DEL - 396,290 - Round 10 - no auto.
An opening SCOAR. Just started to beat the first loop. I figure Round 12 will be a bit of a wall....dunno yet
Minor STRAT
As far as I have found, the best thing to do in this game is to keep full power (4 Support Fighters) for as long as you can. This makes the bomb strategy.....odd. On several stages its best to use your bombs to keep your support fighters alive. Enemy shots kill your support fighters, so using a bomb to keep them intact is a very good idea, as full power makes quick work of the Stage Bosses, AND full power also makes your bombs more powerful.
There are two sections on Stage 6 where you'll need to go UP the screen and do figure of eights. The rest of the stage - stay at the bottom.
Bomb STRAT
Stage 1 Boss: Use Max powered bombs X2 to quick-kill the Boss AND thereby keep max 4 Support Fighters into Stage 2.
Stage 2: No problems either way.
Stage 3: Use bombs throughout the stage to keep support fighters maxed. Enabling you to encounter the Boss fully powered. No need for bombs on the Boss if fully powered.
Stage 4: Conserve bombs for the Boss. Don't use bombs until the Sub comes down to the right.
Stage 5: An easy stage. Spam all bombs on the Boss as it comes on screen.
Stage 6: Three extra bombs can be gained. Try to conserve them all for the Last Boss's 2nd and final form.
A question:
* Can the stanchion with the crane on the right side of the Stage 2 Boss be destroyed? When shot it makes the destruction sound, so you would assume it can be destroyed. I've tried to kill it for a few minutes, but no luck so far.
EDIT: The Stage 3 Boss is good for milking, but with 1 extra life per game, I figure its not worth milking and suiciding on it.
Current score is 422,000. Need to bust past that ST2-4 Sub
