Questions that do not deserve a thread
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Re: Questions that do not deserve a thread
Quick question - Can the PAL Wii which is capable of outputting RGB with SCART also output 480p+ with RGB SCART? Similar to the PS2 which can output 480p+ with RGB SCART over RGsB. I assume not but would like to know. Thanks in advance.
Re: Questions that do not deserve a thread
Displayport to HDMI works great within the HDMI 1.4 specs (4K30, 1440p60 etc).
Is the same true for HDMI 2.0 inputs when the DP output supports 4K60 ?
Is the same true for HDMI 2.0 inputs when the DP output supports 4K60 ?
Re: Questions that do not deserve a thread
No. Your RGB cable grounds pins in the Wii to put it in RGB mode. When in this mode 480p option is greyed out on every Wii revision.Sefirosu789 wrote:Quick question - Can the PAL Wii which is capable of outputting RGB with SCART also output 480p+ with RGB SCART? Similar to the PS2 which can output 480p+ with RGB SCART over RGsB. I assume not but would like to know. Thanks in advance.
Re: Questions that do not deserve a thread
Okay so that didn't seem to work. Is anyone with an NTSC 32X able to pop it open and let me know what the frequency on the oscillator is? I can't find the information online. I would be very grateful!Kez wrote:Cool thanks, I have ordered some NTSC oscillators so I'll swap them over and see what happens.FBX wrote:Yeah, some games the 32X shared rendering duty with the Genesis, so if you want everything stable, both clocks need to be the same speed.
Re: Questions that do not deserve a thread
Does anyone have an Extron Inside account I can borrow to download firmware for my SMX series matrix?
I've tried signing up with 3 different email accounts over 2 weeks now with no response from Extron
I've tried signing up with 3 different email accounts over 2 weeks now with no response from Extron
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andykara2003
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Re: Questions that do not deserve a thread
Does anyone know if a modded/chipped PAL PS2 would play Japanese games *exactly* the same as on a Jap console? I want to play Sega rally championship bonus disc and Outrun 2 SP - both Jap only.
Re: Questions that do not deserve a thread
how do you define "exactly" ? 95% of all import buyers here in Europe have been playing their PS2 imports on modded PAL machines. Good enough for them. The only problem I see are the tiny clock differences, which can cause problems with video processors, but if you're playing directly on a TV, display (or even a CRT), it should be totally fine.
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andykara2003
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Re: Questions that do not deserve a thread
Thanks Fudoh - I just mean that as far as humanly perceptible they run the same speed and the are same graphically, running at 480p via component.Fudoh wrote:how do you define "exactly" ? 95% of all import buyers here in Europe have been playing their PS2 imports on modded PAL machines. Good enough for them. The only problem I see are the tiny clock differences, which can cause problems with video processors, but if you're playing directly on a TV, display (or even a CRT), it should be totally fine.
Re: Questions that do not deserve a thread
totally fine. I have a few modded PS2 PAL machines and the only nuissance is that they usually boot up in 50Hz and only switch to 60Hz once the game is loaded.
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andykara2003
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Re: Questions that do not deserve a thread
Thanks for taking the time, very useful to know :)Fudoh wrote:totally fine. I have a few modded PS2 PAL machines and the only nuissance is that they usually boot up in 50Hz and only switch to 60Hz once the game is loaded.
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Re: Questions that do not deserve a thread
I've got a question about viletim's GGTV board-- a long time ago I had a V2 board installed with a Genesis 2 jack. I was using a traditional Genesis 2 cable wired for 75ohms Csync. Then I started digging into things and thought I'd get a passive cable. That does not work- I see slight splashes of green which I'm guessing is sync related. Anyone have any ideas?
Re: Questions that do not deserve a thread
Hello everyone,
I'm in the process of getting myself some better cables for my RGB modded nintendo consoles, but I can't find any information as to what caps and resistors to (let retro access) put into my cable.
It seems that 330 Ohms on the CSYNC line is required and 220uf capacitors on all lines are recommended, but does this still hold true for a SNES that's running on a THS7374 PCB? I can see some SMD components on that board, but no clear-cut info what cable would work best.
