Einzelherz wrote:Did your monitor trigger a 480p refresh change when the game booted?
Yes, I heard the click of the tube changing from 15kHz to 31kHz
bobrocks95 wrote:Sorry if I missed you saying that. How much lag does your EG add when doing the nicer de-interlacing?
I have a Panasonic TH-42PWD8UK EDTV (854x480p resolution) for 6th gen consoles and the Wii and a KV-32FV310 Trinitron for anything older. The Panasonic is pretty laggy though and only does fast weave de-interlacing which looks fairly bad, so it's 480p or bust in its case pretty much.
Is it really laggy with all content, or just interlaced content? What's the base input lag? (I'm assuming it doesn't have a game mode)
For my EG's deinterlace modes, Game Mode is 6ms (it actually looks really good, only problem you might have is with thin white UI elements being a tiny bit flickery, but it sounds like it's already miles ahead of the processing your display can do on its own).
Normal (nice) mode is around 50ms which seems high, but paired with a fast display is not a big deal at all. my Samsung has an input lag of about 30ms in game mode. When I use Normal mode I can play pretty much everything fairly comfortably, for instance I can still reliably beat the final boss in Virtua fighter 4 (Dural) on hard mode using a wireless controller with my favorite characters, no problem.
98% of the time I play with game mode off, as very few ps2 games need that type of twitch input precision. However, on a really slow display that already has input lag issues Game Mode will look perfectly fine for most things as well, games where you're staring at a lot of static menus might slightly annoy you, but it's still not that big a deal (and it works better than the exploder method, I think)
(and if you have a mod chip with flicker filter settings you can probably eliminate that small issue as well, but for the vast majority of games that's not even necessary).
[VP50s have two game modes, Game Mode 1, 6ms (performs/looks the same as Game Mode on Edge models) Game Mode 2, 22ms (looks as good as normal/nice mode on Edge models) ]
Einzelherz wrote:Not doubting you, since it's always theoretically possible, but I still can't find anything online about it unfortunately :\
That's probably because you're searching in the wrong place (Google isn't going to help you much, especially since they seem to be making it harder to find game hacks and mods because of piracy issues), I find a lot of weird stuff on Russian and Chinese hacker sites (I guess they still play a lot of PS2 games over there?)
Regardless, after playing my original store-bought copy of WA3 and this hacked ISO (side-by-side) there are a few differences, the fairly apparent underscan (especially annoying when playing on a CRT) some of the special effects in battles are displayed incorrectly (almost like they're rendering at a lower resolution than the rest of the game), and I noticed some loading/frame rate hiccup issues (but that might have something to do with the quality of the burn I made). Almost makes me wonder if it's based off the PAL version...
So again the video processor wins out on this one, that's still the simplest and most reliable solution to improving PS2 game resolution. (Although, when I have time I want to further investigate widescreen modes).
ZellSF wrote:Any chance you can upload the elf file for Wild Arms 3?
Sorry dude, I think that's against the rules.
