Yeah, precise inputs are easier with PAL versions of games since they run at 50Hz. Because of the lower Hz, the framerate is lower, so each frame lasts longer than the NTSC (USA, Japanese) 60hz versions. Thus, frame-perfect inputs are easier.Syntax wrote:This is the first time I've ever seen someone say that besides my brother who plays Tetris very competitively on PAL NES.GeneraLight wrote: Although, 50hz games make precise inputs for competitive play easier.
He played on my 60hz NES for about 10 minutes before throwing the controller at me.
BUT, the internal timers and counters for a lot of games still run at the same speed. As a result, NTSC times tend to be faster. Not necessarily because the scores or time trials are more/less optimized on PAL or NTSC, but because the timer speed is the same for both NTSC and PAL region games, while the NTSC version plays faster. See: Mario Kart 64