I also have both a NES and an N64 modded with Tim Worthingtons kit and a 3D printed multi AV port underway for the NES.
This leads to a very confused me. Retro Access' recommended cable runs with 330 Ohms on the csync line and 220uf caps, but how would this relate to a SNES running the bypass mod? And would the same cable be the optimal choice for a NESRGB and N64RGB?
Retro Access tells me that they are not the ones to determine what cable a person would need for a console with a modded board in it. Unfrotunately, Tim Worthington doesn't seem to answer his mail either..
What should I go for?
Best regards and thanks in advance..
I'm in the process of getting myself some better cables for my RGB modded nintendo consoles, but I can't find any information as to what caps and resistors to (let retro access) put into my cable.
It seems that 330 Ohms on the CSYNC line is required and 220uf capacitors on all lines are recommended, but does this still hold true for a SNES that's running on a THS7374 PCB? I can see some SMD components on that board, but no clear-cut info what cable would work best.
I also have both a NES and an N64 modded with Tim Worthingtons kit and a 3D printed multi AV port underway for the NES.
This leads to a very confused me. Retro Access' recommended cable runs with 330 Ohms on the csync line and 220uf caps, but how would this relate to a SNES running the bypass mod? And would the same cable be the optimal choice for a NESRGB and N64RGB?
Retro Access tells me that they are not the ones to determine what cable a person would need for a console with a modded board in it. Unfrotunately, Tim Worthington doesn't seem to answer his mail either..
What should I go for?
Best regards and thanks in advance..
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andykara2003
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Re: Questions that do not deserve a thread
Apologies, a question just occured to me about this - will this be a problem with my NEC XV29 monitor? I know it'll be fine with a TV but I don't know how the NEC would cope with a frequency change - I've never used it in 50Hz let alone switching between 50 & 60..Fudoh wrote:totally fine. I have a few modded PS2 PAL machines and the only nuissance is that they usually boot up in 50Hz and only switch to 60Hz once the game is loaded.
Re: Questions that do not deserve a thread
no.will this be a problem with my NEC XV29 monitor?
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andykara2003
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Re: Questions that do not deserve a thread
Thanks :)Fudoh wrote:no.
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Re: Questions that do not deserve a thread
The manual says it's good for 50Hz through 90Hz and supports RGB, NTSC, PAL, and SECAM; so you're good.andykara2003 wrote:Apologies, a question just occured to me about this - will this be a problem with my NEC XV29 monitor? I know it'll be fine with a TV but I don't know how the NEC would cope with a frequency change - I've never used it in 50Hz let alone switching between 50 & 60..Fudoh wrote:totally fine. I have a few modded PS2 PAL machines and the only nuissance is that they usually boot up in 50Hz and only switch to 60Hz once the game is loaded.
Re: Questions that do not deserve a thread
Does the Nintendo Switch upscale games or not?
For example, Breath of the Wild runs at 900p in TV Mode. If I set the resolution of my Switch to 1080p, would the game get upscaled by the Switch, the display or not get upscaled at all? When if I set the Switch to 720p? Would it be downscaled to 720p?
Also, what does 'Automatic' do in the resolution settings? Does the Nintendo Switch have the option of outputting more than one resolution at a time?
For example, Breath of the Wild runs at 900p in TV Mode. If I set the resolution of my Switch to 1080p, would the game get upscaled by the Switch, the display or not get upscaled at all? When if I set the Switch to 720p? Would it be downscaled to 720p?
Also, what does 'Automatic' do in the resolution settings? Does the Nintendo Switch have the option of outputting more than one resolution at a time?
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Re: Questions that do not deserve a thread
Anybody have a fancy audio receiver which they plug in all their HDMI devices into, then has one HDMI ARC cable outputting to the TV? My receiver is a Marantz NR1608, and it's going to a TCL 65R617 4K TV.
This receivers manual is friggin 283 pages and I'm kinda lost...I'm specifically worried about how it has a built-un upscaler which is going to mess-up the video quality of everything I have plugged into it which is:
Xbox One X in 4K
Xbox 360 720/1080p
Mac Mini computer 1080p
Raspberry Pi 3 720p/1080p
OSSC at all sorts of weird resolutions
XRGB-mini Framemeister
Any tips to setting this up so I'm not adding any lag or messing with the TCL TV's built-in upscaler (which everybody says is perfectly fine)?
