What about my "lipstick"?SuperPang wrote:Love the new haircut Paul.
However, your statement is quite well timed. My hair is shorter now than it has been in some 15 years. The Jesus length went away in July and it's been getting shorter and shorter.
What about my "lipstick"?SuperPang wrote:Love the new haircut Paul.
RegalSin wrote:New PowerPuff Girls. They all have evil pornstart eyelashes.
Only in spirit.Sumez wrote:You mean you don't actually look like the guy from Arrested Development?
RegalSin wrote:New PowerPuff Girls. They all have evil pornstart eyelashes.
RegalSin wrote:Street Fighters. We need to aviod them when we activate time accellerator.
Indeed he looks like a very good boy. What's his name?Steamflogger Boss wrote:Super cute doggo.
Jetson.Ed Oscuro wrote:Indeed he looks like a very good boy. What's his name?Steamflogger Boss wrote:Super cute doggo.
RegalSin wrote:New PowerPuff Girls. They all have evil pornstart eyelashes.
Yeah they're real radial WW tyres but they're 12 years old and need replacing - there's still one large manufacturer of them using the original molds, and another company who modify off the shelf ones by bonding a thin rubber strip to the side. I'll probably go with the former, it's not a car you drive quickly anyway, drum brakes all round and for UK roads it's HUGE. There are enough danger variables far ahead of whether or not the tyres lose grip.Ed Oscuro wrote:Thems some damn sexy cars system11! On the Fury, those are real whitewall tires I take it? Hope there's some place in Blighty where you can just let er tear along. I'd be hesitant to go into any corners with the original tires, but I don't know much...just heard bad things about the classic tires. Still some good points for authenticity.
From what I have seen from what little gameplay I could actually find on YouTube, the game plays pretty much exactly like the arcade game! Since I wasn't controlling it I couldn't really judge wether it was exact, but the stage layouts and enemy locations all seem 1:1 to me, which I was really impressed about. I wager they might have been going the arcade code through in details and probably ported stage data over directly, which I'd commend if true.Ghegs wrote:Some enemies spawn in slightly different places and the power-ups seem to time out faster.
Hmm now I'm kind of interested in this, though I'm presuming 'home port' means mainly NES versions in this case?Ghegs wrote:
SNK 40th with not only a nice selection of games, but the ability to choose between their US/World/Japan versions AND the game's home ports, and including all sorts of information and scans of the company's pre-Neo Geo history.
It's very close, but not quite 1:1. In the first stage, after the miniboss thing with the fists and the two monkies pedaling, there's a jump over a pit, with a crumbling ledge, when you're going left. Right after landing the jump, a zombie monkey spawns. In the arcade and Famicom versions the enemy spawns to the very left of the platform, giving you plenty of space and warning. In the Switch version he spawns closer to the right so he's in your face right away. You can see the difference here:Sumez wrote:From what I have seen from what little gameplay I could actually find on YouTube, the game plays pretty much exactly like the arcade game! Since I wasn't controlling it I couldn't really judge wether it was exact, but the stage layouts and enemy locations all seem 1:1 to meGhegs wrote:Some enemies spawn in slightly different places and the power-ups seem to time out faster.
Only NES versions, yes.Marc wrote:Hmm now I'm kind of interested in this, though I'm presuming 'home port' means mainly NES versions in this case?
I really wanted to pick up that stick at one point but needed to justify buying another stick on top of the 2 I already hadscrilla4rella wrote:
The lever on my (no so) trusty Hori SFIV stick for PS3 suddenly stopped registering inputs. After popping it open and running some tests with the multi-meter I determined that it wouldn't be an easy fix. It was the only excuse I needed to buy this, currently on sale for $130. It's a big splurge but it's the stick that Ketsui deserves.
Still getting used to it (I'm a Seimitsu guy) but so far I'm loving the Hori Kuro buttons. It makes tapping for spread shot that much easier. The hayabusa lever seems pretty nice too. Very different than what I'm used to but I find myself puling off dodges that I wouldn't have attempted before.
How are you finding the noir layout? I'm really interested in trying those Kuro buttons. My TE2+ is starting to give some trouble (cutting out mid match). Tempted to get another stick and looking at my options.scrilla4rella wrote:
The lever on my (no so) trusty Hori SFIV stick for PS3 suddenly stopped registering inputs. After popping it open and running some tests with the multi-meter I determined that it wouldn't be an easy fix. It was the only excuse I needed to buy this, currently on sale for $130. It's a big splurge but it's the stick that Ketsui deserves.
Still getting used to it (I'm a Seimitsu guy) but so far I'm loving the Hori Kuro buttons. It makes tapping for spread shot that much easier. The hayabusa lever seems pretty nice too. Very different than what I'm used to but I find myself puling off dodges that I wouldn't have attempted before.
This is scary... hearing about the PCBs in our sticks dying like that leaves me a bit uneasy. What in the world could be causing them to die? I know back in the days the TE's for the PS3 and Xbox 360 were prone but even the PCBs for newer generation of sticks too?Leviathan wrote: How are you finding the noir layout? I'm really interested in trying those Kuro buttons. My TE2+ is starting to give some trouble (cutting out mid match). Tempted to get another stick and looking at my options.
EDIT: I just read the stock buttons for that stick are Hayabusa, not Kuro, which people seem to think are superior.
I really like it. I play fighting games casually and like mainly two button shooters so I'm not the best to judge or write a detailed review.Leviathan wrote:How are you finding the noir layout?
I was planning to get the Quanba Obsidian for awhile but pulled the trigger on the RAP N when it went to 130, 70 cheaper than the Obsidian.Leviathan wrote:God I hope it's not the PCB, though I have heard reports of them dying in the TE2+. I do wish I stuck with Hori, whose products have never given me an ounce of trouble over the years. It's a reason (perhaps unjustifiably) I'm wary of trying a Qanba, despite the rave reviews the obsidian is getting.
Thanks for that! I didn't realise there was such a big difference between kuro and hayabusa. I'm a fan of sanwa buttons, so I think I might like the hayabusa buttons too. I'm not a huge fan of the JLF though, especially for shmups (I find it very loose). I replaced it with an LS-40 in my TE2+, and I love it. It feels a great fit for me.
I'm having fun researching, but I'm reluctant to splurge on an expensive arcade stick with a new generation of consoles not too far away. If hori made a new viewlix, I might talk myself into it though.