostPosted: Fri Apr 05, 2019 1:43 pm 



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Why must everything be digital? And will this be released sometime in the year? We're not even halfway done with 2019, so...


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 Post subject: Re: R-Type Final2
PostPosted: Fri Apr 05, 2019 3:03 pm 



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I'm just glad R-Type is back. Nice to finally have a proper new(?) game in the series for widescreen displays and on a home console in the works.

While I do hope a physical edition happens for the fundraising campaign I imagine a group like Strictly Limited Games, which is doing the physical release of R-Type Dimensions EX, will eventually get around to this one.


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 Post subject: Re: R-Type Final2
PostPosted: Fri Apr 05, 2019 9:35 pm 


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xxx1993 wrote:
Why must everything be digital?

Because producing physical copies is a waste of money and packaging materials. Unless you're offering to finance that yourself...

xxx1993 wrote:
And will this be released sometime in the year? We're not even halfway done with 2019, so...

They haven't even started their crowdfunding campaign yet, games don't just materialize out of thin air you know.
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 Post subject: Re: R-Type Final2
PostPosted: Sat Apr 06, 2019 2:21 am 



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It's gonna start in May. I assume it'll be released sometime after May if funding is successful. And besides, an awesome game like Dariusburst: Chronicle Saviours had the perfect opportunity to be physical because it's a long game. But it wasn't until Limited Run Games picked it up about two years after its official release. And Limited Run Games tend to be very rare.


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 Post subject: Re: R-Type Final2
PostPosted: Sat Apr 06, 2019 11:44 am 


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I find it extremely likely that one of these two is gonna happen:

1. It will be a digital only release, and around a year someone like LRG, Play-Asia, etc. are gonna pick it up for a limited physical release.
2. A physical version will be available in the Kickstarter as a backer incentive.


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 Post subject: Re: R-Type Final2
PostPosted: Mon Apr 08, 2019 12:30 am 


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The guys were pretty smart, they used April 1st as pure fuel for the ad. :mrgreen:

Unexpected and pleasant news.

Let the "Gran Turismo of the shmups - Part 2" come...


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 Post subject: Re: R-Type Final2
PostPosted: Mon Apr 08, 2019 9:03 am 


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xxx1993 wrote:
It's gonna start in May. I assume it'll be released sometime after May if funding is successful. And besides, an awesome game like Dariusburst: Chronicle Saviours had the perfect opportunity to be physical because it's a long game. But it wasn't until Limited Run Games picked it up about two years after its official release. And Limited Run Games tend to be very rare.

There was a physical release in Japan at launch for Dariusburst: Chronicle Saviours.
LRG only released a localization with similar material.


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