KennyMan666 wrote:Lynels in Breath of the Wild.
do revali's gale and then use slow-mo aiming time with a bow to pound their head like a dozen times before they get a roll on. after that, just charge a club and spin2win. they're really, really easy after you kill your first one and get some of their equipment and then they're just funny to farm because they're such a trivialized threat. i farmed that ridge a ton during my play. one of the only reasons they're challenging is that their charge slam is completely unpredictable and almost impossible to get a reliable way to move out of - which is kinda cheap, tbh. but you are allowed to go much cheaper in that game, so w/e.
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*~* EMBARRASSING STORY TIME *~*:
the most scared i have ever been of an enemy in a video game is the endermen in minecraft. as the name may have already suggests, they're based on the slenderman, that popular video gaming horror icon from years back. he stalks you around a park, spawns just out of your field of view, then kills you if you look at him for more than a second or so. tried that game once, he never bothered me. endermen kind of borrow that mechanic and become aggro (along with some truly disturbing and loud audio) after you look at them - otherwise they kind of just teleport around and grab and move blocks at random (which can be a huge pain).
i had played hundred of hours and on several earlier iterations of the game on peaceful (no enemy spawns) before encountering my first one, and then avoided turning enemies on like the plague unless i needed to farm specific materials. when playing online with a few friends on ps4 a few years back, one of them attacked me on the way out of farming some slimeballs so i could make sticky pistons for secret doors. i freaked out, collected myself, and then found that he got kinda trapped up on a ledge and couldn't get down from it.
feeling courageous, i went over to him, ready to smack him with my sword and kill him and grab his loot. gradually, i began building a makeshift bridge over to where he was stuck. as i did this, it escaped my common sense that building this bridge would create something within safe teleport distance for him far before i could smack him with the sword. before i could realize this, he teleported straight at me and startled me so badly i screamed and then broke down in tears right on the microphone with two friends. i think they thought i was playing it up at first until they realized i was having a genuine panic attack and going into hyperventilation at the spontaneity of it all.
i'm c-ptsd. shit like this seriously gets to me. i can play most manner of horror games without so much as flinching, but for some reason minecraft
and minecraft alone works me up to an almost unbelievable degree. i tear up when falling from a high place, i have to take pauses and deep breaths after enemies abruptly attack me without having first noticed them, i go into shivering whenever something highly unexpected happens and nearly had a breakdown the other night when a glitch killed me instantly and i had to beg the server admin to roll back the save to prior to my death (i had equipment on that required incredible amounts of time/energy investment for a game that can kill you and make you lose your stuff instantaneously).
there is something about how engrossing the game is and how much it completely sucks me into it that makes me stop treating it like a game and almost like a second world i am occupying. i get so engaged in repetitive/basic tasks that having them upset - or having the risk of losing very serious progress come at me so quickly - is genuinely something that will take me time to collect myself to recover from or potentially send me in a really bad way. the recent (to me) aquatic update added an enemy that can play a horrifically loud sound and summon a ghost in front of your face to curse you from ANYWHERE on the y-axis so long as you're within a certain amount of spaces on the x-axis. i was digging underground, completely unable to know i was directly beneath one of the temples where he can spawn, and the ghost shot out of a rock and the game played that shockingly loud audio, very nearly sending me into another panic. i had to guess what happened because i didn't even know the enemy existed.
i have never, ever played a game that gives me such a genuine psychological upset, and i've played a pretty reasonable number of "psychological horror" visual novels and horror video games at this point. there's also enemies in certain action games that get me making silly noises at the screen or yanking my controller around or doin a little yelp, but man, ain't noooothin' out there fucks me the hell up like minecraft or like that one enderman did.