This receivers manual is friggin 283 pages and I'm kinda lost...I'm specifically worried about how it has a built-un upscaler which is going to mess-up the video quality of everything I have plugged into it which is:
Xbox One X in 4K
Xbox 360 720/1080p
Mac Mini computer 1080p
Raspberry Pi 3 720p/1080p
OSSC at all sorts of weird resolutions
XRGB-mini Framemeister
Any tips to setting this up so I'm not adding any lag or messing with the TCL TV's built-in upscaler (which everybody says is perfectly fine)?
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Re: Questions that do not deserve a thread
If the game renders at 900p, clearly it has to upscale in order to fit that 900p image into a 1080p frame in order to be compatible with the connected TV; I don't think you're going to really find a panel that supports 900p natively.GeneraLight wrote:Does the Nintendo Switch upscale games or not?
For example, Breath of the Wild runs at 900p in TV Mode. If I set the resolution of my Switch to 1080p, would the game get upscaled by the Switch, the display or not get upscaled at all? When if I set the Switch to 720p? Would it be downscaled to 720p?
That said, I'm not sure if the game will continue to render at 900p when the TV resolution is set to 480p or 720p; that may lower the rendering resolution as well to save some cycles and power, or it may continue to render at 900p and then downscale in an attempt to maintain more image detail... I don't know.
Upon consulting the manual, it looks like Auto will simply use the highest resolution that both the Switch and the connected TV support. So, if your TV understands 1080p, it will use 1080p; if your TV supports 720p but not 1080p, it will use 720p; etc.; and the specific 480p, 720p, and 1080p selections are to make the Switch always output at that resolution when connected to a TV.GeneraLight wrote:Also, what does 'Automatic' do in the resolution settings? Does the Nintendo Switch have the option of outputting more than one resolution at a time?
Re: Questions that do not deserve a thread
The PS3 does not rescale, it directly renders at the same resolution you've set it to output. But if did (like the 360 does), yes, it would rescale horizontally too. The signal being converted to analog or not downstream has no bearing on what content the frame buffer is filled with.ross wrote:Is there any scaling done on the horizontal axis when the PS3's set to 480i/p analog output?
GeneraLight wrote:Also, what does 'Automatic' do in the resolution settings? Does the Nintendo Switch have the option of outputting more than one resolution at a time?
I don't, but see here: http://manuals.marantz.com/nr1608/na/en ... bkahie.phpDochartaigh wrote:Anybody have a fancy audio receiver
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Re: Questions that do not deserve a thread
A little clarification: ARC (audio return channel) is only needed if you're connecting devices directly to your TV and want the audio to play on your receiver. There is no need for ARC if you're hooking everything into your receiver, and, as far as I know, there is no type of HDMI cabling that is specifically required for ARC.Dochartaigh wrote:Anybody have a fancy audio receiver which they plug in all their HDMI devices into, then has one HDMI ARC cable outputting to the TV? My receiver is a Marantz NR1608, and it's going to a TCL 65R617 4K TV.
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Re: Questions that do not deserve a thread
I should check that when I get home; so if a PS3 game renders at or near 720p, it switches the output mode to 720p, correct?Xer Xian wrote:The PS3 does not rescale, it directly renders at the same resolution you've set it to output. But if did (like the 360 does), yes, it would rescale horizontally too. The signal being converted to analog or not downstream has no bearing on what content the frame buffer is filled with.ross wrote:Is there any scaling done on the horizontal axis when the PS3's set to 480i/p analog output?
Re: Questions that do not deserve a thread
The game renders at the output resolution, provided that the PS3 has the processing power to do so. Otherwise, I guess it goes down to the nearer highest resolution.nmalinoski wrote:I should check that when I get home; so if a PS3 game renders at or near 720p, it switches the output mode to 720p, correct?
I have put very little playtime on my PS3, and am mainly parroting what John Linneman of DFRetro said about this stuff. I remember hearing him saying that setting the PS3 to 480p would make a few games run better.
