viper1701 wrote:Hey guys,
Up until now I was always using Csync for sync with perfect results.
This time I have a customer very adamant to keep both composite signal and RGB on his Famicom AV.
So I’ve used V for sync and removed R6 to kill the original composite signal.
I have a great composite signal but a very visible flickering on RGB especially on the Reds.
I’ve tried changing my sync and all options (Y, CS, PPUV) are working perfectly (but then I lose the composite signal). I just have this issue with Sync on V
Do you have any idea ?
I’m running my test on a Sony Trinitron CRT with Pal GameCube and Pal SNES original euro scart.
Wire CSync to pin 3 I think, make your customer RGB via a Csync cable, and if he wants composite then either leave the original video line in place and wire a switch to turn the NESRGB kit off OR wire the new RGB encoded composite to the original video line.
For my av I have RGB Csync on the first 4 pins, the trace to the original video line cut, and the new encoded one wired to it.
I did this because its just easier having an SNES original av plug always plugged into my set and I just change to it if I want composite.
Still you shouldn't of had an issue with your initial config...