I've personally never played it, but I do recall Kitten posting about having cleared it.Sumez wrote:Is there any love for Little Nemo in this thread?
I've owned it for decades, but always gave up on the first stage due to how cumbersome it felt to play it.
Also, BIL posted this sometime back:
So I guess Little Nemo's has been discussed before, and should be should be somewhere in the thread's old posts.BIL wrote:Haha, don't worry about cuteness. Bucky, Little Nemo and Gimmick have all been covered in this thread with much enthusiasm. I like what I've played of Samson/Lickle but it's one of those pricey games I'm not quite enticed enough by.
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Got a very slightly better highscore in Front Line of 65600 points.
This is the second time I managed to reach stage 4, and it is quite hard to do so. The random faster enemies are pretty brutal, and I think I died twice against them in this run alone.
One little correction I want to make: destroying enemies with the tanks give 100 points * Level, not 200 * Level (at least the big tank does).
As a bonus, here's a fast and efficient way of destroying the enemy's bunker (though it's not exactly hard to begin with):
Spoiler
Also look at that fancy leg animation, and that badass way of wearing the helmet (not strapped to the chin!).
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Managed to somewhat properly play the arcade version of this game.
The original arcade cabinet uses a sort of rotary switch for the weapon (like Ikari Warriors), but it's not analog. Rather, it is kind of like an 8-way joystick (like the movement one) internally, and MAME maps it exactly to that.
So by mapping both joysticks to the same buttons (both movement and weapon 'Up' direction to the D-Pad's Up arrow, etc), I got it to work like the FC port.
The game is obviously prettier, but as far as gameplay goes, it's much harder (though that shouldn't be a surprise).
In the arcade game your character (and the enemies, I guess) is faster, so it's slightly easier to move around and avoid shots, but it's not exactly hard to get shot either.
There are also mines on the floor, which kill you if you step on them. It also can have some 5 enemies on screen at once, and they even appear from the back more frequently.
Enemy positioning and behaviour is also more involved.
There's probably more differences, but I haven't played it long enough.