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maxtherabbit
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Re: Questions that do not deserve a thread
when you ground pin 7 on the dreamcast av (RGB select) does the console shut off CVBS and svideo outputs?
Last edited by maxtherabbit on Tue Jun 26, 2018 2:39 am, edited 1 time in total.
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Re: Questions that do not deserve a thread
That's an excellent question. My go-to, gamesx.com, has question marks in its chart for those lines.maxtherabbit wrote:when you ground pin 6 on the dreamcast av (RGB select) does the console shut off CVBS and svideo outputs?
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Re: Questions that do not deserve a thread
So, what pins exactly *need* to be wired for RGB signal going into the OSSC via SCART? For SNES/Genesis/etc. 240p content.
If I were making a cable from scratch, I would need:
Pin 7 - Blue
Pin 11 - Green
Pin 15 - Red
Pin 20 - Sync
and which grounds?
In some cables I have different pins are connected with a resistor? Which are mandatory?
Those are the four pins I *know* are required.
If I were making a cable from scratch, I would need:
Pin 7 - Blue
Pin 11 - Green
Pin 15 - Red
Pin 20 - Sync
and which grounds?
In some cables I have different pins are connected with a resistor? Which are mandatory?
Those are the four pins I *know* are required.
Re: Questions that do not deserve a thread
Video ground is required. Nothing else.
Audio if you need it. Additional ground pins are optional (audio and blanking are the two most common). Switching voltage (pin and blanking (pin 16, usually coming from pin 8 over a resistor) are not required, these are "Scart" options and the OSSC doesn't use them.
Audio if you need it. Additional ground pins are optional (audio and blanking are the two most common). Switching voltage (pin and blanking (pin 16, usually coming from pin 8 over a resistor) are not required, these are "Scart" options and the OSSC doesn't use them.
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Re: Questions that do not deserve a thread
Video GND is pin 17, then?Fudoh wrote:Video ground is required. Nothing else.
Audio if you need it. Additional ground pins are optional (audio and blanking are the two most common). Switching voltage (pin and blanking (pin 16, usually coming from pin 8 over a resistor) are not required, these are "Scart" options and the OSSC doesn't use them.
Thanks for explaining the resistor bit as well.
Re: Questions that do not deserve a thread
I recently acquired a Zenith CRT (I can provide a model # if need be) manufactured in 2002 with low hours. It has s video and VGA inputs which brings me to my question -
Dreamcast is hooked up to VGA via a Hanzo box - the image is super squished to the top quarter of the screen and looks like the porn you would try to watch as a kid on the channels you didn't have. Scrambled is the word I'm looking for.
When there is nothing hooked up to the TV it says "Hook up 800x600 source" so my question is this -
Can I remedy this and get the DC to display properly via VGA? Or (I'm betting) is it more likely that I'm SOL and it simply isn't compatible?
On the plus side it looks really good in S Video - so not a total loss either way.
Thanks!
EDIT - Figured it out. It works and naturally looks really sharp, but the picture is too small even at its largest and the colors are pretty washed out. Sticking with S video - looks amazing.
Dreamcast is hooked up to VGA via a Hanzo box - the image is super squished to the top quarter of the screen and looks like the porn you would try to watch as a kid on the channels you didn't have. Scrambled is the word I'm looking for.
When there is nothing hooked up to the TV it says "Hook up 800x600 source" so my question is this -
Can I remedy this and get the DC to display properly via VGA? Or (I'm betting) is it more likely that I'm SOL and it simply isn't compatible?
On the plus side it looks really good in S Video - so not a total loss either way.
Thanks!
EDIT - Figured it out. It works and naturally looks really sharp, but the picture is too small even at its largest and the colors are pretty washed out. Sticking with S video - looks amazing.
Last edited by Stevens on Thu Jun 28, 2018 12:02 am, edited 1 time in total.
You're sure to be in a fine haze about now, but don't think too hard about all of this. Just go out and kill a few beasts. It's for your own good. You know, it's just what hunters do! You'll get used to it.
Re: Questions that do not deserve a thread
How are settings (contrast, brightness etc.) stored in old CRT tv's? My old Trinitron does not save the settings after a hard reset.